1/3
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
This protocol is unreliable and does not require acknowledgement from the server. It’s used for low latency and reduced processing overhead for things such as gaming and video streaming
User Diagram Protocol (UDP)
This is a term used for data packets in User Diagram Protocol (UDP) and is sent without prior setup of transmission channels, contains source/destination port numbers, length field and check sum.
Datagrams
This protocol has smaller headers containing 8 bytes
User Diagram Protocol, (UDP)
Why is UDP considered a stateless protocol, and how does this affect its performance?
Does not maintain connection state or track packets which is often referred to “fire and forget” protocol. Also, there is no waiting for acknowledgments, leading to faster transfer rates