PSY 324: Exam #1 List of Key Terms

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Last updated 10:30 PM on 2/17/25
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51 Terms

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Behaviorism

Only objective, observable phenomena in behavior should play a part in psychological research

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Classical conditioning

A learning process in which a neutral stimulus (e.g., a ringing sound) is paired with a stimulus that elicits a natural response or reflex (e.g., food), creating an automatic, conditioned response to the neutral stimulus.

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Information theory

Communication researchers led by C.E. Shannon were developing theories of communication in the midst of the World War II Era.Ā 

  • Communication → Transmissions of ā€œinformationā€ across channels (e.g. radios, telegrams, human beings)Ā 

  • Researchers began to investigate questions about cognition in terms of information processing.Ā 

  • Abstract processes rather than observable behavior

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Introspectionism

Psychological science which proposed that people could be trained to accurately analyze the components of their own thoughts.Ā 

  • Problems: This approach leaves no room for unconscious influences on thought and behavior (Helmholtz and Freud)Ā 

  • People’s ability to understand their own thought processes tends to be very limited and hard to measure.

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Noam Chomsky

Wrote an influential critique of Skinner’s ā€œVerbal Behavior,ā€ published in 1959

  • This critique played a part in the generally degrading confidence in behaviorism psychologists experienced into the 1960s.

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Operant conditioning

A method of learning that uses rewards and punishment to modify behavior

  • behavior that is rewarded is likely to be repeated, while behavior that is punished is prone to happen less.

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Turing Machines

Uses tape divided into cells on which a binary language (0 or 1) may be written and read.Ā 

  • It was important because it showed that a physical system can process information to carry out a computation

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Unconditioned stimulus

Produces a response prior to any learningĀ 

  • Example: Food

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Unconditioned response

The response produced prior to any learningĀ 

  • Example: Salivation

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Conditioned stimulus

After repeatedly presented alongside the UNCONDITIONED STIMULUS, produces the same responseĀ 

  • Example: Fork/Bell

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Conditioned response

The response produced after the learning had occurredĀ 

  • Example: SalivationĀ 

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Neutral stimulus

Does not produce a response prior to any learningĀ 

  • Example: Fork/Bell

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Falsifiability

it must be practically possible to refute or disprove.Ā 

  • Example of a hypothesis that is NOT

  • All politicians at the highest levels of government have been replaced by an advanced lizard species disguised as humans

  • Example of a hypothesis that IS

  • No politicians at the highest levels of government have been replaced by an advanced lizard species disguised as humans.

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Independent variable

A variable that stands alone and isn't changed by the other variables you are trying to measure.

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Dependent variable

A variable that changes in response to another variable

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Marr's three levels of analysis

Level I: Computational TheoryĀ 

  • Can we describe what is happening and why is it happening?

Level II: Representation and AlgorithmĀ 

  • By what abstract process is the theory of level I implemented?

Level III: Hardware Implementation

  • What is the physical realization of this process in the world?

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Mathematical model

Attempting to describe a cognitive phenomenon with a mathematical expression

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Visual model

Often represented with flow displays and diagrams.

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Computational modelsĀ 

Generally built with a computer program or simulation.

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Objective variable

Defined to construct an objective function. The objective function is a summation of all variables that are designated as objective-type.

  • Quantitative, easy to evaluate and measure

  • ex. reaction time, accuracy rate, the amount of things

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Subjective variable

Dependent upon or relative to the perspectives of people

An experience or characteristic of a research participant that is not of primary interest but nonetheless may influence study results

  • Qualitative, interpretation-based, which can help you understand why or how something happened

  • ex. mood, judgments, pain

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Replication

Reproducing a study to see if you get the same results

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Scientific method

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Depth cues

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Feature detection theory

Posits that all objects are composed of distinct parts (features)Ā 

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Geons

  • Biederman (1987) suggested that human visual perception could be reduced to 36 basic shapes describing the spatial relations of components in the world.

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Gestalt psychology

Proposed numerous principles by which observers organize objects in vision.

  • They believed that in perception, the whole is more than the sum of its parts.

  • Figure-ground

  • Similarity

  • Proximity and common region

  • Good continuation

  • Closure

  • ...and various others


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Gestalt principles

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Global precedence effect

Participants seemed to apprehend the global form faster than the local objects.

  • The global form interfered with local perception

  • Navon termed this a _____


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Marr's low-level vision

Involves extracting immediate information from light on the retina

  • Edges, motion, depth

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Marr's high-level vision

The observer constructs a collective perception of an image or scene based upon its various components in integration and relation.

  • ex. objects, faces

Three primary schools of theory:

  • Feature detection

  • Structural

  • Template matching



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Steven's Power Law

Derived from Fechner’s Law
Draws a relationship between perceived stimulus intensity (I) and objective stimulus magnitude I.

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Structural theoryĀ 

  • These take both the features and their interrelations into account

  • Those relations are primarily spatial

<ul><li><p><span>These take both the features and their interrelations into account</span></p></li></ul><ul><li><p>Those relations are primarily <em>spatial</em></p></li></ul><p></p>
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Template matching theory

  • Proposes that objects are recognized in the environment by comparisons to templates stored in memory

  • The template most closely matching the object facilitates its identification.

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Weber's Law

States that the just noticeable difference (JND) ā€˜DI’ of stimulus intensity is proportional to the original intensity ā€˜I.’ The degree of that proportion is a constant ā€˜k.’

  • Describes the minimum change in intensity that a human can notice (temperature, brightness, loudness, etc)

  • This ratio is constant across various stimulus intensities.

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Shepard's universal law of generalization

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Tversky's contrast model

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Figure-ground principle

Observers separate objects between foreground and background

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Similarity principle

Observers tend to group like objects together

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Proximity principle

Observers tend to group objects that are close together

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Common region principle

Observers tend to group objects that are enclosed in the same space

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Good continuation principle

Observers tend to perceive contours and lines as continuous instead of favoring angles or joints

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Closure principle

Observers tend to look for a discernible pattern, and if necessaryĀ  the mind will fill the gaps

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Good Gestalt principle

A stimulus possesses the quality of ā€œgood Gestaltā€ if it is orderly, complete, coherent, balanced, and clear while being as regular as possible.

  • Unifies many of the principles into an amalgamation

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Interposition

When one object ā€˜A’ interrupts the form of another object ā€˜B’, ā€˜A’ is perceived to be in front of ā€˜B’.

  • Monocular

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Linear perspective

As straight lines gradually converge, they may be perceived as parallel;

greater distance at convergence

  • monocular

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Relative size

Objects appearing to be different sizes are perceived to be the same size, but at different distances

  • monocular


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Size consistency

As an object moves further away and its retinal image becomes smaller, observers perceive it to be the same size throughout

  • monocular

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Texture gradients

Distant objects appear more ā€œpackedā€ than close objects

  • monocular

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Motion parallax

When in motion, an observer can distinguish distance by the apparent ā€œspeedā€ of other objects in view

  • Nearby objects seem to move faster than distant objects

  • monocular

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Convergence

The angle formed between a stimulus and both eyes impacts our impression of its distance from the self.

  • Binocular