5: Network Protocols

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Last updated 8:21 AM on 2/6/26
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80 Terms

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Peer-to-peer network

A small environment, often in homes or microbusinesses, where devices act as both providers and consumers of services without dedicated central servers.

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Small home network

A setup that links a few personal devices together and to the public internet for basic sharing and access.

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SOHO network

A configuration that lets remote or home offices reach corporate resources and shared services over a secure connection.

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Medium to large network

An enterprise-scale deployment, such as in corporations or schools, that spans many locations and supports hundreds or thousands of hosts.

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World wide network

The global “network of networks” interconnecting hundreds of millions of systems, commonly referred to as the internet.

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Host

Any endpoint on a communication system that participates directly in data exchange, also called an end device, node, or endpoint.

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Server

A system running specialized software that answers requests for resources such as web pages, files, or email from other endpoints.

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Client

A system running applications like browsers, mail programs, or file tools that send requests and display responses from remote providers.

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File server

A central system that stores user and corporate documents, accessed through file-browsing software on connected machines.

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Web server

A system running HTTP software that responds to browser requests by delivering pages and media content.

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Email server

A system running mail software that stores and forwards messages to users’ mail applications.

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Typical session (school)

An interaction where a student’s search query travels via wireless and wired infrastructure and ISP links to reach a search service and return results.

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Typical session (gaming)

An interaction where a console sends player actions over residential access links and provider networks to a game host, which returns graphics and audio updates.

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Typical session (medical cloud)

An interaction where digitized clinical images and patient data are encrypted, addressed, and sent over the internet to centralized storage and retrieval services.

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Internet Exchange Point (IXP)

Global Tier 1 and Tier 2 ISPs connect portions of the internet together, usually through an

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Tier 3 ISP

connect homes and businesses to the internet.

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Point of Presence (PoP)

A location, typically inside a building, where physical and logical connections are made between a provider’s infrastructure and customer networks.

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Protocol (general)

A defined set of rules that governs how communication participants format, send, receive, and interpret messages.

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Network protocol feature set

The group of behaviors a communication standard defines, including encoding, structure, size, timing, and delivery options.

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HTTP

A set of rules for exchanging text, images, audio, video, and other web content over the World Wide Web.

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TCP

A transport mechanism that provides reliable, ordered delivery of data between processes on different hosts, confirming successful receipt.

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IP (family)

A set of mechanisms responsible for addressing and forwarding packets so they can travel from a source to a destination across one or more interconnected systems.

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Message structure

The defined layout and fields that determine how a communication unit is arranged for correct processing.

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Path sharing

The process by which forwarding devices exchange reachability information about networks and routes.

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Information sharing

The exchange of error notifications and system messages that allow participants to respond to problems and status changes.

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Session management

The setup, maintenance, and teardown of logical exchanges so that application data flows can start and end cleanly.

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TCP/IP protocol suite

The open, standards-based family of protocols used for most modern networks and the public internet.

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Open standard suite

A collection of communication rules that is publicly available so any vendor can implement it in hardware or software.

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Standards-based suite

A collection of communication rules that has industry backing and formal approval from recognized bodies.

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DNS

A naming service that converts human-readable host labels into numerical network addresses.

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DHCPv4

A service that automatically hands out IPv4 addressing details to endpoints at startup and reclaims them when unused.

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DHCPv6

A service that automatically hands out IPv6 addressing details to endpoints at startup.

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SLAAC

A method that lets a device derive its own IPv6 configuration using router announcements instead of a dedicated assignment server.

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SMTP

A messaging protocol that sends mail from clients to mail servers and between mail servers.

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POP3

A mail protocol that retrieves messages from a server and downloads them into a local application.

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IMAP

A mail protocol that lets a user access and manage messages kept on a server while leaving them stored there.

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FTP

A set of rules that enables interactive transfer of files between two systems over a communication path.

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SFTP

A secure file transfer mechanism that uses encrypted sessions for moving data between systems.

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TFTP

A simple, connectionless file-transfer mechanism offering best-effort delivery without built-in acknowledgment.

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HTTPS

An encrypted form of web communication that protects data while it moves between browser and site.

