ECON 459 - Game Theory Exam 1 Terms

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38 Terms

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Strategic Choice

Any time you make a choice where your outcome depends on others’ actions.

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Payoffs

Number assigned to an outcome for a player

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Strategies

Possible actions for players

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Complete/Defined Strategy

Specifies an action for every player in every possible scenario

Need to define an action at every node

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Simultaneous Game

Everyone chooses an action at the same time

Players make their choices without knowing what other players will do

All players only move once  

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Sequential Game

Some players will be able to observe others’ actions before making their own

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Equilibrium

Every player is using the strategy that best responds to everyone else’s strategies

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Rationality

Each player assumes all other players are trying to maximize their payoffs

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Common Knowledge of Rules

Everyone perfectly understands the game

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Uncertainty

When you aren’t sure whats going to happen, but you do know the probability of each outcome 

When you have uncertainty you can calculate an expected outcome 

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Node

Where a move is made

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Move

Which branch to follow

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Terminal Node

The nodes at end of the tree, where payoffs are determined 

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Nature’s Move

Represents uncertainty, made at random

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Equilibrium Strategy

Every player has a fully defined strategy that satisfies the definition of an equilibrium

Everyone is playing the best response to each other and no one wants to change their strategy

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First-Mover Advantage

Ability to commit oneself to an advantageous position and to force the other players to adapt

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Second-Mover Advantage

Flexibility to adapt to other’s choices

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Pure Strategy

Choose an action with 100% probability

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Mixed Strategy

A random selection from originally specified strategies made with specified probabilities 

Play multiple actions probabilistically

Mathematically similar to continuous strategies

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Discrete Actions

Finite number of possible actions

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Continuous Actions

Infinite number of possible actions

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Nash Equilibrium

A configuration of strategies where all players are playing a best response to each player’s strategies

In a Nash Equilibrium, no player has a profitable deviation

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Best Reponse

Given the other players’ actions, the move that gives the highest payoff

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Profitable Deviation

Assuming nothing else changes, making a different decision will increase payoff

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Dominant Strategy

A strategy that always outperforms other options no matter what other players play

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Dominated Strategy

A strategy that is always worse than at least 1 other option no matter what other players play

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Strong Dominance

One option has payoffs that are all greater than other options

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Weak Dominance

One option has payoffs that are all greater than or equal to other options

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Best Response Analysis

Finding the Nash Equilibrium of a game by calculating the best response for each strategy, simultaneously for all players 

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Coordination Game

Games where players have common interests and multiple equilibria

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Pure Coordination Game

Games where coordination is all that matters

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Focal Points

A configuration of strategies that emerges as the natural outcome to a game because of the convergence of player strategies

Coordination games need thes to have consistent equilibrium

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Continuous Strategy Games

Games in which a player has a continuous range of real numbers available as strategies

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Best Response Rule

A function expressing a player’s optimal strategy, given the strategies played by the other players

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Payoff Function

A function that gives the numerical payoff for a player, based on his or her strategy and the strategies of other players

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Exploitation Proof

If one player knew another player’s strategy, she couldn’t gain an advantage by playing a pure strategy 

To find one, you have to find where one player’s payoffs are the same no matter what he/she defends 

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Nash Equilibrium in Mixed Strategies

When both players are playing exploitation-proof strategies

Both sides are playing a best response to a correct expectation of mixing; they do not know what actions will be played each time 

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Opponent’s Indifference Property

The condition that each player’s strategy in a Nash equilibrium of mixed strategies has the opponent indifferent about choosing either pure strategy