4 - Digital Media Arts

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35 Terms

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Media arts

________ flourish over decades in the most developed countries, henceforth

  • the Philippines is adapting a lot of changes in in the modern times brought by digital era.

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Digital media arts

It is an artistic work or practice that uses digital technology as part of the creative or presentation process.

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Computer graphics

refer to the products of the graphic arts, especially commercial design or illustration.

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Computer graphics

specialize the methods for digitally synthesizing and manipulating visual content.

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  • Digital drawing

  • Charts

  • LOGOS

  • 3d scenes

  • Photo Manipulation

Forms of Digital Art:

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Digital drawing

Is a from of art that uses digital tools and technology to create images.

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Charts

refers to a visual representation of data.

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Logos

a graphic mark, emblem, or symbol used to identify a company, organization, product or a brand.

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3d scenes

created using a threedimensional graphics software

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Photo Manipulation

is the art and science of altering photograph to create a new image

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graphics

In most power point presentations, the use of ____ add flavor and taste to the substance and scope presentation.

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visual appeal

Beyond seeing a good content on the screen, the ________ is a must to create and sustain reader’s attention; charts and graphs logic gives a quick access to reading the figures and implications

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  • Interactive / moving

  • Noninteractive

Computer graphics can be:

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Interactive Graphics

Other web graphics are ______ maps, and so it is the creation of digital duel games.

  • The user can control or influence the visuals (e.g., online maps, digital games)

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Non-Interactive (Passive) Graphics

are known as noninteractive because the observer has NO CONTROL on the image like the titles that are show on tv.

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Computer Games

is a computer-controlled game where players interact with objects displayed on a screen for the sake of entertainment.

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Alexander Shafto Douglas

British professor __________ created OXO, also known as noughts and crosses or a tic-tac-toe, as part of his doctoral dissertation at the University of Cambridge.

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NIM

First computer game, created by Westinghouse.

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Westinghouse

NIM was Created by ______ for the 1940 World's Fair

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NIM

was a rudimentary computer game in which one would play against the machine, by picking up matchsticks.

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Alexander Shafto Douglas

He decided as part of his thesis to create a computer game on the EDSAC computer at University, thus creating the first graphical computer game OXO

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EDSAC computer

one of the first stored-program computers in the world

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William Higinbotham

created the first video game called: Tennis for Two.

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Ralph Baer

created "Chase”

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Chase

the first video game that was capable of being played on a television.

  • first game for TV

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Computer Space

First commercial video game by Nolan Bushnell & Ted Dabney

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Pong

Atari released _______, the first commercial video game on November 29, 1972.

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Fairchild Channel F

The first home video game console that used programmable ROM cartridges and featured a microprocessor (CPU) was the ________________

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Atari

became the first company to register a Copyright for two computer games:

  • "Asteroids"

  • "Lunar Lander"

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Gumpei Yokoi

was a Japanese video game designer, Nintendo

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Computer animation

is the art of movie creations using two or three dimensional graphics.

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Disney films

_________ intended for young viewers employs a great modern application like the 3D animations.

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Internet

a global network adapting a standardized protocols for the purpose of communication and information gathering

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communicating

The art of ________ with people is embedded in this medium

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Internet

______ connects people globally thru social media such as Facebook, Twitter, Instagram etc.