PSYC 101 test 2

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Last updated 5:05 PM on 4/1/26
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88 Terms

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<p>classical conditioning</p>

classical conditioning

a type of learning developed by Ivan Pavlov in which we learn to link two or more stimuli and anticipate events

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<p>unconditioned stimulus (UCS)</p>

unconditioned stimulus (UCS)

in classical conditioning, the stimulus in a reflex that automatically elicits an unconditioned response

- unconditioned means no learning was necessary

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<p>unconditioned response (UCR)</p>

unconditioned response (UCR)

in classical conditioning, the response in a (UCR) reflex that is automatically elicited by the unconditioned stimulus

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<p>neutral stimulus (NS)</p>

neutral stimulus (NS)

a stimulus that does not naturally elicit a to-be-conditioned response

- ex. buzzer, metronome, tuning fork

- Pavlov used tuning fork

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<p>conditioned stimulus (CS)</p>

conditioned stimulus (CS)

the stimulus that comes to elicit a new response or the conditioned response in classical conditioning

- used to be the neutral response (NS)

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<p>conditioned response (CR)</p>

conditioned response (CR)

the response that is elicited by the conditioned response in classical conditioning

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<p>Ivan Pavlov</p>

Ivan Pavlov

a Russian physiologist famous for developing the concept of classical conditioning and the neural stimuli with food could elicit salivation responses in dogs

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<p>The Little Albert Study</p>

The Little Albert Study

Demonsrated how fear could be conditioned

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<p>Acquisition (in classical conditioning)</p>

Acquisition (in classical conditioning)

acquiring a new response (the conditioned response) to the conditioned stimulus

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<p>Acquisition (in operant conditioning)</p>

Acquisition (in operant conditioning)

strengthening of a reinforced operant response

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<p>Extinction (in classical conditioning)</p>

Extinction (in classical conditioning)

diminishing of the conditioned response when the unconditioned stimulus no longer follows the conditioned stimulus

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<p>Extinction (in operant conditioning)</p>

Extinction (in operant conditioning)

diminishing of the operant response when it is no longer reinforced

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<p>Spontaneous recovery (in classical conditioning)</p>

Spontaneous recovery (in classical conditioning)

partial recovery in strength of the conditioned response following a break during extinction training

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<p>spontaneous recovery (in operant conditioning)</p>

spontaneous recovery (in operant conditioning)

temporary recovery in the operant response rate following a break during extinction training

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<p>Stimulus discrimination (in classical conditioning)</p>

Stimulus discrimination (in classical conditioning)

elicitation of the conditioned response by stimuli that are similar to the conditioned stimulus (the more similar, the stronger the response)

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<p>Stimulus discrimination (in operant conditioning)</p>

Stimulus discrimination (in operant conditioning)

learning to give the operant response only in the presence of the discriminative stimulus

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<p>Stimulus generalization (in classical conditioning)</p>

Stimulus generalization (in classical conditioning)

elicitation of the conditioned response only by the conditioned stimulus or only by a small set of highly similar stimuli that includes the conditioned stimulus

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<p>Stimulus generalization (in operant conditioning)</p>

Stimulus generalization (in operant conditioning)

learning to give the operant response only in the presence of the discriminative stimulus

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<p>Operant conditioning</p>

Operant conditioning

learning to associate behaviors with their consequences

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<p>B.F. Skinner</p>

B.F. Skinner

Built his theory of operant conditioning on Edward Thorndike's Law of Effect

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<p>Law of effect</p>

Law of effect

a principle developed by Edward Thorndike that says any behavior that results in satisfying consequences tends to be repeated and that any behavior that results in unsatisfying consequences tends not to be repeated

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<p>Reinforcer</p>

Reinforcer

a stimulus that increases the possibility of a prior response (behavior)

- a dog gets a treat after sitting

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<p>Punisher</p>

Punisher

any stimulus or event that functions to decrease the likelihood of the repsonse (behavior) that led to it

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<p>Reinforcement</p>

Reinforcement

the process by which the probability of a response is increased by the presentation of a reinforcer following the response

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<p>Punishment</p>

Punishment

the process by which the probability of a response is decreased by the presentation of a punisher following the response

