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Merton's norms for science
communality, universalism, organised scepticism
dependent variable (DV)
measure of the behaviour we are interested in, on y-axis
independent variable (IV)
variable manipulated by experimenter to see if it affects DV, on x-axis
reliability
whether we get the same results if we measure the same variable again under the same conditions
validity
whether our variable really measures what we meant it to
population
all the events, scores etc. we are interested in
sample
representative subgroup drawn from population, preferably randomly. used to draw conclusions about whole population
sampling error
random samples drawn from the same population will give different results. chance variation. unavoidable, but minimised by using large samples
sampling bias
when a sample does not truly represent its parent population, usually because it was not drawn randomly. e.g., a minority ethnic group may be underrepresented. avoidable by random sampling
observational designs
look for correlation between two DVs. note that correlation doesn't always imply causation, so less powerful than experimental designs, but sometimes the only choice for ethical or practical reasons
experimental designs
manipulate IV and observe effect on DV. can imply causation, if effect is replicable. more powerful, but not always possible
confounding variable
a variable other than our IV which might have been responsible for any change inthe DV that we observed. an alternative explanation for our results. invalidates our experiment
controlling for potential confounding variables
hold them constant (esp. with external confounds, such as time of day, or stimulus lists in a memory task). randomise them (esp. with subject confounds, such as individual differences in ability on a task)
within-subject design
each subject is exposed to all levels of IV (all conditions). comparison is between each subject's performance in several conditions. internal (subject) confounds controlled, but could be external (environmental) confounds
between-subjects design
each subject only encounters one level of IV (one condition). comparison is between average performance of groups of different subjects in each condition. external variables can be controlled, but could be subject confounds
matched-pairs design
each subject is only in one experimental condition, but his/her behaviour is compared with a matched partner (according to subject confounds that might be important, like pre-existing ability at the task) in the other experimental condition. controls both external and internal confounds. good idea but not widely used
experimental group
group that receives the intervention (e.g., a new drug)
control group
group that doesn't receive the intervention, but is otherwise treated identically to experimental group. assess effect of intervention by comparing improvement of this group with experimental group
placebo
a sham drug (e.g., a sugar pill which looks like the real pill). given to control group in drug evaluations
single-blind design
subjects don't know whether they are in experimental or control group
double-blind design
subjects don't know whether they are in experimental or control group. experimenter who regularly interacts with subjects doesn't know which group they are in either
Stroop Effect
saying colours written in different colours. reading has become so automatic that it's hard to inhibit it. so when the colour of the print conflicts with the colour named, reaction time is slower
significance level
how likely it is that we might have got the same result just by chance. the criterion probability that we normally use is 0.05, or 5%, or 1/20. if the probability of our data occurring just by chance is less than 1 in 20, we'll believe that it's a real effect
H0 (null hypothesis)
there is no real effect, results obtained just by chance or sampling error
H1 (experimental/alternative hypothesis)
there is a real effect, results not obtained just by chance or sampling error
two-tailed hypothesis
does not specify the direction of the effect. e.g. "there is a difference between Groups A and B"
one-tailed hypothesis
specifies the predicted direction of the effect. e.g. "Group A will be higher/lower than Group B". must have a good reason for predicting the direction
Type I error
rejecting the null hypothesis when it is true. e.g. "Alcohol impairs memory ability" when there was no real effect of alcohol on memory
Type II error
accepting the null hypothesis when it is false. e.g. "Alcohol does not impair memory ability" when it actually does
how to measure location or average
by calculating the mean
how to measure variability or spread
by calculating standard deviation
degrees of freedom (df)
the number of scores that are free to vary while still producing the same two means
homology
shared inherited structures e.g. the vertebrate limb, frontal lobe
convergent evolution
the independent evolution of same structure where natural selection has favoured the same outcome from different ancestors. natural selection selects from same function
natural selection
three necessary conditions:
1. variation - different individuals in a population have different characteristics ie morphologies, physiologies, and behaviours
2. heritability - there is correlation between parents and offspring in the contribution of each to future generations
3. differential fitness - if resources are limiting, different phenotypes will have different rates of survival and reproduction because of differences in their design
over many generations, natural selection can generate adaptions
tool manufacture in animals
chimp used stick to fish for food, primate using rock to crack open nuts, New Caledonian crow observed using hooked twigs and leaf tools to retrieve grubs from logs, crow trained to pull string or use rocks for rewards
language in animals
Nim the chimp learned sign language and basic sentences, Kanzi the chimp learned vast vocabulary and basic sentences
domain specific intelligence
specific to a particular domain e.g. perhaps there are specific modules for language, vision, social cognition
domain general intelligence
integrates information across different domains
Vygotsky on language
language plays a major role in shaping thought: as we develop we internalise our speech which then allows us to develop complex thought
Piaget on language
language provides labels for experiences but is not central to the development of thought
probabilistic reasoning in animals
kea swap coloured tokens for food
genotype
what is inherited: the set of DNA molecules contained in nucleus, a genotype particular to a trait
phenotype
what develops: an organism's physiology, anatomy, behaviour
zooming in on DNA
body > cell > nucleus > chromosomes > DNA > DNA sequence
chromosome
thread-like structures contained in the cell nucleus. each chromosome is a DNA molecule. chromosomes occur in pairs. human somatic cells usually contain 23 pairs
gene
a stretch of DNA that produces a specific protein
locus
position of a gene on a chromosome
allele
alternative forms of a gene at the same locus
homozygous
when an organism possesses 2 identical alleles for a particular trait
heterozygous
when an organism possesses 2 different alleles for a particular trait
dominant
an allele that manifests its effects in both heterozygotes and homozygotes e.g. brown eyes
recessive
an allele that manifests its effects only in homozygotes e.g. blue eyes
polygenic inheritance
a trait whose phenotypic expression is influenced by many genes e.g. most psychological traits
violent "warrior gene"
Monoamine oxidase A (MAOA) - affects neurotransmitters in brain. claim that people who have particular MAOA allele are more likely to be violent. but if you look at the no maltreatment and low MAOA group, they actually have lowest antisocial behaviour - so warrior gene is contested. the effect of the gene is depended on the environment
heritability
the proportion of variation in a population that is attributable to genetic differences
heritability estimates
DO NOT apply to individuals (it's a population statistic).
