Human Factors Exam Review - Vocabulary

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Vocabulary flashcards based on Human Factors lecture notes.

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50 Terms

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Human Factors

A field focused on improving safety, productivity, and performance in applied settings by studying how humans interact with technology and environments.

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Experts Limitations

Brittleness, inflexibility, expediency, mediocrity.

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Brittleness

When they are expertise is not relevant/valuable

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Inflexibility

When experts perform worse than a non-expert. Negative Transfer

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Expediency

Efficiently learn how to do a task to get to a goal

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Mediocrity

Not optimal performance

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Reactive Human Factors Research

Investigating accidents or incidents after they occur to understand the contributing human factors, like a shipping company investigating warehouse accidents involving exoskeletons.

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Slips (error of commission)

Intended action wrongly executed. Happens automatically.

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Lapses (errors of omission)

You know what to do but failed to do the action, due to failure of memory or attention

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Mistakes

Errors of planning or judgment. No slips or lapses.

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Violations

Intentional commission of error

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Participatory Design

A user-centered design strategy where users are actively involved as part of the design team.

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Hearing Threshold

The minimum sound level required for a sound to be detected by a listener.

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Automatic Task

Tasks that can be performed with minimal attention and without conscious awareness after sufficient practice.

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Signal Detection Theory

A framework for understanding how people make decisions under conditions of uncertainty, distinguishing between sensitivity and bias.

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Top-Down Attention

Attention driven by prior knowledge, expectations, and goals.

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Bottom-Up Attention

Attention driven by the characteristics of the stimulus, such as a bright, blinking object.

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Underload Theory of Sustained Attention

Explains performance decline in long tasks because they are monotonous and cause disengagement.

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Overload Theory of Sustained Attention

Explains performance decline in long tasks because the task is hard, which causes fatigue and tiredness.

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Expected Value Theory

A decision-making model that suggests a rational decision is based on the probability of success and the objective value of the outcome.

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Satisficing

A decision-making strategy where the first option that meets the minimum requirements is chosen, without considering all options.

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Heuristics

Decision-making shortcuts that reduce the need to compare options and make a fully rational decision.

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Confirmation Bias

The tendency to favor information that confirms existing beliefs or hypotheses.

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Framing Effect

The way information is presented influences decision-making, such as emphasizing the chance of avoiding a fatal crash rather than the chance of experiencing one.

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Expertise

Superior performance that experts exhibit in their domain due to extensive knowledge and experience.

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Knowledge (Expert)

Information that experts can recall or activate quickly to respond or make decisions in their expert domain.

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Stages of Skill Acquisition

The process of moving from the Cognitive phase (understanding the task), to the Associative phase (practice and refinement), to the Autonomous phase (automatic performance).

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Principle of Redundancy Gain

Traffic lights indicate traffic instructions (e.g., stop, go) by both position and color.

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Hick-Hyman Law

Reaction time increases as the number of possible choices increases.

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Feedback (Control Systems)

Control systems should provide immediate feedback with minimal lag after user input.

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Ergonomics

The science of designing tools, work, and technology that match human physical capabilities and limitations.

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Anthropometry

The science of determining how the human body fits with equipment, a tool, or within a workspace.

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Mistake (Error Type)

An error that occurs when someone does not know how to do a task.

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Capture Error

A type of error in which a more frequent or better-learned action inadvertently substitutes the intended one.

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Mode Error

Where a person try to type an email while the cursor is still elsewhere (e.g., in a word document)

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Memory Lapse

Forgetting to lower the landing gearis this type of error.

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Rasmussen's Ladder

A model that categorizes errors based on skill-based, rule-based, and knowledge-based levels of performance.

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Cognitive Workload

The mental effort required to perform a task. When the demands of a task exceed cognitive capacity workload will be high.

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Yerkes-Dodson Law

Suggests there is a relationship between arousal/stress and performance and performance is expected to be best at moderate arousal/stress.

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Transactional Theory of Stress

Stress responses emerge based on a person's appraisal of their own capacity/resources available to do a task and the demands of the task.

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Avoidant Coping

Coping with stress by procrastination is this kind of coping style/strategy.

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Situation Awareness

Person’s current knowledge/ Awareness of goal-related information + relevance for action

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The Three Levels (or Stages) of SA

Perception, Comprehension, & Projection.

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Goal Directed Task Analysis

Helps human factors professionals to determine the knowledge, skills, and abilities that an employee should possess.

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Selection

The process of deciding whom to hire.

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Communication Demands

This concept is unique to the demands of working within a team.

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Differentiated Roles

Passenger in a car navigating is an example in which you and the passenger form have the characteristics.

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Advantages of Analog Displays

  • rate of change information,

  • rapid extraction of information,

  • emergent relationships, and

  • better for monitoring tasks

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Advantage of digital displays

Precise reading