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<p>Appetitive stimulus</p>

Appetitive stimulus

a pleasant stimulus

- appetite

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<p>Aversive stimulus</p>

Aversive stimulus

an unpleasant stimulus

- pain

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<p>Positive reinforcement</p>

Positive reinforcement

reinforcement in which an appetitive stimulus is presented

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<p>Positive punishment</p>

Positive punishment

punishment in which an aversive stimulus is presented

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<p>Negative reinforcement</p>

Negative reinforcement

reinforcement in which an aversive stimulus is removed

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<p>Negative punishment</p>

Negative punishment

the removal of an appetitive stimulus

- taking away a happy stimulus

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<p>Primary reinforcer</p>

Primary reinforcer

a stimulus that is innately reinforcing

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<p>Secondary reinforcer</p>

Secondary reinforcer

a stimulus that gains its reinforcing property through learning

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<p>Schedules of reinforcement in operant conditioning</p>

Schedules of reinforcement in operant conditioning

Fixed ratio, variable ratio, fixed interval, variable interval

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<p>Continuous schedule of reinforcement</p>

Continuous schedule of reinforcement

reinforcing the desired operant response each time it is made

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<p>Partial schedule of reinforcement</p>

Partial schedule of reinforcement

reinforcing the desired operant response only part of the time

- leads to partial reinforcement

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<p>Fixed ratio schedule</p>

Fixed ratio schedule

a reinforcer is delivered each time z fixed number of responses is made

- a fixed number can be any number greater than 1

- ex. buy 1 get 1 free coupon

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<p>Variable ratio schedule</p>

Variable ratio schedule

the number of responses to obtain a reinforcer varies on each trial but averages to a set number across trials (person presses lever 10 times, then 6, then 13, person can’t predict the next win)

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<p>Fixed interval schedule</p>

Fixed interval schedule

a partial reinforcement schedule in which a reinforcer is delivered after the first response is given after a certain amount of time has elapsed

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<p>Variable interval schedule</p>

Variable interval schedule

time that must elapse on every trial before a response that varies from trial to trial but averages to a set time across the trial

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<p>The three-stage model of memory</p>

The three-stage model of memory

sensory memory (brief perception), short-term memory (active processing), and long-term memory (permanent storage)

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<p>Sensory memory (SM)</p>

Sensory memory (SM)

the set of sensory registers that serve as holding places fo rincoming sensory information until it can be attended to, interpreted, and encoded into short-term memory

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<p>Capacity of sensory memory</p>

Capacity of sensory memory

holds nearly all incoming sensory data of the environment for milliseconds to a few seconds

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<p>Duration of sensory memory</p>

Duration of sensory memory

0.2-4 seconds

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<p>Iconic memory</p>

Iconic memory

the visual sensory register that holds an exact copy of the incoming visual input but only for a brief period of time, less than a second

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<p>Short-term memory</p>

Short-term memory

the memory stage with a small capcacity (5-9 chunks) and brief duration (< 30 seconds) that we are consciously aware of and in which we do our problem solving, reasoning, and decision-making

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<p>Capacity of short-term memory</p>

Capacity of short-term memory

5-9 chunks

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<p>Duration (short-term memory)</p>

Duration (short-term memory)

< 30 seconds

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<p>Working memory</p>

Working memory

a more detailed version of short-term memory that includes the mechanisms that allow short-term memory to accomplish its tasks

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<p>Chunk</p>

Chunk

a meaningful unit in a person's memory

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<p>Maintenance rehearsal</p>

Maintenance rehearsal

a type of rehearsal in short-term memory in which the information is repeated over and over again in order to maintain it

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<p>Long-term memory</p>

Long-term memory

the memory stage in which information is stored for a long period of time (perhaps permanently) and whose capacity is essentially unlimited

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<p>capacity (long-term memory)</p>

capacity (long-term memory)

unlimited capacity

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<p>Duration (long-term memory)</p>

Duration (long-term memory)

long periods of time or permanently

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<p>Explicit memory</p>

Explicit memory

long-term memory for factual knowledge and personal experiences, and requires conscious effort to remember

