Tactical Planning & Rifle Platoon Operations

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Vocabulary flashcards covering key terms, concepts, and procedures from tactical planning, orders, fire support, machine-gun employment, patrolling, and platoon offense/defense operations.

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101 Terms

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METT-T

Five-paragraph estimate of Mission, Enemy, Troops & fire support available, Terrain & weather, and Time.

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EMLCOA

Enemy’s Most Likely Course Of Action; predicts what the enemy will do (‘Walk the Dog’).

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Commander’s Intent

Purpose, Method, and End-state that guide subordinate initiative when plans change.

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Center of Gravity (CG)

Enemy capability that provides their bid for success; if defeated, enemy mission fails.

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Critical Vulnerability (CV)

A gap that, if exploited, neutralizes the enemy’s center of gravity.

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Exploitation Plan (EXP)

Simple statement that explains how the unit will exploit the enemy’s critical vulnerability.

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Scheme of Maneuver (SOM)

Narrative or graphic describing how forces will accomplish the mission from start to finish.

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Fire Support Plan (FSP)

Plan that integrates indirect fires with maneuver; expressed as Task, Purpose, Method (TTLODAC), and Effects.

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Tactical Task

Action word (destroy, fix, seize, etc.) that assigns a measurable mission to a unit.

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Mission Statement

Single sentence of task and purpose that answers who, what, when, where, and why.

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Specified Task

Task explicitly assigned by higher headquarters.

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Implied Task

Essential action not stated by higher but necessary for mission accomplishment.

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Organic Assets

Personnel and equipment that belong permanently to a unit’s Table of Organization.

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Attachment

Unit or asset placed under the temporary command of another unit.

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Detachment

Asset removed from a parent unit to serve elsewhere.

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Movement Corridor

Area that offers cover, concealment, and trafficability for maneuver between objectives.

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Go / No-Go Terrain

Ground assessed as passable (go) or impassable (no-go) for the force.

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Key Terrain

Feature that affords a marked tactical advantage to whoever controls it.

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Risk to Force

Probability and severity of friendly losses resulting from a course of action.

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Composition, Disposition, Strength (C/D/S)

Enemy order of battle: what forces exist, where they are, and how strong they are.

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Main Effort (ME)

Unit or action that achieves the commander’s decisive result; receives priority of support.

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Supporting Effort (SE)

Unit or action that aids the main effort by accomplishing complementary tasks.

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Task Organization

Allocation of forces and resources to subordinate commanders for the mission.

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Concept of Operations

Overall idea of how the mission will unfold, organized ‘by part’ (Part 1, Part 2, etc.).

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Battle Window (BW)

First friendly action in a ‘by-part’ sequence of the concept of operations.

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Conditions Set

Observable criteria that signal transition between parts or tasks.

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EFST (Essential Fire Support Task)

Fire task that must be accomplished to enable the scheme of maneuver.

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TTLODAC

Method details for fires: Target, Trigger, Location, Observer, Delivery Asset, Attack Guidance, Communication Net.

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Engagement Criteria

Conditions that must exist before a weapon system may fire at a target.

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Marking Plan

Prearranged signals (IR, panels, pyro, etc.) that identify positions or events.

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Lost Unit Plan

Procedures to re-establish control of separated elements.

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Bump Plan

Pre-planned procedure for one unit to take over another unit’s mission or position.

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No-Comm Plan

Actions units take when communications fail; must involve two or more elements.

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CASEVAC

Process of moving casualties to medical treatment; includes precedence, method, and collection points.

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CCP (Casualty Collection Point)

Location where casualties are gathered for treatment and evacuation.

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EPW Plan

Procedures for handling Enemy Prisoners of War by part, including guard and transport.

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Succession of Command

Pre-determined order of who takes command if leaders become casualties.

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AT4

Single-shot 84 mm anti-armor rocket; maximum effective range 300 m; 90° backblast to 100 m.

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LAW (M72)

66 mm light anti-armor weapon; max effective range 200 m; 70° backblast to 70 m.

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Carl Gustav (M3/M4 CG)

84 mm reusable recoilless rifle; max effective range 700 m (HE DP); 90° backblast to 100 m.

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Backblast Area

Hazard zone behind a rocket launcher where overpressure and debris can injure personnel.

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ADDRAC

Contact report: Alert, Direction, Description, Range, Assignment, Control (rates/effects).

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Fighting Position (L/T/U)

Shaped foxholes for crew-served weapons: L-shaped, T-shaped, or U-shaped for protection and fields of fire.

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Final Protective Line (FPL)

Predetermined line of grazing fire to stop enemy assault; fired rapid for 2 min, reassess, 2 min.

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Principal Direction of Fire (PDF)

Primary azimuth where a weapon is laid; usually on a likely avenue of approach.

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Target Reference Point (TRP)

Easily identifiable point on the ground used to orient fires and control shooting.

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Grazing Fire

Fire where the center of the beaten zone remains within 1 m of the ground over its trajectory (max 600 m for M240).

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Plunging Fire

Fire that strikes the ground at a steep angle, making beaten zone largely on target.

