Exam 3 Psy 201

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115 Terms

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learning

relatively permanent change in behavior due to experience

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behaviorism

broad perspective from which we study learning

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associative learning

how do we learn to connect 2 events

in advertising - sex, celebrities, and branding

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classic conditioning

Ivan Pavlov’s dog salivation

  • tone, then feed → dog salivates

  • tone - food - salivate

    • just tone = salivate —dog creates an association now, neutral - conditioned response

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conditioned vs unconditioned

conditioned - learned

unconditioned - inate, automatic, not learned

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stimulus vs. response

stimulus - object/event in the environment

response - triggered by stimulus, behavior that happens whenever stimulus is present

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extinction

removing unconditioned, just present conditioned, association declines

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pause between then spontaneous recovery

after extinction and rest period gets reappearnace of conditioned

  • didn’t forget learning, response with just the conditioned stimulus, don’t salivate as much only ½

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generalization

weaker response to similar stimulus

  • other metalic ringing similar to tuning fork - thus salivation

    • little Albert - fear little fuzzy rabbit, clang behind now any white fuzzy, now fear

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discrimination

train organism to respond only to stimulus trained on

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opernant conditioning

skinner’s work

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Skinner’s work

train rats and pigeons on repeated behaviors prior to getting food pellets

  • box skinner - food pellet, shock, lights, sound, lever - click when complete

    • shaping - trying to get them to pull lever, reinforcers that gradually guide actions toward a desired behavior, look in that direction, more closer, lever related, paws on lever every click

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reinforcement

  • better than punishment

    • any event that increases frequency of behavior

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postive reinforcement

add to increase liklihood of behavior

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negative reinforcment

remove to increase liklihood of behavior

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primary reinforcement

inately important to the learning, food - don’t need to teach this is correct

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secondary reinforcement

something you must learn is reinforced , money

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immediate reinforcement

makes it easier to learn like for kids

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delayed reinforcement

period of time that passed between good behavior and reward

  • more congnitively advanced more can delay

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continious reinforcement

reinforced every time response happens, fast learning, and extinction

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partial reinforcement

response reinforced only sometimes, longer learning and hard to extinct

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fixed interval

fixed amount of time, same amount of time between successive reinforcement

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variable interval

unpredictable amount of time between successive reinforcement —- pop quiz

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interval

time

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ratio

number of responses

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fixed ratio

set number of responses then reinforces - free shipping

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variable ratio

unpredictable number of responses between reinforcements - slot machine

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punishment

decrease frequency of target behavior

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postive punishment

add to decrease behavior - don’t beat or spank your kids

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negative punishment

remove to decrease behavior

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skinner ignores - biological predispositions and congition

  • biological presdispositions - genetic programming promotiong certain association - food posioning

    • cognition - thinking affects how we make connections — could limit taste aversion w/ therapist consent drug to ruin drink - not always work

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latent learning - cognitive map

solve map faster 1st and then 2nd time

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observational learning

indirect, don’t have to learn it by something happening to you, you just watch

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Bandura’s work with the bobo doll

children watch a violent adult or a peaceful adult play with the bobo doll and this affected how they played with it - imitate

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desensitized

model behavior is shown and then kids will follow

-theraputic if kids are scared of dogs they look through a 2 way mirror and watch another kid play nice —then 2/3 willing to go pet the dog

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memory

ability to store and retrieve information that has been learned

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Clive - video

musician lost - damage hippocampus - can’t process new memories - think only then gone

also damage to frontal lobe - emotions are more intense

-can still play, read music and conduct-but cant remember that he can do this

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Feng Wang - book- most people remember ±7 but he remembers

200 - 300

normal people remember concept and not details

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source amnesia

remember intial information or meaning but forget source of who told them

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information processing model

approach mind like computer - understand parts then how they fit together

encoding → storage ←→ retrieval

could have error at any part

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encoding

getting the information from outside into your head

automatic processing - 1. space 2. time 3.frequency - repated vs. rare events-stick out

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storage

putting it in your brain’s filing system

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retrieval

finding that file and accessing the information

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3 step model - atkinson and shiffrin

  1. sensory - 1st thing hit brain - intial/momentary kind of memory

  2. short-term/working - current consciousness, whatever you’re thinking -30s w/o effort

  3. long-term - storing and hanging onto the information - has no time or capacity limits

external →(sensory stimulus) → sensory memory→ (encoding-attending to important stimulus) → short term→(retrieval) ←long term

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echoic memory

momentary auditory sensory memory - 3-4s

the play back in your head

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neurotransmitters and horomones

chemical changes happen when memories form, horomones more emotional make memory more solid