DO depend on the range of environments and genotypes ie they are specific to the populations sampled.
DO NOT indicate the degree to which a trait can be modified.
DO assume additivity - that the genotype and environment "add up" the same way in all situations
heritability of IQ
how to separate the effects of shared genes from shared environments:
1. adoption studies
2. identical (monozygotic) vs non-identical (dizigotic) twins
3. separated identical twins
COMT - IQ gene
students with high IQ variant actually did worse on important test. so gene might not be for high IQ, it might be for stress and high conscientiousness about tests
Jim Flynn and the 'Flynn Effect'
IQ scores going up in populations everywhere
Herrnstein & Murray's argument
there are differences between ethnic groups and classes in IQ
2. IQ tests measure intellectual ability
3. IQ highly heritable
4. highly heritable traits cannot be changed
therefore:
· ethnic and class differences are genetic
· ethnic and class differences cannot (and should not) be changed
the Müller-Lyer illusion
both lines are actually identical. something about our visual system makes the bottom looks longer. even basic cognition varies across cultures
WEIRD psychology
Western, Educated, Industrialised, Rich, Democratic. make up most psychology subjects
pitfalls of WEIRD psychology
psychologists often implicitly ignore cultural variation, or assume that the population sampled is representative of all humanity
transmitted culture
cultural differences that arise due to information transmitted via social learning. not coded in genes, we get it from those around us
culture is adaptive
transmitted information isn't added bonus material, it is actually key to survival
human adaptations to social learning - overimitation
copying a behaviour, even when that behaviour appears irrelevant. if you're a child living in cultural world of knowledge, it is advantageous to copy what adults are doing even if you don't understand it. risk of not copying adults can risk survival
strategies for identifying the most reliable social information
conformist bias: copy the majority
prestige bias: copy the successful
descent with modification
language family tree tracks expansion pulses and pauses in Pacific settlement
Darwinising culture
cultural variation, cultural inheritance, cultural fitness
memes
cultural replicators
the selfish meme
compete for limited space in our brains. cultural selection for best replicators. memes can enhance or reduce our chances of survival. cultural fitness /= genetic fitness
aspects of mind
perception, action, cognition, emotion
psychology levels of analysis
genetic > physiological > neural > behavioural > social > cultural
developmental psychology
how does the mind change over the lifespan? focus on change and constancy
ontogenetic development
origination and development of an organism
evolutionary psychology
how was the mind shaped over evolution?
phylogenetic development
evolutionary history of groups of organisms (e.g. populations or species)
comparative psychology
how do different kinds of minds function? what are the similarities and differences among human and non-human minds?
basic research
research to expand our understanding
applied research
research to address practical issues
developmental approach: analysis
breaking a system down into components e.g. perception, action, cognition, emotion
developmental approach: synthesis
how those components come together
the developmental approach encourages…
a holistic, integrative view of the mind
quantitative change
numerically different (e.g. tadpole growing)
qualitative change
new structure, ability, or process (e.g. transition into frog)
nature vs nurture
are we the product of our genes or our experiences? its a false dichotomy, there’s always an interplay
epigenetics
gene expression can be modulated by experience
domain specific systems
are our minds supported by many specialised systems that evolved for specific domains? e.g. toolbox with specialised tools, phone with pre-installed applications
domain general systems
do we have a few general systems that can be used across many different domains? e.g. 3D printer that can make tools, learning algorithms that work for lots of domains
mechanistic view of the mind
mind is like a machine, with specific parts that perform specific functions
complexity view of the mind
mind is like an ecosystem, with lots of components that contribute to the broader system in many ways, and changes influencing different levels of the system
Piagetian Theory basic question
how do we get from just having reflexes as infants to having reason as adults?
genetic epistemology
the study of the origins of knowledge
Piagetian Theory: constructivist
child is not a blank slate but does not come "preloaded" with innate knowledge either, child actively "constructs" increasingly complex knowledge and abilities out of simpler components (e.g. reflexes)
Piagetian Theory: domain general mechanisms
development involves learning mechanisms that apply across domains, not many specialised systems for specific domains
Piagetian Theory: stage-based
children travel through a series of stages as they develop new knowledge and abilities. each stage forms the foundation for the next stage. development is about "levelling up". involves qualitative changes (e.g. the emergence of new abilities)
schemas
child's knowledge and ways of interacting with the world e.g. mouthing, shaking, looking, throwing
adaptation
linking the child's schemas and experiences in the world
assimilation
interpreting new experiences in terms of existing schemas