Learning and Behavior – Key Vocabulary

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These vocabulary flashcards cover major behavioral and cognitive learning concepts discussed in the lecture, including punishment, reinforcement, modeling, phobias, BST, latent learning, and insight learning.

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25 Terms

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Punishment

Any consequence that follows a behavior and decreases the future rate of that behavior.

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Positive Punishment

Adding an aversive stimulus (e.g., spanking) after a response to reduce the likelihood of that response.

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Negative Reinforcement

Removal of an unpleasant stimulus after a behavior, increasing the likelihood of that behavior (e.g., escaping fear).

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Conditioned Punisher

A previously neutral stimulus that acquires punishing properties through association with another punisher (e.g., a parent who often spanks).

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Spanking

A form of positive punishment involving striking a child; associated with side-effects like fear, aggression, and modeling of violence.

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Aggression (elicited)

Hostile behavior that can arise in response to aversive stimuli such as physical punishment.

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Escape Conditioning

Learning to perform a behavior that ends an ongoing aversive stimulus (reinforced by relief).

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Avoidance Conditioning

Learning to perform a behavior that prevents an aversive stimulus from occurring, thereby reducing fear.

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Classical Conditioning

Learning through temporal pairing of a neutral stimulus with an unconditioned stimulus until the neutral stimulus elicits a conditioned response.

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One-Trial Learning

A powerful form of classical conditioning in which a single pairing produces a lasting association (e.g., cave entrapment leading to lifelong claustrophobia).

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Phobia

An intense, irrational fear of a specific object or situation maintained by escape and avoidance conditioning.

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Reinforcement

Any consequence that follows a behavior and increases the future rate of that behavior.

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Observational Learning (Modeling)

Learning new behaviors or inhibiting old ones by watching the actions and consequences experienced by others.

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Live Model

A real person observed directly performing a behavior (e.g., parents, peers).

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Video Model

A behavior demonstrated via film, television, or online media that observers can imitate.

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Story or Symbolic Model

A written or fictional portrayal that provides a behavioral example (e.g., biographies, novels).

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High-Status Model

An admired or celebrity figure whose behavior observers are more likely to imitate.

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Similarity of Model

The degree to which an observer perceives the model as like themselves, increasing imitation likelihood.

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Behavioral Skills Training (BST)

A teaching package of instruction, modeling, rehearsal, and feedback used to develop new skills (e.g., job-interview practice).

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Rehearsal (BST)

The practice phase where learners actively perform the target behavior during training.

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Self-Evaluation

A learner’s own assessment of performance, used in BST before receiving external feedback.

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Latent Learning

Learning that occurs without obvious reinforcement and is not immediately demonstrated in behavior.

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Insight Learning

A sudden realization of a problem’s solution achieved through cognitive restructuring rather than trial-and-error.

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Bobo Doll Study

Bandura’s experiment showing that children imitate aggressive acts modeled by adults toward an inflatable doll.

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Triple P – Positive Parenting Program

Evidence-based training that teaches parents to use reinforcement and other non-violent methods instead of corporal punishment.