AP Psych | Unit 3B Must-Know Terms: 3.8

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Last updated 12:42 AM on 2/5/26
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22 Terms

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Operant conditioning

A method of learning that uses rewards and punishments to better help behavior

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The Law of Effect

Behaviors that are followed by a pleasant/satisfying consequence that is likely repeated, while behaviors are followed by unpleasant consequences that most likely won’t be repeated

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Reinforcement vs. Punishment

Increased likelihood of a behavior happening again vs decreased likelihood of a behavior happening again

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Positive reinforcement

Stimulus is added to elicit a behavior

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Negative reinforcement

Stimulus is removed to elicit a behavior

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Positive punishment

Stimulus is added to reduce a behavior

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Negative punishment

Stimulus is taken away to reduce a behavior

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Primary reinforcers

Unlearned stimulus that naturally increases the likelihood of a behavior

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Secondary reinforcers

A stimulus that gains a reinforcing power to strengthen a behavior

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Reinforcement discrimination

Differentiating between stimuli and situations that do or do not reinforce

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Reinforcement generalization

Applying a learned behavior to a new situation

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Shaping

A process of a learned behavior that wouldn’t normally occur

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Instinctive drift

Tendency of animals to revert to their innate behavior despite repeated reinforcement

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Superstitious behaviors

An action repeated if it was accidentally reinforced creating a false association and outcome

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Learned helplessness

When an individual continuously faces a negative, uncontrollable situation and stops trying to change their circumstances because they think it will never get better

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Schedules of reinforcement

Specific structured rules in operant conditioning that will determine how often a behavior will be rewarded/reinforced

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Continuous vs. partial

Rewarding a behavior every time it occurs (faster) vs rewards behaviors only occasionally (slower)

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Fixed ratio

Predictable response

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Variable ratio

Unpredictable response

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Fixed interval

Predictable time

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Variable interval

Unpredictable time

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Graph pattern of responses

Visual representation used to identify trends, rates, or characteristics of behavior