Brig
a two masted square rigged ship
The Ordinary World:
refers to the hero's normal life at the start of the story, before the adventure begins
Rigging
the ropes that support and control a ship's sails
Call to Adventure
The hero is faced with something that makes him begin his adventure. This might be a problem or a challenge he needs to overcome.
Mast
A tall up post on a ship
Refusal of the Call
The hero attempts to refuse the adventure because he is afraid.
sail
a piece of cloth spread to the wind to make a ship move
Meeting with the Mentor:
The hero encounters someone who can give him advice and ready him for the journey ahead.
Fore
front
Crossing the Threshold to the Special World:
The hero leaves his ordinary world for the first time and crosses the threshold into adventure.
Rudder
the hinged plate at the back and bottom of a boat, used for steering
Tests, Allies and Enemies:
The hero learns the rules of his new world. During this time, he endures tests of strength of will, meets friends, and comes face to face with foes.
Stern
The back of the ship
Approach:
Setbacks occur, sometimes causing the hero to try a new approach or adopt new ideas.
Bow
front of a ship
Ordeal:
The hero experiences a major hurdle or obstacle, such as a life or death crisis.
Hatch
An opening in the deck or cabin top allowing access below.
Reward:
After surviving death, the hero earns his reward or accomplishes his goal.
Hold
Cargo storage area of the ship
The Road Back:
The hero begins his journey back to his ordinary life.
Bulkhead
a dividing wall or barrier between compartments in a ship, aircraft, or other vehicle.
Resurrection Hero:
The hero faces a final test where everything is at stake and he must use everything he has learned.
Bowsprit
spar that extends at bows of a ship
Return with Elixir:
The hero brings his knowledge or the "elixir" back to the ordinary world, where he applies it to help all who remain there.
Jib
small sail in front of the large sail on a boat
Theme
The main message a story is trying to convey about life
Galley
kitchen on a ship
Foreshadowing
Provides a hint of what is to occur later.
dirk
small dagger
Verbal Irony
A figure of speech in which what is said is the opposite of what is meant
Complicity
partnership in wrongdoing
Situational Irony
An outcome that turns out to be very different from what was expected
Dramatic Irony
When a reader is aware of something that a character isn't
Cliffhanger
A device used, often at the end of a chapter, to increase suspense
Suspense
A state of mental uncertainty, excitement, or indecision
Who is the author?
Avi
Name the protagaonist
Charlotte Doyl
Where is Charlotte traveling from?
Liverpool, England
Where is Charlotte traveling to?
Providence, Rhode Island
What is the name of the ship Charlotte will be sailing on?
The Seahawk
What is the name of the captain of the Seahawk?
Captain Jaggery
Point of view
the voice that is telling the story
From what point of view is this story told?
First-person point-of-view
What has Charlotte been raised to be?
a lady
What does the sailor who brings Charlotte her trunk warn her about?
She should not be on the Seahawk alone
What does Zachariah give to Charlotte when he first meets her?
a knife (dirk)
round robin
Captain Jaggery reminds Charlotte of whom?
Her father
What does Charlotte see in the hold?
A grinning head