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E-Commerce
Buying and selling of goods and services over the internet, on websites, apps, or social media
When did e-commerce begin
Early 1990s when advertisements allowed
Eight Unique Features of E-commerce
Interactivity
Ubiquity
Global reach
Universal standards
Richness
Information density
Personalization/ customization
Social technology
(IPI Gurus)
Key concepts in ecommerce
Information Asymmetry
Lower Menu costs
Dynamic Pricing
Disintermediation
Digital Goods
Disintermediation
Reduction of firms b/w customer and manufacturer
Business to Customer (B2C)
Retailing of p/s directy to individual customers
Eg. Chapters/Indigo
Business to Business (B2B)
Sales of goods and services to other businesses
Ex. ChemConnect
Consumer to Consumer (C2C)
Individuals using the web for private sales or exchange (Ebay.ca, Kijiji)
Types of Ecommerce
B2C
B2B
C2C
E-tailer
Sells physical products directly to consumer or to individual businesses ex. Amazon
Transaction broker
Saves users money and time by processing online sales transations
ex. expedia.ca
Market creator
Provides a digital environment where buyers and sellers can meet. Can serve consumers or B2B e-commerce
ex.. ebay
Content provider
Creates revenue by providing digital content such as news, music, photos, videos over the internet
ex. itunes
Community provider
provide an online meeting place
ex. facebook
Portal
Provide initial pt of entry to the web
ex. google.ca
Service Provider
Provides Web 2.0 applications such as photo sharing, video sharing
ex. Dropbox
Dropshipper
Selling online without stocking or shipping goods
ex. online stores
Social networking
Online meeting place where people can meet their friends
Social shopping sites
Swap shopping ideas with friends (ThisNext)
Wisdom of crowds/crowdsourcing
Large #’s of ppl can make better dcsns abt topics and products than a single person
Prediction mkts
Peer to peer betting mkts on specific outcomes (elections, sales figures, designs for new products)
Long tail marketing
ability of firms to profitably mkt goods to v small online audiences largely bc of lower costs of reaching v small mkt segments (ppl who fit into tail end of bell curve
Behavioral targeting
Tracking online behavior of individuals
On individual websites/apps and across advertising networks
Website Personalization
Creating a unique online experience for each visitor tailored to their specific needs, interests, and preferences.
VR Marketing
Create a sensory experience, combining
visuals, sounds, tactile experience
o Virtual product demonstration
o 360-degree brand experience
o Virtual events and expos
AR Marketing
Immersive and interactive experience
for customers
o Product visualization
o Interactive advertising
o Enhanced retail and event experience
Three main types of mobile app payment services
Near Field Communication (NFC)
Apple, google, samsung pay
QR Code
Starbucks, Walmart, Target, Dunkin Donuts
Peer to Peer (P2P) payment systems
Venmo, Zelle