Phil 105 Critical Think: Day 1

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19 Terms

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SYSTEM 1

Fast, automatic processes

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SYSTEM 2

Slow, deliberate processes

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SYSTEMS IN CONFLICT

  • not uncommon

  • System 2 can recognize the faults in system 1

  • Cognitive illusions arise when system 1 persists in getting things wrong, even when we consciously realize they are wrong

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SOME CAVEATS (about system 1)

  • not always misleading

  • necessary for information processing

  • can get more reliable through experience and can become skilled intuition

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COGNATIVE PITFALLS

  • common, predictable errors in human reasoning

  • Includes mental glitches and logical fallacies, but others are more systemic

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Cognative pitfalls are a result of 3 sources of error:

  • Taking shortcuts rather than reasoning effortfully

  • Stubbornly clinging to beliefs = Belief perseverance

  • Motivating reasoning

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SHORTCUTS

  • System 1 offers quick responses but sometimes unreliable answers

  • appeals to heuristics, ex. Cognitive shortcuts that we commonly use to bypass effortful reasoning

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HEURISTICS

  • Can be valuable, can reduce time and effort

  • Can also lead us astray, ex. Anchoring heuristic, availability heuristic

  • can be corrected throughout cognitive reflections

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STUBBORNESS

  • Beliefs are commitments; they tend to stick around

  • Belief perseverance and confirmation bias are well established phenomena in cognitive psychology

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BELIEF PERSERVERANCE

holding onto beliefs in the face of contradicting evidence

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CONFIRMATION BIAS

noticing or focusing on evidence that confirms a pre-existing view and neglecting evidence against it

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EXAMPLE OF CONFIRMATION BIAS

A common example of confirmation bias is the evidence primacy effect

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EVIDENCE PRIMARY EFFECT

early information is given more weight than later information

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MOTIVATED REASONING

  • Motivated reasoning is guided by truth extrinsic norms

  • Ex.  Forming or holding onto a belief because we want it to be true, or holding onto a belief because we don’t want to be mistaken

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SYSTEM 1: Direct control, transparancy, effort

No direct control, not open to inspection, demands little to no effort

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SYSTEM 2: Direct control, transparancy, effort

Can have direct control, open to inspection, demands effort

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COGNATIVE REFLECTION

the habit of checking System 2 initial impressions supplied by System 1

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GOOD REASONING

  • guided by truth related norms

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EVOLUTIONARY MISMATCH

an evolved trait stops being useful because of a change in the environment