Biomechanics Midterm 2 (theory)

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60 Terms

1

Kinematics – The Study of Motion (Kinematics)

The study of motion without considering the forces that cause it.

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2

Kinematic Variables

Time, position, displacement, velocity, acceleration (and rotational equivalents).

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3

Descriptive

Descriptive kinematics quantifies movement (what happened), while explanatory kinematics seeks to explain why it happened.

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4

Explanatory Kinematics Explanatory Kinematics

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5

Qualitative Kinematic Analysis

A non-measured approach used by coaches and clinicians. Fast but lacks precise comparisons.

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6

Quantitative Kinematic Analysis

Uses specialized equipment to provide objective, measurable data for research and clinical applications.

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7

Rectilinear Translation

All points of a body move in a straight line at the same speed.

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8

Curvilinear Translation

All points of a body follow curved but parallel paths.

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9

Rotational (Angular) Motion

All points rotate around a fixed axis, moving through the same angle in the same time.

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10

General Planar Motion

A combination of translation and rotation in a single plane.

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11

Distance

The total length of the path traveled by a body (scalar quantity).

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12

Displacement

The straight-line change in position from the initial to the final point (vector quantity, with magnitude and direction).

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13

Speed

The rate of change of distance over time (scalar, m/s).

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14

Velocity

The rate of change of displacement over time (vector, m/s).

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15

Instantaneous Velocity

The velocity of an object at a specific moment in time.

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16

Average Velocity

The total displacement divided by total time. If the start and end positions are the same, average velocity is zero.

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17

Acceleration

The rate of change of velocity over time.

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18

Positive Acceleration

Occurs when velocity increases in the positive direction or decreases in the negative direction.

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19

Negative Acceleration

Occurs when velocity decreases in the positive direction or increases in the negative direction.

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20

Constant Acceleration

When the acceleration remains the same over time, motion equations can be applied.

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21

Projectile

A body in the air subject only to gravity and air resistance.

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22
Three Factors Affecting Projectile Motion
  • Projection Angle

  • Projection Velocity

  • Projection Height

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23

Projection Angle

Influences trajectory shape. Maximum range occurs at 45° (without air resistance).

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24

Projection Velocity

Higher initial velocity increases range and flight time.

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25

Projection Height

A higher release point increases flight time and range.

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26

Effect of Projection Angle

For equal initial velocities:

  • Higher angles (90°)

  • (below 45°)

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27

Higher angles (90°)

Greater height, less range. Lower angles

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28

Horizontal angles (below 45°)

Greater range if projection height is above landing height.

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29

Horizontal of a Projectile

No acceleration (constant velocity).

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30

Vertical Motion of a Projectile

Affected by gravity (-9.81 m/s²).

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31

Trade-off Between Factors

The same height or range can be achieved with different combinations of velocity, angle, and height.

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32

Angular Kinematics

The Study of Rotational Motion

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33

Angular Motion

All points in an object move along circular paths around an axis.

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34

Angular Kinematics

The study of motion in terms of angular displacement, velocity, and acceleration.

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35

Angular vs. Linear Motion

Angular kinematics is similar to linear kinematics but describes rotational movement.

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36

Angular Displacement (Definition)

The change in angular position, measured in radians (rad).

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37

Radians and Degrees

1 rad = 57.3°, π rad = 180°.

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38

Positive Angles

Counterclockwise rotation.

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39

Negative Angles

Clockwise rotation.

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40

Angular Displacement is Not a Vector

Because it does not follow vector addition rules.

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41

Angular Velocity (ω)

The rate of change of angular displacement over time.

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42

Angular Acceleration (α)

The rate of change of angular velocity over time.

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43

Average Angular Velocity

ω = Δθ / Δt.

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44

Average Angular Acceleration

α = Δω / Δt.

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45

Constant Angular Acceleration

If α is constant, motion equations for constant acceleration apply to rotational motion.

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46

Absolute Segment Angle

The angular position of a segment relative to a fixed reference (e.g., a horizontal line).

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47

Relative Joint Angle

The angle between two adjacent body segments.

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48

Computing Angular Displacement

Found by subtracting final and initial angular positions.

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49

Curvilinear Displacement (Arc Length)

s = rθ,

  • where s = arc length, r = radius, and θ = angular displacement.

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50

Linear Velocity in Rotational Motion

v = rω

  • v = linear velocity, r = radius, and ω = angular velocity.

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51
Effect of Increasing Radius
Larger radius (r) → Greater linear displacement (s) and velocity (v) for a given angular displacement and velocity.
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52

Tangential (Transverse) Velocity

Linear velocity is always tangent to the circular path.

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53

Radial Axis

Extends outward from the center of rotation.

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54

Transverse Axis

Perpendicular to the radial axis.

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55

Transverse Acceleration (at)

Occurs when angular velocity changes (at = rα).

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56

Radial (Centripetal) Acceleration (ar)

Occurs in any circular motion, keeping the object moving along a curved path.

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57

Radial Acceleration Formula

  • ar = rω²

  • ar = v²/r.

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58

Total Linear Acceleration

The sum of radial and transverse acceleration components.

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59

Radial Acceleration in Sports (Sprinting on a Curve)

Tighter turns require greater radial acceleration, meaning inside lanes require more force to stay on track.

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60

Baseball Bat Swing

A longer bat radius results in higher bat speed at the contact point.

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