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REST

An approach to building services that uses resource-oriented URLs, standard methods, and web requests to support applications.

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UDP

A connectionless transport mechanism that sends datagrams between processes without establishing a reliable session.

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IPv4

A widely used version of the addressing and forwarding protocol that employs 32-bit locators for end-to-end delivery.

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IPv6

A newer version of the addressing and forwarding protocol that employs 128-bit locators and expands the available address space.

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NAT

A function that replaces internal IPv4 locators with globally routable ones when traffic leaves a private domain.

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ICMPv4

A control and error-reporting mechanism for IPv4 that returns feedback from a destination or intermediate system to a source.

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ICMPv6

A control and error-reporting mechanism for IPv6 that mirrors many of the capabilities of its IPv4 counterpart.

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ICMPv6 Neighbor Discovery

A collection of messages that support resolving link-layer locators and detecting duplicate addresses in IPv6 environments.

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OSPF

A link-state interior routing method that builds a hierarchical view of networks based on areas and shortest paths.

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EIGRP

A Cisco-developed interior routing method that uses multiple metrics such as bandwidth, delay, load, and reliability to pick paths.

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BGP

An exterior routing method that exchanges reachability between service providers and large organizations.

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ARP

A mapping mechanism that discovers link-layer locators associated with IPv4 addresses on a local segment.

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Ethernet

A family of standards defining how bits are formatted, signaled, and framed on wired access links.

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WLAN

A group of standards defining how bits are framed and transmitted over 2.4 GHz and 5 GHz radio for local wireless access.

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Encapsulation (analogy)

The act of placing one message inside another container, like putting a written note into a properly addressed envelope.

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Encapsulation (network)

The process of wrapping data with protocol headers and trailers at each layer of the stack before transmission.

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De-encapsulation

The step-by-step removal of protocol headers and trailers by a receiver as data travels up the stack to an application.

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Message size rule

The idea that communication units are divided into reasonably small pieces to make them easier to transmit and understand.

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Signal encoding

The conversion of bits into patterns of sound, light, or electrical impulses appropriate to a specific medium, then back into bits at the receiver.

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Flow control

A mechanism that regulates how much data can be sent and at what rate so that a receiver is not overwhelmed.

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Response timeout

A limit on how long a communicator waits for a reply before treating the attempt as failed and taking alternate action.

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Access method

The rules that determine when a device may send on a shared medium, such as checking if a wireless channel is free.

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Unicast

A one-to-one delivery approach where a message is addressed to a single destination endpoint.

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Multicast

A one-to-many delivery approach where a message is sent to a selected group of interested endpoints.

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Broadcast

A one-to-all delivery approach where a message is delivered to every endpoint on a local segment at once.

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Layered model

A conceptual structure that divides communication functions into stacked sections so operations are modular and easier to manage.

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OSI model

A seven-part reference framework that defines functions and services at each stage of communication from physical signaling up to user-facing processes.

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TCP/IP model

A four-part reference framework aligned with the main groups of protocols in the modern suite, from access up to user data.

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Segmentation

The division of a large data stream into smaller units so they can be sent as separate network packets.

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Multiplexing

The interleaving of multiple conversations across a link so many exchanges can occur simultaneously.

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Sequencing

The numbering and ordering of pieces of a broken-up message so they can be reassembled correctly at the destination.

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Protocol Data Unit (PDU)

The name given to a data structure at a specific layer after headers or trailers for that layer have been applied.

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Data (PDU)

The generic label for the application-level payload before lower-layer headers are added.

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Segment

The transport-level PDU containing application bytes and transport headers.

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Packet

The network-level PDU containing transport data wrapped with addressing information.

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Frame

The data-link-level PDU containing higher-layer information, link headers, and often a trailer.

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Bits

The electrical, optical, or radio representations of ones and zeros used for physical transmission.

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Transport-layer address

A numeric value, such as a port, that identifies which local service or application should receive incoming bytes.

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Network-layer address

A locator identifying the logical segment or system a device belongs to, used for end-to-end routing.

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Data-link address

A hardware-centric identifier used on a local segment to deliver frames to the correct physical interface.

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