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Cinematography
Art of capturing images on film or digital media through choices in camera movement, framing, lighting, and composition
Extreme Close-up
Shot showing a very small detail, such as a person’s eye or an object filling the frame
Close-up
Shot framing a subject’s face or object closely to emphasize emotion or detail
Medium Close-up
Frames subject from chest up, balancing facial expression and body language
Medium Long Shot
Frames subject from knees up, showing both gestures and some background
Long Shot
Frames entire body of subject within environment, establishing relationship between subject and setting
Extreme Long Shot
Shows subject from a great distance, emphasizing landscape or isolation
Zoom
Optical change in focal length to magnify or reduce subject size within frame, without moving camera
Two Shot
Shot featuring two characters within same frame, emphasizing their relationship
Camera Angle
Position of camera relative to subject; high angle looks down, low looks up, level is straight, canted is tilted
Deep Focus
All planes of the image (foreground, midground, background) remain in sharp focus
Shallow Focus
Only a specific part of image is in focus, directing attention
Pan
Camera movement horizontally on a fixed axis
Tilt
Camera movement vertically on a fixed axis
Tracking/Dolly
Camera physically moves along tracks or wheels to follow action or shift perspective
Crane/Boom
Camera mounted on crane or boom arm moves vertically or laterally through space
Steadicam
Stabilized camera rig for smooth movement
Handheld
Camera operated by hand, producing shaky or naturalistic effect
POV Shot
Shot representing what a character sees from their perspective
Unmatched POV
When the camera shows a view not directly tied to a character’s literal sightline
Depth of Field
Range of focus within image; can be deep (everything sharp) or shallow (selective focus)
Mise en scène
Everything placed in front of camera contributing to visual composition and meaning
Set Design
Physical environment or constructed setting for scene
Props
Objects used by characters that carry narrative or symbolic meaning
Costuming & Makeup
Clothing and makeup that reveal character, era, or theme
Composition and Space
Arrangement of elements and spatial relationships within frame
Character Blocking & Performance
Placement and movement of actors to express relationships or emotions
Lighting
Illumination setup shaping mood, visibility, and realism
Three-point Lighting
System using key, fill, and backlight to balance exposure
High Key Lighting
Bright, even illumination minimizing shadows
Low Key Lighting
High contrast lighting with deep shadows, often dramatic
Natural Lighting
Use of available light sources for realism
Editing
Process of selecting and joining shots to create continuity, rhythm, or meaning
Fade In/Out
Gradual transition to or from black signaling beginning or end
Dissolve
One shot gradually replaces another, often indicating passage of time
Wipe
Transition where one shot replaces another via directional movement
Mask
Portion of frame obscured to create shape or effect
Iris In/Out
Circular mask opens or closes to begin or end a scene
Jump Cut
Abrupt cut disrupting continuity or indicating time compression
Shot Duration
Length of time a shot lasts before cutting
Establishing Shot
Opening shot setting up scene’s location or context
180-Degree Rule
Maintains spatial consistency by keeping camera on one side of action axis
Match on Action
Cut between shots continuing same movement for seamless flow
Eyeline Match
Cut showing what character is looking at to establish spatial relation
Graphic Match
Cut linking two visually similar images to create connection
Shot/Reverse Shot
Alternating shots of two characters in conversation
Parallel Editing
Cutting between simultaneous actions in different locations
Discontinuity Editing
Editing that intentionally breaks spatial or temporal coherence
Soviet Constructivism
Early 20th-century film theory emphasizing editing to generate meaning
Graphic Clash
Juxtaposition of visually contrasting shots for effect
Hitchcock’s Pure Cinema
Idea that film’s essence lies in visual storytelling through editing and composition, not dialogue
Hitchcock’s Use of Single Set
Technique focusing entire film in one confined space to heighten tension
Film vs Theater
Contrast between film’s visual, spatial storytelling and theater’s live performance focus
Visual Patterning in Narrative Film
Repetition of visual motifs to structure meaning or emotion
Parallel Narrative Structures
Two or more interrelated storylines occurring simultaneously
Story vs Plot
Story is full chronological sequence of events; plot is how they’re presented
Diegetic Sound
Sound originating within film’s world (dialogue, footsteps)
Non-Diegetic Sound
Sound outside film’s world (score, narration)
Flashback/Forward
Temporal shifts showing past or future events
Kuleshov Effect
Meaning created through juxtaposition of unrelated images
Montage
Editing technique combining shots to create associations or ideas
Eisenstein’s Dialectical Montage
Theory that conflict between shots produces intellectual and emotional meaning
Metric Montage
Editing based on absolute length of shots
Rhythmic Montage
Editing guided by visual continuity and motion
Tonal Montage
Editing conveying mood or emotional tone
Associational Montage
Editing linking disparate images to suggest conceptual connection
Intellectual Montage
Editing combining symbolic shots to provoke abstract ideas
Sequence Shot
Entire scene captured in a single continuous take
Static Shot
Camera remains fixed
Cybernetic Camera
Camera dynamically reactive to scene or digital input
Internal Focalization
Viewpoint aligned with a character’s thoughts or perception
External Focalization
Viewpoint outside any one character’s perception
Biographical Analysis
Interpretation linking film to creator’s life
Historical Analysis
Interpretation linking film to historical context
Thematic Analysis
Interpretation exploring central ideas or motifs
Italian Neorealism
Postwar film movement emphasizing realism, location shooting, nonprofessional actors
Formal Elements
Visual and stylistic components of film form
Social Elements
Depiction of social conditions or class dynamics
Classic Hollywood Cinema
Studio-era style emphasizing continuity editing, clear narrative, and causality
Third Cinema
Political film movement from Latin America rejecting commercial cinema and colonial ideology
Imperfect Cinema
Anti-Hollywood style embracing raw, participatory aesthetics for social engagement
Formal, Social, & Historical Analysis
Comprehensive interpretation combining visual, social, and contextual approaches
Non-fiction Film
Film presenting factual subjects rather than fictional narrative
Documentary
Film telling stories with evidence and argument
Nichols’s Three C’s
Credible, Compelling, Convincing traits of strong documentary
Expository Mode
Uses narration and argument to convey information
Poetic Mode
Emphasizes mood, tone, or pattern over exposition
Observational Mode
Captures reality with minimal intervention
Participatory Mode
Filmmaker interacts directly with subjects
Reflexive Mode
Highlights filmmaking process and filmmaker’s role
Performative Mode
Expresses personal or emotional perspective of filmmaker
Ethnographic Film
Documentary exploring cultures through observation and representation
Modes of Address
Ways a film communicates and positions its audience
Film as Microcosm
Film reflecting broader social or ideological systems
Realism vs Formalism
Realism strives for natural representation; formalism emphasizes style and manipulation
Male Gaze
Concept from Laura Mulvey describing how cinema positions viewers to see women through heterosexual male perspective
Voyeurism
Pleasure derived from secretly watching others
Scopophilia
Pleasure in looking, central to cinematic experience
Fetishism
Obsession with object or body part as substitute for whole person
Fetishizing vs Modeling Desire
Fetishizing objectifies desire; modeling expresses it as mutual and dynamic