Understanding Comic Panel Types and Techniques

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38 Terms

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<p>Panel</p>

Panel

A frame that contains images and/or text. Panels organize content and guide the reader through the story. They affect pacing, highlight key moments, and create rhythm.

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<p>Elongated Panel</p>

Elongated Panel

Taller or longer than other panels; used to emphasize motion, emotion, or importance. Can slow down or stretch a scene for dramatic impact.

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<p>Regular Panel</p>

Regular Panel

A square or rectangular panel that doesn't overlap. Offers visual clarity, helping the reader easily follow the story.

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<p>Borderless Panel</p>

Borderless Panel

Lacks borders on one or more sides. This opens up the panel for dramatic effect, making scenes feel immersive and boundless.

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<p>Regular Grid</p>

Regular Grid

Panels arranged in a structured pattern. Helps with visual harmony, making the narrative clear and easy to follow.

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<p>Offset Grid</p>

Offset Grid

Panels placed unevenly to disrupt flow. Adds excitement, tension, or emotion—perfect for action or intense scenes.

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<p>Image Panel</p>

Image Panel

Lets the picture do the talking (focuses on visual storytelling. Often shows a motion, emotion, or the passing of time.

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<p>Word Panel</p>

Word Panel

Contains only text (narration or dialogue). Moves the story forward or explains events.

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<p>Gutter</p>

Gutter

The space between panels. Acts as a pause or transition, letting the reader mentally connect scenes.

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<p>Bleed</p>

Bleed

Art extends to the page's edge. Creates immersion, ensuring no white margins interrupt the scene.

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<p>Splash</p>

Splash

A single full-page panel. Grabs attention and emphasizes major plot moments.

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<p>Spread</p>

Spread

Two facing pages used as one big scene. Expands scope and detail for dramatic or epic storytelling.

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<p>Frame</p>

Frame

The border of a panel. Can be stylized to add to the story's mood or symbolism.

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<p>Foreground</p>

Foreground

When the focus of a scene is at the front of the panel. Often the clearest and most detailed—focuses attention.

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<p>Midground</p>

Midground

The center of the image. Creates balance and draws the viewer's natural eye.

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<p>Background</p>

Background

When the scenery is a bigger focus that the main image. Adds setting, context, and mood.

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<p>Emanata</p>

Emanata

Symbols (e.g., hearts, sweat, motion lines) that show emotion or action without words.

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<p>Graphic Weight</p>

Graphic Weight

Use of contrast, shading, or boldness to draw the eye. Emphasizes key elements.

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<p>Captions/Narrative Boxes</p>

Captions/Narrative Boxes

Give context or background directly to the reader without dialogue.

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<p>Speech Bubbles</p>

Speech Bubbles

Text bubbles showing characters' spoken words.Dotted lines often mean whispering.

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<p>Thought Bubbles</p>

Thought Bubbles

Cloud-shaped bubbles showing characters' unspoken thoughts. Adds depth to characters.

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<p>Sound Effects</p>

Sound Effects

Onomatopoeic words that visually represent sounds.

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<p>Closure</p>

Closure

The mental connection a reader makes between panels, you can show completely different images and the reader will assume what happened in between. Fills in gaps, adds motion, and invites imagination.

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Transitions (General)

Transitions guide readers from one panel to the next. They shift time, location, action, or point of view. This helps maintain coherence and build rhythm in the story.

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<p>Moment to Moment</p>

Moment to Moment

Shows subtle changes (e.g., blinking, turning). Slows down time and enhances realism by capturing tiny actions.

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<p>Action to Action</p>

Action to Action

Shows a sequence of steps within a single activity (e.g., throwing, flying, landing). Enhances clarity and excitement in motion.

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<p>Subject to Subject</p>

Subject to Subject

Focuses on different subjects in the same scene. Often used in dialogue or interactions. Mimics how conversations or perspectives shift in real life.

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<p>Scene to Scene</p>

Scene to Scene

Jumps across time or space. It requires the reader to infer what happened between scenes. Adds more detail to the plot (ie time skip) and more emotional effect

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<p>Aspect to Aspect</p>

Aspect to Aspect

Moves between different details in a setting to establish mood or theme, similar to looking around a room, time isn’t actually progressing. Often used for calm moments or introspection.

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<p>Non-Sequitur</p>

Non-Sequitur

Panels are unrelated. This can confuse or surprise the reader on purpose, often to reflect absurdity or humor.

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Camera Angles (General)

The "camera" position in a panel. It shapes how the reader perceives action, emotion, and power dynamics in a scene.

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<p>Long Shot</p>

Long Shot

Shows full bodies and background. Emphasizes setting and environment equally with characters.

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<p>Medium Shot</p>

Medium Shot

From the waist/knees up. Balances character expression with context.

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<p>Close Up</p>

Close Up

Focuses tightly on a face or object. Highlights emotion or detail.

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<p>High Angle</p>

High Angle

Looks down on a subject. Makes them appear small, weak, or powerless.

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<p>Eye Level</p>

Eye Level

At character eye height. Feels natural—builds relatability and balance between reader and character.

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<p>Bird's Eye View</p>

Bird's Eye View

Overhead view. Provides overview of the scene, often making characters look small or insignificant.

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<p>Low Angle</p>

Low Angle

Looks up at the subject. Makes them seem larger, powerful, or intimidating.