AP CSP Unit 2

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21 Terms

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Packet Metadata

Data added to packets to help route them through the network and reassemble the original message

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Scalability

The capacity for the system to change in size and scale to meet new demands

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Bandwidth

Maximum amount of data that can be sent in a fixed amount of time

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Computing System

A group of computing devices and programs working together for a common purpose

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Computing Network

A group of interconnected computing devices capable of sending or receiving data

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IP Address

The unique number assigned to each device on the Internet

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Internet Protocol (IP)

A protocol for sending data across the internet that assigns unique numbers, IP addresses, to each connected device

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Packet

A chunk of data sent over a network. Larger messages are divided into packets that may arrive at the destination in order, out of order, or not at all

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Fault Tolerant

Can continue to function even in the event of individual component failures

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Routing

The process of finding a path from the sender to the reciever

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World Wide Web

A system of linked pages, programs, and files

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Computing Device

A machine that can run a program

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Path

The series of connections between computing devices on a network starting with a sender and ending with a receiver

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Router

A type of computer that forwards data across a network

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UDP

A protocol fro sending packets quickly with minimal error checking and no resending of dropped packets

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Redundancy

The inclusion of extra components so that a system can continue to work even if individual components fail

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DNS

The system responsible for translating domain names into IP addresses

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Data Stream

Information passed through the internet in packets

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HTTP

A protocol for computers to request and share pages that make up the world wide web on the internet

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Protocol

An agreed upon set of rules that specify the behavior of some system

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TCP

A protocol for sending packets that does error-checking to ensure all packets are received and properly ordered