Charlotte Doyle

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Brig

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Description and Tags

Language

7th

49 Terms

1

Brig

a two masted square rigged ship

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2
  1. The Ordinary World:

refers to the hero's normal life at the start of the story, before the adventure begins

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3

Rigging

the ropes that support and control a ship's sails

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4
  1. Call to Adventure

The hero is faced with something that makes him begin his adventure. This might be a problem or a challenge he needs to overcome.

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5

Mast

A tall up post on a ship

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6
  1. Refusal of the Call

The hero attempts to refuse the adventure because he is afraid.

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7

sail

a piece of cloth spread to the wind to make a ship move

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8
  1. Meeting with the Mentor:

The hero encounters someone who can give him advice and ready him for the journey ahead.

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9

Fore

front

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10
  1. Crossing the Threshold to the Special World:

The hero leaves his ordinary world for the first time and crosses the threshold into adventure.

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11

Rudder

the hinged plate at the back and bottom of a boat, used for steering

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12
  1. Tests, Allies and Enemies:

The hero learns the rules of his new world. During this time, he endures tests of strength of will, meets friends, and comes face to face with foes.

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13

Stern

The back of the ship

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14
  1. Approach:

Setbacks occur, sometimes causing the hero to try a new approach or adopt new ideas.

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15

Bow

front of a ship

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16
  1. Ordeal:

The hero experiences a major hurdle or obstacle, such as a life or death crisis.

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17

Hatch

An opening in the deck or cabin top allowing access below.

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18
  1. Reward:

After surviving death, the hero earns his reward or accomplishes his goal.

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19

Hold

Cargo storage area of the ship

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20
  1. The Road Back:

The hero begins his journey back to his ordinary life.

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21

Bulkhead

a dividing wall or barrier between compartments in a ship, aircraft, or other vehicle.

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22
  1. Resurrection Hero:

The hero faces a final test where everything is at stake and he must use everything he has learned.

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23

Bowsprit

spar that extends at bows of a ship

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24
  1. Return with Elixir:

The hero brings his knowledge or the "elixir" back to the ordinary world, where he applies it to help all who remain there.

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25

Jib

small sail in front of the large sail on a boat

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26

Theme

The main message a story is trying to convey about life

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27

Galley

kitchen on a ship

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28

Foreshadowing

Provides a hint of what is to occur later.

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29

dirk

small dagger

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30

Verbal Irony

A figure of speech in which what is said is the opposite of what is meant

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31

Complicity

partnership in wrongdoing

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32

Situational Irony

An outcome that turns out to be very different from what was expected

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33

Dramatic Irony

When a reader is aware of something that a character isn't

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34

Cliffhanger

A device used, often at the end of a chapter, to increase suspense

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35

Suspense

A state of mental uncertainty, excitement, or indecision

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36

Who is the author?

Avi

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37

Name the protagaonist

Charlotte Doyl

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38

Where is Charlotte traveling from?

Liverpool, England

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39

Where is Charlotte traveling to?

Providence, Rhode Island

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40

What is the name of the ship Charlotte will be sailing on?

The Seahawk

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41

What is the name of the captain of the Seahawk?

Captain Jaggery

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42

Point of view

the voice that is telling the story

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43

From what point of view is this story told?

First-person point-of-view

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44

What has Charlotte been raised to be?

a lady

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45

What does the sailor who brings Charlotte her trunk warn her about?

She should not be on the Seahawk alone

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46

What does Zachariah give to Charlotte when he first meets her?

a knife (dirk)

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47

round robin

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48

Captain Jaggery reminds Charlotte of whom?

Her father

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49

What does Charlotte see in the hold?

A grinning head

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