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Magnitude
Size, amount, intensity
Vector quantities (direction)
Displacement, velocity, force, acceleration
Scalar quantities (no direction)
Distance, speed, mass, temperature
Distance
(Scalar), total distance travelled/ground covered by an object [always positive]
Displacement
(Vector), distance from start to end point, [positive/negative/zero]
Position
Variable showing location relative to an origin, (Vector: shows direction)
Origin (Reference point)
Place where the position has a value of zero [0]
Vector
A variable that gives direction information in its value
Scalar
A variable that only shows number/how much of something there is (magnitude; i.e. size)
Speed
How quickly an object moves
Speed formula
Speed= Distance / Time
Average speed formula
Total distance / Total time
Instantaneous speed
Speed of a moving object in any certain/specific given moment
Speed AND Velocity units [Distance / Time]
m/s, km/h, mph
Distance units
m, cm, km
Time units
s, min, h
Velocity [Vector]
Speed [Distance / Time] with direction
A negative velocity value means…
The object is moving backwards/left [in an outside observer's frame of reference]
Distance from velocity and time formula
Distance= Velocity x Time
Time from velocity and distance
Time= Displacement / Velocity
Velocity formula
Velocity= Displacement / Time
Speed v.s. Velocity…
Speed has no direction (e.g. 20 m/s); Velocity has direction (e.g. 20 m/s northwest)