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Enfilade Fire

Fire delivered along the long axis of a target, maximizing hits.

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Traversing Fire

Machine-gun fire moved laterally to cover width of a target.

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Searching Fire

Machine-gun fire moved in elevation to cover depth of a target.

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Swinging Traversing

Continuous L/R movement of gun to cover wide targets without T&E changes.

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Free Gun

Machine gun fired without T&E, following rapidly moving targets in any direction.

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Principle of Pairs

Employ machine guns in mutually supporting pairs for redundancy and coverage.

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Interlocking Fires

Overlapping sectors so fires cross at engagement area edges.

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Mutual Support

Units support each other so no element is isolated if attacked.

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Defilade

Position protected from enemy direct fire by terrain or obstacles.

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Economy of Fires

Using the minimum ammunition necessary to achieve desired effects.

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Support by Fire (SBF)

Element that establishes fire superiority to enable maneuver forces to close.

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Offset (SBF)

Angular relationship between axis of maneuver and support by fire; often 70° or 90°.

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Phase Line

Linear control measure used to coordinate movement and fires, often tied to engagement criteria.

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Engagement Area (EA)

Location where the commander intends to destroy the enemy with massed fires.

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DTFB

Obstacle tactical tasks: Disrupt, Turn, Fix, Block.

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Tactical Wire

Continuous obstacle that canalizes and fixes enemy in the engagement area.

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Protective Wire

Obstacle placed just beyond grenade range (~50 m) to protect defensive perimeter.

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Supplementary Wire

Obstacle used to disguise tactical/protective wire and deceive enemy about defenses.

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Final Protective Fire (FPF)

Pre-registered linear target fired at ‘my command’ as last-ditch defense; length 90 m (60s), 140 m (81s), 300 m (155).

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Call for Fire (CFF)

Forward observer request for indirect fire; follows 5 rules (plot self, get OT dir, etc.).

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OT Direction

Observer-to-target direction in mils; used for adjustments.

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OT Factor

OT distance (km) rounded × 1, used to convert spotting to corrections.

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FSCC

Fire Support Coordination Center; integrates all fires at battalion level and above.

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Minimum Safe Line (MSL)

Angle (typically 45°) that separates maneuver elements from friendly supporting fires.

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Overhead Safe Line (OSL)

Vertical clearance angle ensuring rounds pass safely over friendly troops (20 mils +1/mil per 100 m).

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RED (Risk Estimate Distance)

Distance beyond which 0.1% probability of incapacitation from friendly munitions exists.

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Danger Close

Fire mission with rounds impacting within 600 m of friendly troops (artillery) or specified REDs.

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60 mm Mortar

Light company mortar; max effective range 3,500 m; can be drop-fired or handheld.

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Direct Lay (Mortar)

Mortar sight laid directly on target; gunner can see target through sight.

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Direct Alignment (Mortar)

Gun aimed by sticks while observer, not gunner, sees target.

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RSOP

Reconnaissance, Selection, and Occupation of Mortar Position.

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BRECT

Mortar lay mnemonic: Bisect, Rough level, Elevation, Cross-level, Traverse half way.

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Gunner’s Law

Mortar sight check: 3200 deflection, 1100 elevation, etc., to verify zeroing.

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Gun-Target Line (GTL)

Line from firing position to target; used for safety and coordination.

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Machine-Gun Section

Two or more machine-gun squads under a section leader; supports rifle platoon.

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WRM Rule

Quick mil relation (Width = Range/1000 × mils) for machine-gun traversing corrections.

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WRG Fires

Classification by target relation to ground: Grazing vs Plunging.

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WRT Fires

Classification by target orientation: Frontal, Flanking, Oblique, Enfilade.

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Leaders Recon

Small forward reconnaissance to confirm enemy, positions, and control measures before attack.

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GOTWA

5-point contingency brief: Where Going, Others taken, Time gone, What to do if no return, Actions on contact.

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PCC / PCI

Pre-combat checks and inspections; ensure equipment readiness before mission.

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Immediate Action (IA) Drill

Automatic team response to common enemy actions, buying time for deliberate decision.

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ROC Walk

Rehearsal of Concept walk-through with terrain model to ensure shared understanding.

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Patrol Base (PB)

Temporary, secure position from which patrols conduct operations; away from lines of drift.

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LP / OP

Listening Post / Observation Post placed forward of defenses for early warning.

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ACE Report

Post-engagement status of Ammo, Casualties, and Equipment.

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SAFE

Consolidation steps: Security, Automatic weapons/avenues of approach, Fields of fire, Entrenchment.

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Troop-to-Task Matrix

Chart matching personnel to tasks over a specified timeframe (e.g., 48 hr priorities of work).

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Trinity of the Night

Night offensive fundamentals: Surprise, Direction, Control.

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Priority Target

Pre-planned target given the highest priority; fires can be called with one transmission.

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Adjust Fire

Procedure to walk rounds onto a target before firing for effect.

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Fire for Effect

Phase of indirect fire when rounds impact on target with desired volume.