Animation PreFinals

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32 Terms

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Animation

is the rapid display of a sequence of images in order to create an illusion of movement.

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frames.

Traditionally, 2D animation is created by drawing each displayed image individually which are called

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Morphing Animation

It is a technique that takes two (2) images and creates a smooth transition between them.

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morphing

In the process of ________, one shape is deformed into another and this transformation is usually defined by controlpoints.

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Cutout Animation

It is created by splitting objects into parts and applying simple transformations to them (such as translation, rotation or scale) at different scenes of time.

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Cutout animation

can be produced using bitmap images or vector graphics.

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Spline Tool button

sets the animator in a create Spline mode

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Split Tangents

command will split the tangent which you can independently modify the arch of an endpoint of a bézier curve

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Merge Tangents

will merge the independent tangents so that you can align the arches of the endpoints of two (2) connecting curves.

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Loop Spline or Unloop Spline

allows the user to close or open the spline

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Delete Vertex

allows you to delete the vertex.

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Insert Item

command allows the insertion of a vertex and you can set its tangents.

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Esc

Press the ____button to clear out the working Spline.

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Name

- The name of the Spline that you create is set by the text input box

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Layer Type

- Options to create Region and/or Outline, Advanced Outline, Plant and Curve Gradient layers

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Blend Method

- The blending used to composite on the layers below

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Opacity

- Controls the layer visibility

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Brush Size

- Sets the size of the line for Outline Layer and/or Advanced Outline Layer.

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Feather

- There you set the structure forming the external covering of birds of the Region or Outline Layer created

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Link Origins

- If enabled, it links the Layer types that are checked.

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Auto Export

- If checked, it automatically exports the Vertices parameter.

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_Keyframe

is basically a "mark" in the timeline.

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_Keyframe

This mark allows the user to make Synfig remember the state of the animation at that point (frame)

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_Keyframe

looks like a light brown vertical dashed line in the Time Track Panel placed at the corresponding frame. You can distinguish it from the Time Cursor by its color (blue).

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Time Track Panel

shows a symbol for every Waypoint in the Timeline

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Time Cursor

shows you with another vertical line at which frame you are currently at.

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Waypoints

The symbols shown in the image are

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Normal, Selected and Deactivated.

  • The keyframe representation in the Timebar change according to their states:

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Keyframes Panel

Keyframes also appear as entries in a list in the

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Duplicate Keyframe button

is used to duplicate a keyframe or a waypoint.

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Remove Keyframe

will remove the keyframe and all the waypoints for all parametersfor all layers that are currently present.

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Add New Keyframe button.

A new entry is added to the list of keyframes and a vertical dashed line is added in the timeline. There is no waypoint is created.