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what is deindividuation
a social psychological explanation for aggression that suggests people enter a deindividuated psychological state, used to explain people’s loss of individual identity in crowds
who first introduced the concept of deindividuation to explain crowd behaviour
Gustave Le Bon (1895)
Diener’s (1980) 4 critical factors for deindividuation
strong feeling of group membership
increased levels of arousal
focus on external events
feeling of anonymity
define Prentice-Dunn and Roger’s (1982) distinction between public and private self-awareness. which is most closely linked to deindividuation?
public self-awareness: concern of the impression of yourself others perceive and judge
private self-awareness: sense of self including thoughts, values, and morals
true individuation occurs when private self-awareness is lost
research on de-individuation using self-report
Dodd (1985) asked 229 undergraduate psychology students “if you could do anything humanly possible with complete assurance you would not be detected or held responsible, what would you do?” with anonymous results
36% showed some form of antisocial behaviour. 26% criminal acts including robbery, murder, and rape. only 9% prosocial behaviour
summarise the ‘deviance in the dark’ study of deindividuation
Gergen et al (1973) placed 8 strangers in a dark room for 1 hour and observed their behaviour. p’s quickly started kissing and touching each other. in a second study where p’s knew they would not remain anonymous afterwards saw this behaviour to be far less frequent
Zimbardo study on deindividuation (not Stanford prison expt)
used female undergraduate p’s in 2 conditions: either dressed in a lab coat with white hoods over faces or wearing large name tags. all p’s observed a woman being interviewed and then assessed her performance by administering electric shocks. witnessed both a pleasant and obnoxious interviewee
anonymised group shocked both p’s equally, while identifiable condition shocked obnoxious interviewee more
2 real-world studies of deindividuation
Watson (1973) studied 24 different cultures and found warriors in face and body paint more likely to kill, torture, and mutilate prisoners
Silke (2003) studied violent assaults during the Troubles and found 206/500 cases were carried out by offenders wearing masks or disguises
2 explanations of institutional aggression in prisons
importation (dispositional) model, deprivation (situational) model
what is the importation model
a dispositional explanation of aggression in prisons that suggests prisoner’s personalities developed through nature and nurture before prison is what causes violent behaviour within the institution as they bring these aggressive traits in with them
what is the deprivation model
a situational explanation of aggression in prisons that suggests it is caused by a lack of resources and the nature of the prison-regime, such as a lack of safety, space, cleanliness etc
study by DeLisi on importation model
DeLisi et al (2011) studied a group of juvenile offenders in California
found those with ‘negative’ backgrounds, such as trauma, were more likely to engage in sexual misconduct, suicidal behaviour, and physical aggression
study by Steiner on the deprivation model
Steiner (2009) studied 512 US prisons and found inmate-on-inmate aggression was more frequent in overcrowded prisons and prisons with more inmates in protective custody
study by Camp and Gaes (2005) supporting importation model
studied 561 inmates with similar criminal histories and predispositions to aggression. randomly placed half in high-security prison and other half in low-security. 36% prisoners involved in aggression in high-security prison, 33% in low-security.
role of situational factors is minimal
study on deprivation of heterosexual relationships in causing aggression in prisons
a study of 256 males and females across 2 prisons found no link between involvement in conjugal visits and reduced aggressive behaviour
undermines deprivation model
study by Cunningham (2010) on deprivation model
analysed 35 inmate-homicides in Texas prisons between 2000-2008. found the perpetrators’ motivations often linked to drugs, sexual activity, and personal possessions, and the homicide was often against a roommate
what one type of media does the spec focus on in media influence on aggression
computer games
how is behaviour conditioned through computer games
the player’s character is positively reinforced through rewards, causing indirect learning
study on link between TV-viewing and aggression
Phillips (1983) found a significant rise in murders following a televised boxing contest as opposed to the Superbowl
study on desensitisation in video games using EEG
p’s who routinely played violent video games responded less to violent images, shown through diminished amplitude of their brain waves
also found the smaller the amplitude of these brain waves, the more likely a p was to be aggressive towards their partner
3 explanations of the link between media and aggression
desensitisation, disinhibition, cognitive priming
what is desensitisation
reduced physiological and psychological response to an aggressive/violent stimulus
what is disinhibition
a psychological state within which individuals lack normal levels of restraint
what is cognitive priming
media creates a mental script or schema for how aggressive events will carry out, so aggression occurs more readily in the individual when these events arise in real life
study on desensitisation using skin conductance
p’s showed either a violent or non-violent film and their sensitivity was assessed using skin-conductance
p’s who were habitual consumers of violent media showed lower levels of arousal to violent film clips, and gave louder bursts of white noise to a confederate without provocation
study on disinhibition
study found that p’s who saw a film depicting aggression as vengeance gave more and longer electric shocks to a confederate
the media presented the aggression as socially acceptable, showing the link between aggression and social norms
study showing link between complexity of computer games and aggression (undermining violent-media explanations)
Zendle et al (2018) pointed out that violent games are often more complex, and found that when complexity was controlled the effects of violent games were the same as non-violent ones
study on desensitisation caused by computer games
Bushman (2009) found that p’s who played violent video games for 20 minutes prior to witnessing someone injured in a fight took longer to help than a control group
study showing no link between media and desensitisation
Belson (1978) studied 1,500 teenage boys and found no correlation between hours watching violent TV and anti-social attitudes
which model explains how private de-individuation occurs? what can this be applied to?
the social identity model (Reicher)
the internet, which allows for anonymity