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<p>Implicit memory</p>

Implicit memory

long-term memory for procedural tasks, classical conditioning, and priming effects that doesn't require conscious awareness

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<p>Episodic memory</p>

Episodic memory

explicit memory for personal experiences

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<p>Semantic memory</p>

Semantic memory

explicit memory for factual knowledge

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<p>Classical conditioned responses (as a type of implicit memory)</p>

Classical conditioned responses (as a type of implicit memory)

involuntary, automatic behaviors or emotional reactions triggered by a previously neutral stimulus, established through associative learning without conscious effort

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<p>Procedural memory</p>

Procedural memory

implicit memory for cognitive and motor tasks that have a physical procedural aspect to them

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<p>Priming (as a type of implicit memory)</p>

Priming (as a type of implicit memory)

the implicit influence of an earlier presented stimulus on the response to a later stimulus that is independent of conscious memory for the earlier stimulus

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<p>Amnesia</p>

Amnesia

a person with severe memory deficits following brain surgery or injury

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<p>anterograde amnesia</p>

anterograde amnesia

the inability to form new explicit long-term memories for events following surgery or trauma to the brain. Explicit memories formed before surgery or trauma are left intact.

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<p>retrograde amnesia</p>

retrograde amnesia

the disruption of memory for the past, especially episodic information for events before, especially just before surgery or trauma to the brain

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<p>Henry Molaison (HM)</p>

Henry Molaison (HM)

an American memory disorder patient who lost the ability to form new memories after a 1953 brain surgery removed his hippocampus to treat epilepsy

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<p>Primacy effect</p>

Primacy effect

the superior recall of the early portion of a list relative to the middle of the list in a one-trial free recall task

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<p>Recency effect</p>

Recency effect

the superior recall of the latter portion of a list relative to the middle of the list in a one-trial free recall task

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Encoding

the process of moving information from one memory stage to the next

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Levels of processing theory

depth of processing depends on how information is encoded (shallow processing vs. deep processing)

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shallow processing

little attention to meaning (poor memory)

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deep processing

close attention to meaning (good memory)

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Elaborative rehearsal

transfers information to long-term memory

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Encoding specificity principle

using environmental cues to store information into long-term memory for future retrieval

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State-dependent memory

a person's mood is used to store information into long-term memory for future retrieval

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Moods-dependent memory

individuals are more likely to recall information or events when their mood at the time of retrieval matches their mood at the time of learning

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Intelligence testing

a standardized, psychological method that measures an individual's cognitive abilities (problem-solving, reasoning, memory, and speed of processing) and compares them to those of their peers.

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Intelligence quotient (IQ in intelligence testing)

a child's mental age (MA) / a child's chronological age (CA)

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standardization (in intelligence testing)

the process that allows tests scores to be interpreted by providing test norms

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reliability (in intelligence testing)

the extent to which the scores for a test are consistent

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validity (in intelligence testing)

the extent to which a test measures what it is supposed to measure or predicts what it is supposed to predict

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Theorists of intelligence

Charles Spearman, Robert Sternberg, Howard Gardner

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Charles Spearman (theorist of intelligence)

developed the two-factor theory of intelligence, using a statistical method called factor analysis

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Robert Sternberg (theorist of intelligence)

developed the Triarchic Theory of Intelligence, which defines intelligence through three main components: Analytical (problem-solving/academic), Creative (handling novelty), and Practical ("street smarts" or adapting to environments)

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Howard Gardner (theorist of intelligence)

argues that there are at least 8 distinct intellectual abilities: linguistic, logical-mathematical, musical, spatial, bodily-kinesthetic, interpersonal, intrapersonal, naturalistic

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Nature nuture debate

centers on whether human behavior, personality, and intelligence are caused by genetics (nature) or environmental experiences (nurture)

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heritibility (as part of the nature nuture debate)

an index of the degree that variation of a trait within a given population is due to heredity

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reaction range (as part of the nature nuture debate)

the genetically determined limits for an individual's intelligence

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Flynn effect (as part of the nature nuture debate)

the finding that the average intelligence test score in the US and other industrialized nations has improved steadily over the last century

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