Photography FAL-Murray Notes (Quiz/Flashcards)

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Vocabulary-style flashcards covering key film and photography concepts from the notes.

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47 Terms

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Realistic Cinema

Movies that reproduce reality with minimal distortion, aiming to mirror the actual world; the artist tends to be invisible; cameras are recording devices with little commentary. (DOCUMENTARY)

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Formalistic

A formalist approach focusing on spiritual or psychological truths, often conveyed by distorting surface reality.Expressionists (WILLY WONKA)

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Classical Cinema

An intermediate style between realism and formalism, with a slightly stylized presentation but surface believability.

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Bird’s-Eye View

Camera looks down from directly above the subject; creates a hovering, abstract or controlled perspective.

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High Angle

Camera looks down on the subject; conveys overview, reduces subject importance, and emphasizes setting.

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Eye-Level (Flat Angle)

Camera is on the same plane as the subject; little dramatic effect; favored by realist filmmakers.

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Low Angle

Camera looks up at the subject; increases perceived height and importance; can inspire fear or admiration.

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Bug’s-Eye View

Camera looks straight up from the ground; opposite of bird’s-eye view.

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Point-Of-View (P.O.V.)

Image is presented as if seen through a character’s eyes.

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Oblique Angle

Camera is tilted; horizon is skewed; used for POV shots or to suggest imbalance and tension.

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Establishing Shot

Shot used to establish location; usually an extreme long shot or long shot.

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Extreme Long Shot (ELS)

Shot taken from a large distance, often exterior; characters appear very small; used to show locale in epics.

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Long Shot (LS)

Shows subject at a distance with surrounding environment; similar to the size of a theater audience.

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Full Shot (FS) / Medium Long Shot (MLS)

FS shows the full body; MLS includes the actor and some surroundings but not the entire set.

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Medium Shot (MS)

Shows the actor from about the knees to the head; includes some immediate surroundings; variations include Two Shot and Over-The-Shoulder.

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Two Shot

MS that contains two figures from the waist up.

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Three Shot

MS that contains three figures from the waist up.

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Over-The-Shoulder Shot

MS showing two figures, one with back to camera, the other facing the camera.

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Close Shot (CS) / Close-Up (CU)

Shot taken close to a subject, showing from shoulders up; reveals detail and minimizes locale.

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Extreme Close-Up (ECU)

Shows only a small detail, such as the eyes or mouth.

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Deep-Focus Shot

Long shot with multiple focal distances all in sharp focus; often uses a wide-angle lens to keep foreground, middle, and background clear.

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Follow Focus

Camera maintains focus on a moving subject as it approaches or recedes.

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Rack Focus

Shifts focus from one distance to another to guide viewer’s eye or imply cause/effect.

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Soft Focus

Image or part of image is hazy or unfocused for stylistic effect.

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Normal Lens

Focal length 18–30mm; perspective mirrors the human eye with even clarity across depth planes.

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Zoom Lens

Lens with a changeable focal length, allowing a transition from wide to telephoto in one shot.

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Wide-Angle

Focal length 1–17mm; exaggerated perspective; useful for deep-focus shots and emphasizing spatial distance.

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Fisheye

An extreme wide-angle lens with a highly curved front that produces a 180-degree distorted image.

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Telephoto

Focal length of 31mm and up; allows close-ups from a distance and flattens perspective; foreground/background separation.

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Filters

Optical modifiers that alter color, lighting, and mood; can be used for cosmetic effects or to trap light for sparkle.

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High Key Lighting

Bright, even illumination with few shadows; common in comedies and musicals.

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High Contrast Lighting

Harsh light and deep shadows; used in tragedies and melodramas.

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Low Key Lighting

Underexposed lighting with diffused shadows; creates mood for mysteries, thrillers, and gangsters.

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Backlighting

Lighting that creates a silhouette or halo, often used for romance or to create mystery.

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Overexposure

Too much light entering the camera, washing out detail across the image.

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Three-Point Lighting

A standard setup consisting of Key Light, Fill Light, and Back Light.

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Key Light

The primary, brightest light that defines the shot’s main subject and contrast.

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Fill Light

A secondary light that softens shadows and reveals detail hidden by the key light.

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Back Light

Light positioned behind subject to separate them from the background and add depth.

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Cool Colors

Blue, green, and violet hues that tend to recede in the image and convey calmness.

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Warm Colors

Red, yellow, and orange hues that tend to advance in the image and convey energy or aggression.

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Black and White

Monochrome coloring; can be symbolic but may seem overly symbolic in some contexts.

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Fast Stock

Light-sensitive film stock that can capture images with little illumination; common in documentaries but lower image quality.

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Slow Stock

Less light-sensitive film stock requiring more illumination; higher image quality and precise color capture.

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Digital Compositing

Combining multiple images digitally to create a final image for print or screen.

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Double Exposure

Superimposition of two images to depict two levels of reality simultaneously.

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Multiple Exposures

Superimposing many images at once to suggest mood, time, or a blend of places and events.