Learning Theories and Applications

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Flashcards related to classical conditioning, Pavlov, Little Albert experiment, operant conditioning, schedules of reinforcement, punishment, social learning theory, observational learning, behavior modification, systematic desensitization and token economies.

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33 Terms

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Classical Conditioning

Learning through pairing or association of two stimuli, leading to a conditioned response.

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Neutral Stimulus (NS)

A stimulus that initially does not elicit a specific response.

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Unconditioned Stimulus (UCS)

A stimulus that naturally and consistently triggers a reflexive response.

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Unconditioned Response (UCR)

An unlearned, reflexive, and involuntary response to an unconditioned stimulus.

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Conditioned Stimulus (CS)

A previously neutral stimulus that, after association with an unconditioned stimulus, triggers a conditioned response.

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Conditioned Response (CR)

A learned, reflexive response to a conditioned stimulus.

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Extinction

The weakening and eventual disappearance of a conditioned response when the conditioned stimulus is repeatedly presented without the unconditioned stimulus.

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Spontaneous Recovery

The reappearance of an extinguished conditioned response after a period of rest.

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Stimulus Generalization

Responding to stimuli similar to the conditioned stimulus with the conditioned response.

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Stimulus Discrimination

Responding only to the conditioned stimulus and not to similar stimuli.

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Pavlov's Dogs Experiment

Demonstrated classical conditioning by training dogs to salivate at the sound of a bell associated with food.

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Little Albert Experiment

Watson and Rayner's experiment demonstrating that fear can be classically conditioned in humans.

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Operant Conditioning

Learning in which behavior is controlled by its consequences (reinforcement and punishment).

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Law of Effect

Behaviors followed by pleasant consequences are more likely to be repeated, while behaviors followed by unpleasant consequences are less likely to be repeated.

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Reinforcement

A consequence that increases the likelihood of a behavior.

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Positive Reinforcement

Adding a pleasant stimulus to increase the likelihood of a behavior.

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Negative Reinforcement

Removing an unpleasant stimulus to increase the likelihood of a behavior.

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Punishment

A consequence that decreases the likelihood of a behavior.

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Positive Punishment

Adding an aversive stimulus to decrease the likelihood of a behavior.

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Negative Punishment (Response Cost)

Removing a desirable stimulus to decrease the likelihood of a behavior.

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Continuous Reinforcement

Reinforcing every correct response.

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Intermittent Reinforcement

Reinforcing some, but not all, correct responses.

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Fixed Interval Schedule (FI)

Reinforcing the first correct response after a fixed amount of time.

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Variable Interval Schedule (VI)

Reinforcing a correct response after an unpredictable amount of time.

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Fixed Ratio Schedule (FR)

Reinforcing a response after a fixed number of correct responses.

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Variable Ratio Schedule (VR)

Reinforcing a response after an unpredictable number of correct responses.

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Observational Learning

Learning by watching the behavior of others and the consequences of those behaviors.

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Social Learning Theory

People acquire behaviors by watching and learning from role models.

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Modeling

Copying the behavior or attitude demonstrated by another person.

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Vicarious Reinforcement

More likely to engage in a behavior if witnessing another being rewarded for that behavior.

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Behavior Modification

The systematic use of reinforcement and punishment to modify unwanted behaviors.

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Systematic Desensitization

Classical conditioning procedure to replace fear response with relaxation response.

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Token Economies

Reinforcing desired responses with tokens that can be exchanged for secondary reinforcers.