Media Theorists

studied byStudied by 3 people
5.0(1)
learn
LearnA personalized and smart learning plan
exam
Practice TestTake a test on your terms and definitions
spaced repetition
Spaced RepetitionScientifically backed study method
heart puzzle
Matching GameHow quick can you match all your cards?
flashcards
FlashcardsStudy terms and definitions

1 / 18

flashcard set

Earn XP

Description and Tags

All the Theorists we're using for the Music Industry (Component 2)

19 Terms

1

Blumler & Katz (L)

The Uses and gratification theory is applied to the Media Industry as active audiences seek out artists/music, not only for information or entertainment, but also to use it for personal identity and to seek out others for social interaction.

New cards
2

Curran & Seaton (L)

The Big 3 conglomerates seek to expand their reach to ultimately restrict what can be consumed. Through vertical and horizontal integration conglomerates build up their profit and power at the cost of restricting what media is available. They invest solely in things that they know will work meaning thereā€™s no room for innovation or creativity.

New cards
3

Hesmondhalgh (L)

Record Labels use their back catalogue to fund and produce new talent who in turn add to their back catalogue.

New cards
4

Shirky (L)

Audiences have shifted from passive consumption to active participatory interaction - the end of audience. The audience now has a lot of power and influence in the media industry. Gives rise to amateurisation as audiences can join the industry as DIY artists.

New cards
5

Gauntlett (L)

The boundaries between producer and audience have eroded as everyone becomes prosumers. The music industry offers many different models of behaviour and interaction.

New cards
6

Jenkins (L)

Technology has enabled audiences and fandoms to have a deeper connection with media and the use of democratised media can affect/change the industry.

New cards
7

Dyer (L)

Selling music and the artists. ā€˜Star imagesā€™ as products and commodities, both ordinary and extraordinary (Paradox of the Star). Artists can adopt narratives to better appeal to their target audiences.

New cards
8

Blumler & Katz (S)

P.I.E.S.

New cards
9

Curran & Seaton (S)

Conglomerates expand to restrict media

New cards
10

Hesmondhalgh (S)

Use established artists to prop up new talent

New cards
11

Shirky (S)

End of audience

New cards
12

Gauntlett (S)

Prosumer

New cards
13

Jenkins (S)

Deep connections through digitisation and fandoms

New cards
14

Dyer (S)

Star Image

New cards
15

Barthes (S)

Coding (Action, Symbolic, Semic, Cultural, and Enigma)

New cards
16

Levi Strauss (S)

Binary Opposition

New cards
17

Hall (S)

Encode and Decode

New cards
18

Hall (L)

Producers encode details like mise-en-scene (clamps) into media for the audience to then decode, hopefully achieving preferred reading.

New cards
19

De Saussure (S)

Signify

New cards

Explore top notes

note Note
studied byStudied by 310 people
359 days ago
5.0(3)
note Note
studied byStudied by 6 people
476 days ago
5.0(1)
note Note
studied byStudied by 11 people
83 days ago
5.0(1)
note Note
studied byStudied by 64 people
38 days ago
5.0(1)
note Note
studied byStudied by 89 people
993 days ago
5.0(1)
note Note
studied byStudied by 88 people
620 days ago
5.0(1)
note Note
studied byStudied by 16 people
376 days ago
5.0(1)
note Note
studied byStudied by 100 people
769 days ago
4.0(1)

Explore top flashcards

flashcards Flashcard (34)
studied byStudied by 5 people
298 days ago
5.0(1)
flashcards Flashcard (30)
studied byStudied by 4 people
656 days ago
4.5(2)
flashcards Flashcard (220)
studied byStudied by 2 people
103 days ago
5.0(1)
flashcards Flashcard (93)
studied byStudied by 8 people
39 days ago
5.0(1)
flashcards Flashcard (56)
studied byStudied by 6 people
754 days ago
5.0(1)
flashcards Flashcard (137)
studied byStudied by 14 people
170 days ago
5.0(1)
flashcards Flashcard (254)
studied byStudied by 51 people
168 days ago
5.0(1)
flashcards Flashcard (26)
studied byStudied by 15 people
747 days ago
5.0(1)
robot