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flashbulb memory

more emotional make memory more solid

so vivid emotion causes a well-depicted memory

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explicit/ declarative memory

know we know the information - process in hippocampus and then during REM sleep it transfers to the storage place of the frontal lobe

  • semantic - fact

  • episodic - personal experiences

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implicit memory

unconscious capacity for learning, do skill without knowing you learned it - basal ganglia and cerebellum processed - sorta muscle memory

  • procedural - motor or cognitive skill so well learned - automatic for you

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retrieval

  1. recall - on spot generation of information - fill in the blank/essay

  2. recongnition - identify correct information - m/c question

  3. relearning - knew information but forgot - learn again 2nd + time it comes back faster

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retrieval cues

how to get the right information out

  1. priming - identify and associate an idea that might lead us to that information

  2. context - getsprocessed with memory itself

    1. state dependent - physical state

    2. mood congruent - mood affects memory

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forgetting due to retrieval

  1. retrieval failure - information is there just need to find it - tip of the tongue

  2. interference - similar things accessed together, proactive old → new forward thinking, retroactive old ← new

  3. motivated forgetting - Freud - motivated to forget/repress really painful memories, not good for therapy and doesn’t work this way - actual - forget boring things since not using those neural pathways

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memory construction → reconsolidation

alter our memories unintentionally just by thinking of them

altered - if you see yourslef in the scene - 3rd view

wording matters - smash vs. bumped, eye witnesses are v questionable

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thinking - forming concept

mental catagory based on similarities - prototypes

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prototype

best example then compare objects to this - ex: chair

doesn’t work well for colors

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trial and eror

randomly testing all options - not v effective

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insight

sudden flash of inspiration - just have a feeling

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algorithm

systematic feeling of every possible option - guarentee but not long time

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heuristic

cognitive shortcut - not guarentted

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obstacles

can help but can hurt our thinking

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confirmation bias

only look for information that confirms/supports your ideas

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fixation

can’t stop looking at a problem in 1 narrow way

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functional fixedness

special type of fixaton - lack creativity, fixation is dedicated to the item’s designed purpose

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availabilty heuristic

base judgement frequency on availibility of information in memory — often leads to right thing but not 100% of the time

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rehersal

how well it works depending on: time, spacing, sleep, testing, and serial positioning

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time

spent doing something affects how much you remember: more time=better memory

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spacing effect/distributed practice

break up study time you will remember it better - need sleep- REM to process it

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testing effect

being quizzed or tested improves our memories

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serial position effect

series easier to remember at beginning and the end, but the middle is often forgotten

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chunking

±2 of 7

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mnemonic

memory aide - imagination

dkpcofgs - do kings play/ domain, kingdom, phylum

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hierarchies

break down by organizational structure

general → specific

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meaningful

deeper processing is when there is personal relevance

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forgetting due to encoding error

means the memory never got processed into long term

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sensory memory

momentary brief memory - iconic and echoic

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iconic memory

visual momentary sensory memory - 1/ 20th of a second

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representativeness heuristic

base judgement of liklihood on how well something matches our prototype

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overconfidence

sure we know more than we do - overestimate the accuracy of our current knowledge

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belief perservence

cling to our beliefs even in the face of contrary evidence - once form a belief hard for it to change

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framing

present same information in different ways

20% fat or 80% fat free

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intuition

fast automatic unreasoned thoughts, can be adapted if need to make a fast decision, unconscious not forceable

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creativity

ability to produce new and valueable ideas

components - expertise, imaginative thinking, venturesome personality, intrinsic motivation, creative environment

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language

most complex cognitive ability- refers to spoken, writeen, or gestured way to communicate reasoning

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receptive

ability to see or listen and understand

dog understand 20ish words

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productive

ability to produce words and gestures

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language development

universal order latter narrowing in based on culture, timing varies from kid to kid, but even similar to deaf to hearing child

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stages in acquisition

easier for kids to acquire information

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babbling

4 months old, random sounds

10 mounths - words they’re hearing they babble

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one word stage

1 year - a word to designate what they’re saying

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holophase

1 word conveying the whole idea

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2 word stage

2 year - piece together sentences w 2 words

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telegraphic speech

charged by word so just use essential words

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sentences and grammar

smart errors - add s, mouse → mouses

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animial language/thinking

don’t have muscles to physically say or make the shapes to talk to use but communitcate w sign language/gestures w/o grammar

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inferential thinking

infer from interactions the meaning

dogs - point and know what you mean like a 2 yr old and social inference - point at food = eat

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thinking and language

ways thinking determines language

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linguistic determinism/relativism

language inturn shapes how we think, aren’t seperable

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thinking in images

more difficult because no language to structure

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mental rehersal

atheletes use to image their plays in their head before they perform them

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intelligence

ability to learn from experience - solve problems and use knowledge to adapt to new situations