IT121 Week 1 Notes: Introduction to ICT and Computer Systems

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Vocabulary flashcards covering ICT, IT, computer systems, data processing, machine cycles, and basic programming concepts from Week 1 notes.

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36 Terms

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ICT

Information and Communications Technology; the use of computers and other digital technologies to assist individuals or organizations in handling or using information.

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IT

Information Technology; the field involving computers, software, networking, and related infrastructure used to manage and relay information.

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Computer

A programmable electronic device that accepts data, performs computations and logical operations, and produces results quickly.

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Information

Knowledge you obtain about something or someone.

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Communication

The transmission of ideas and emotions between or among people using verbal and nonverbal cues.

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Technology

The branch of knowledge dealing with engineering or applied sciences; the application of scientific knowledge for practical purposes.

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People

The most important element in a computer system.

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Hardware

The tangible/physical parts of a computer system.

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Software

The intangible programs and data that run on hardware.

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Data

Facts and figures fed into a computer for processing.

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Connectivity

The ability for two or more computers to share information and resources via networks and communication media.

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Procedure

A step-by-step series of instructions to perform a function and achieve the desired output.

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Data Processing Cycle

The sequence of steps: Input, Process, Output, Store used to convert raw data into information.

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Input

Feeding raw data into a computer.

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Process

Transforming raw data into meaningful information.

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Output

The resulting information after processing.

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Store

Recording and retrieving information in storage media.

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Machine Cycle

The sequence the CPU uses to execute instructions: Fetch, Decode, Execute, Store.

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Fetch

Getting a program instruction or data from memory.

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Decode

Translating instructions or data into a form the CPU can understand.

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Execute

Carrying out the command.

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Store (Machine Cycle)

Writing the result back to memory.

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Algorithm

A step-by-step procedure to solve a problem or perform a computation.

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Variable

A memory location used to store a value with a name.

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Data Type

The kind of data a variable can hold (e.g., int, float, char).

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Array

A collection of elements of the same type stored in contiguous memory.

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Pointer

A variable that stores a memory address.

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Function

A block of code that performs a specific task.

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Class

A blueprint for creating objects in object-oriented programming.

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C++

A general-purpose programming language that supports procedural, object-oriented, and generic programming.

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BSCS

Bachelor of Science in Computer Science; study of computing concepts, algorithmic foundations, and software design.

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BSIT

Bachelor of Science in Information Technology; study of hardware/software technologies and IT infrastructure.

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BSIS

Bachelor of Science in Information Systems; study of the application and effect of IT in organizations.

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Debug

The process of finding and fixing defects in a program.

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Implement

To translate a design into a working program.

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Test

To verify that a program works as intended and meets requirements.