1/35
Vocabulary flashcards covering ICT, IT, computer systems, data processing, machine cycles, and basic programming concepts from Week 1 notes.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
ICT
Information and Communications Technology; the use of computers and other digital technologies to assist individuals or organizations in handling or using information.
IT
Information Technology; the field involving computers, software, networking, and related infrastructure used to manage and relay information.
Computer
A programmable electronic device that accepts data, performs computations and logical operations, and produces results quickly.
Information
Knowledge you obtain about something or someone.
Communication
The transmission of ideas and emotions between or among people using verbal and nonverbal cues.
Technology
The branch of knowledge dealing with engineering or applied sciences; the application of scientific knowledge for practical purposes.
People
The most important element in a computer system.
Hardware
The tangible/physical parts of a computer system.
Software
The intangible programs and data that run on hardware.
Data
Facts and figures fed into a computer for processing.
Connectivity
The ability for two or more computers to share information and resources via networks and communication media.
Procedure
A step-by-step series of instructions to perform a function and achieve the desired output.
Data Processing Cycle
The sequence of steps: Input, Process, Output, Store used to convert raw data into information.
Input
Feeding raw data into a computer.
Process
Transforming raw data into meaningful information.
Output
The resulting information after processing.
Store
Recording and retrieving information in storage media.
Machine Cycle
The sequence the CPU uses to execute instructions: Fetch, Decode, Execute, Store.
Fetch
Getting a program instruction or data from memory.
Decode
Translating instructions or data into a form the CPU can understand.
Execute
Carrying out the command.
Store (Machine Cycle)
Writing the result back to memory.
Algorithm
A step-by-step procedure to solve a problem or perform a computation.
Variable
A memory location used to store a value with a name.
Data Type
The kind of data a variable can hold (e.g., int, float, char).
Array
A collection of elements of the same type stored in contiguous memory.
Pointer
A variable that stores a memory address.
Function
A block of code that performs a specific task.
Class
A blueprint for creating objects in object-oriented programming.
C++
A general-purpose programming language that supports procedural, object-oriented, and generic programming.
BSCS
Bachelor of Science in Computer Science; study of computing concepts, algorithmic foundations, and software design.
BSIT
Bachelor of Science in Information Technology; study of hardware/software technologies and IT infrastructure.
BSIS
Bachelor of Science in Information Systems; study of the application and effect of IT in organizations.
Debug
The process of finding and fixing defects in a program.
Implement
To translate a design into a working program.
Test
To verify that a program works as intended and meets requirements.