B F Skinner Box Experiment

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20 Terms

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Operant Chamber

Chamber with bar or key animal can manipulate to get food or water, reinforce while attached device records animals rate of bar pressing/key turning

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Reinforcers

A Condition in presentation or removal of stimulus occurs after response (behaviour) strengthens that response or makes more likely to happen again in future

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Positive Reinforcement

Stimulus presented after response that increases probability of response happening again e.g. getting paid for good grades

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Negative Reinforcement

Removal of unpleasant or adverse stimulus increasing probability of response happening again. e.g. taking advil to get rid of headache

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Punishments

averse/disliked stimulus occurs after behaviour and decreases probability or occuring again

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Positive Punishment

Undesirable event that follows behaviour. e.g.

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Negative Punishment

When desirable event ends or when item is taken away after behaviour. e.g. mobile phone taken away after failing multiple classes on progress report

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<p>Escape</p>

Escape

correct behaviour removes noxious stimuli, e.g. turning off an alarm clock by pushing the snooze button

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Active Avoidance

Behaviour avoids noxious stimulus, e.g. studying to avoid getting a bag grade

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Schedules of Reinforcement

can be assessed in terms of rate at which behaviour is performed, response rate and how long it takes before behaviours become extinct, known as extinction rate.

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Continuous Reinforcement (CR)

Proves highly effective when instructing new behaviour because it reinforces desired behaviour each time it happens. Establishes strong connection between behaviour and response

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Partial Reinforcement (PR)

Once behaviour is established various schedules of PR can be used to strengthen that behaviour this can be fixed or variable, either interval or ratio

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Fixed Schedule (FS)

Predictable schedule where lengths of time or number between reinforcement is set

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Variable Schedule (VS)

An unpredictable schedule where the length of time or number set between reinforces changers

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Ratio Schedule (RS)

Schedule dependent on quantity of responses needed before reinforcement is provided

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Interval Schedule (IS)

Schedule reliant on length of time between reinforcement

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Fixed Ratio (FR)

Reinforcement takes place after a set number of responses. e.g. being given free nail manicure after paid for six using member card number

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Fixed Interval (FI)

Reinforcement takes place at fixed time intervals. e.g. when you’re paid for work every fortnight

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Variable Ratio (VR)

When reinforcement takes place after number of unpredictable responses. e.g. students being rewarded for homework on occasions with lollies

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Variable Interval (VI)

When reinforcement takes place at irregular time intervals. e.g. checking to see if your assessment mark is online