COMM 106: Media Industries

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Last updated 9:03 PM on 1/30/26
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23 Terms

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mass customization

Logic: Allows media companies to serve large audiences while catering to individual preferences. Enabled by digital tools, it balances efficiency (mass production) with personalization (tailored experiences).

Follow the Money: Drives revenue by combining scale with customer satisfaction, e.g., streaming platforms recommending content to maintain subscriptions.

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just-in-time production

Logic: Produces goods or content only when needed, minimizing waste and storage costs. Common in digital distribution of media.

Follow the Money: Reduces inventory costs and capital tied up in unsold products, e.g., on-demand video production.

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dual product marketplace

Logic: Media products serve as both content for consumers and vehicles for advertisers to reach audiences.

Follow the Money: Revenue comes from two sources—sales to consumers and advertising revenue. Examples include traditional TV networks.

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non-rivalrous good

Logic: Consuming a media product doesn't prevent others from doing the same (e.g., watching a movie or listening to a song).

Follow the Money: Infinite reproduction at minimal cost increases profitability.

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first-copy-cost vs. marginal cost

Logic: High initial investment to create a media product (first-copy cost), but near-zero cost for each additional copy (marginal cost).

Follow the Money: Profit scales with the size of the audience, driving strategies like global distribution.

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Windowing

Logic: Staggering release across platforms and regions to maximize profits at each stage.

Follow the Money: Extracts the maximum value by targeting different audience segments over time (e.g., theaters, streaming, home video).

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ars longa

Logic: Media products have long-term value beyond their initial release (e.g., syndication, licensing).

Follow the Money: Generates ongoing revenue streams from older content.

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loss leader

Logic: A product sold at a loss to attract consumers who will spend on other profitable products.

Follow the Money: E.g., offering free or cheap trials for streaming services to hook subscribers.

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network effects

Logic: Value increases as more people use a platform or service (e.g., social media).

Follow the Money: Drives exponential growth and locks in user bases.

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uncertainty principle

Logic: Success in media is unpredictable; hits are rare and hard to guarantee.

Follow the Money: Companies mitigate risk by overproducing content or relying on data analytics.

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Overproduction/ overstocking

Logic: Creating more content than needed to ensure at least a few hits.

Follow the Money: Spreads risk and increases the likelihood of high-return successes.

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Formatting

Logic: Using proven templates or genres to minimize risk and appeal to audiences.

Follow the Money: Reduces uncertainty by replicating successful models.

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Industry Lore

Logic: Shared beliefs and practices about what works in the media industry, shaping decision-making.

Follow the Money: Influences investments and strategic directions, often aligning with proven success stories.

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Exhibition

where public taste is taken into account to influence industry distribution.

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Production

Creating media content (e.g., writing, filming, editing).

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Distribution

Getting content to audiences (e.g., streaming, cinemas, or app stores).

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retail / aggregation

Spaces where audiences meet media (e.g., cinemas, stores, streaming platforms).

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Distributor promotional work

Efforts to market media to exhibitors and audiences (e.g., trailers, social media ads).

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Gatekeeping

Decision-making by distributors or platforms about what media gets released (e.g., streaming services rejecting certain shows)

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In-house vs. independent distribution

Media distributed by the same company that produced it (e.g., Disney+) vs. a separate distributor (e.g., an indie studio using Netflix).

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democratization of media access

Digital tools allowing anyone to create and share media (e.g., TikTok, YouTube).

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In the music industry, three distinct windows commonly used for content distribution are:

1. Streaming Platforms: Platforms like Spotify, Apple Music, and YouTube allow audiences to stream music on demand, either through subscription-based models (ad-free) or ad-supported free tiers. This is now the dominant window for music consumption.

2. Physical Media Sales: Despite a decline, physical formats like vinyl records, CDs, and cassette tapes remain relevant, particularly for collectors and niche audiences who value tangible products.

3. Live Performances and Tours: Live concerts and tours serve as a critical window for artists to reach audiences directly. These events often include exclusive merchandise and music sales, further monetizing the experience beyond ticket revenue.

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long tail

Niche media products can thrive alongside mainstream ones, thanks to digital platforms (e.g., independent podcasts or documentaries).