grammar of film test

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41 Terms

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frame
the rectangular box that contains the image in the camera or on the screen
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24 fps
our brain sees motion when a series of frames flash by at a minimum of 16 frames per second (most films have this many fps)
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shot
a series of frames that runs for an uninterrupted period of time
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where do the names for shots come from?

1. filed size
2. camera placement
3. movement
4. purpose
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extreme wide/long shot
a shot from a great distance, often used to establish location. may or may not include the subject
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full/long shot
a shot in which the subject’s entire body is captured head to toe
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medium shot
a shot that shows human figures from the waist up. allows us to see body language as well as facial expressions
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close up/tight shot
subject’s face fills or nearly fills the frame. used to show emotion
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extreme close up
shows extreme emotions by zooming in on one part of the face, generally focuses on the eyes (used rarely)
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insert/close up
a shot of an isolated part of a subject or object, such as the head or hand
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eye level/straight on shot
to place the audience in the action, most shots should be filmed at or around eye level
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high angle shot/boom/aerial
a shot filmed from high above the subject(s). used to show characters isolation or how a situation is overwhelming them
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low angle
a shot filmed down low, often looking up at the subject(s). used to show a character is in power
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dutch/canted angle
a type of camera shot where the camera is set at a crooked angle
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over the shoulder shot
a shot that shows us a character’s point of view, but includes part of that character’s shoulder or side of their head in the shot. most common way to show a conversation
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two shot
a medium or close shot wide enough for two people, often used to film a conversation
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reverse angle
a shot that is the opposite of the preceding shot such as two characters in conversation
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POV shot
placed where the character’s eyes would be to show what the character would actually see. this type of shot is usually cut in before or after a shot of the character looking at whatever this shot contains
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reaction shot
a close shot of a character reacting to something off camera
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establishing shot
usually the first shot of a new scene, designed to show the audience where the action is taking place. usually an extreme wide shot
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eyeline match
a type of editorial match involving two, subsequent shots in which shot 1 contains an agent (person, animal, etc.) gazing in the direction of some unseen, off-screen vision, and shot 2 contains an image presumed by the spectator to be the object of the agent’s gaze
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master shot
generally introduces a scene and captures the setting and characters in relation to one another
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continuity error
failure to maintain consistency in characters, setting, and all aspects of the fictional world
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pan
a shot in which the camera moves horizontally around a fixed axis from one part of a scene to another
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tilt shot
a shot where the camera moves up or down along a vertical axis, as when it looks at a building from bottom to top
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dolly/zoom
moving closer or farther away from the subject
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pull back
moving farther away from the subject, generally to reveal something significant or to show the character’s isolation
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jump shot
joining two shots of the same subject taken from only slightly different angles, generally a mistake
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fade
when a shot dissolves to or from a solid color, usually black or white
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fade to black
used at beginning/end of film or to give audience a moment to reflect
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fade to white
used when a character dreaming or dying
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dissolve
fading gradually into another shot rather than to black or white (used for memory or dream)
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superimposition
leave two shots in a dissolve on the screen at the same time so that they run simultaneously
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cut
an immediate change from shot to shot
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match cut
transition that uses elements from the previous scene to match similar elements in the next (draws a distinct connection between those two things)
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wipe
transition when shot A is replaced by shot B as it moves in a specific direction (left, right, up, down)
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editing
selection and organization of shots
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montage
a series of short scenes edited into a sequence used to condense time, space, and information
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J cut
when audio of the next scene precedes the image
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L cut
when audio of the preceding scene carries over into the next scene
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crosscutting
editing involving two or more distinct events (builds suspense and suggests a relationship between the events)