APCSP (2025-2026)

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43 Terms

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decimal number

base 10 number with ten possible different digits (0-9)

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binary number

base 2 number with two possible different digits (0-1)

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bit

single unit of information in a computer

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byte

8 bits

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overflow error

error from attempting to represent a number that is too large

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round-off error

error from attempting to represent a number that is too precise

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analog data
data with values that change continuously, or smoothly, over time
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digital data
data that changes discreetly through a finite set of possible values
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sampling
process for creating a digital representation of analog data by measuring the analog data at regular intervals
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abstraction
reduces information and detail to facilitate focus on what is relevant
(It is a process, a strategy, and the result of reducing detail to focus on concepts relevant to understanding and solving problems.)
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lossless compression
process for reducing the number of bits needed to represent something without losing any information
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lossy compression
process for reducing the number of bits needed to represent something in which some information is lost or thrown away
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computing device
machine that can run a program
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computing system
group of computing devices and programs working together for a common purpose
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computing network
group of interconnected computing devices capable of sending or receiving data
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path
series of connections between computing devices on a network starting with a sender and ending with a receiver
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bandwidth
maximum amount of data that can be sent in a fixed amount of time
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protocol
agreed-upon set of rules that specify the behavior of some system
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IP address
unique number assigned to each device on the Internet
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IP
protocol for sending data across the Internet that assigns unique numbers to each connected device
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router
type of computer that forwards data across a network
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redundancy
inclusion of extra components so that a system can continue to work even if individual components fail
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fault tolerant
when something can continue to function even in the event of individual component failures
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datastream
information passed through the internet in packets
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packet
chunk of data sent over a network
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packet metadata
data added to packets to help route them through the network and reassemble the original message
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TCP
(Transmission Control Protocol) protocol for sending packets that does error-checking to ensure all packets are received and properly ordered
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UDP
(User Datagram Protocol) protocol for sending packets quickly with minimal error-checking and no resending of dropped packets
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scalability
capacity for the system to change in size and scale to meet new demands
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DNS
(Domain Name System) system responsible for translating domain names like example.com into IP addresses
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World Wide Web
a system of linked pages, programs, and files
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HTTP
protocol for computers to request and share the pages that make up the world wide web on the Internet
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Digital Divide
differing access to computing devices and the Internet, based on socioeconomic, geographic, or demographic characteristics
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UI
(user interface) the inputs and outputs that allow a user to interact with a piece of software
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input
data that are sent to a computer for processing by a program
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output
any data that are sent from a program to a device
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statement
a command or line of instruction in a program
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program
a collection of programming statements
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sequential programming
program statements run in order, from top to bottom
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event driven programming
some program statements run when triggered by an event, like a mouse click or a key press
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documentation
a written description of how a command or piece of code works or was developed
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comment
form of program documentation written into the program to be read by people and which do not affect how a program runs
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debugging
the process of finding and fixing problems in code