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Continuous Reinforcement
"Definition: Reward is given every single time the behavior happens. Example: Every time you put your dishes away, your parents give you candy."
Fixed Ratio
"Definition: Reward is given after a set number of times the behavior happens. Example: After reading 5 books, you get a prize."
Variable Ratio
"Definition: Reward is given after a random number of times the behavior happens. Example: A slot machine pays out after a random number of pulls."
Fixed Interval
"Definition: Reward is given after a set amount of time, if the behavior has happened. Example: Getting paid every two weeks for working."
Variable Interval
"Definition: Reward is given after a random amount of time, if the behavior has happened. Example: Checking your phone for a text—you never know when it will come."