<SC1>
All scoring statuses are evaluated after the Match ends, once all Scoring Objects, Field Elements, and Robots on the Field come to rest
<SC2>
All scoring statuses are evaluated visually by a Head Referee, to the best of their ability within the context of a given Match/event.
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<SC1>
All scoring statuses are evaluated after the Match ends, once all Scoring Objects, Field Elements, and Robots on the Field come to rest
<SC2>
All scoring statuses are evaluated visually by a Head Referee, to the best of their ability within the context of a given Match/event.
<SC3>
A Scoring Object can be Connected to another Scoring Object to form a Stack.
<SC4>
A Stack that includes more than one color (blue, red, orange, or gray) of Scoring Object receives additional points
<SC5>
A Stack is considered Placed in a Goal at the end of the Match if it meets all of the following criteria.
<SC6>
A Placed Stack receives credit for a Matching Goal when the color of the bottom Pin in the Placed Stack matches the color of that Goal.
<SC7>
A Starting Pin is Cleared if no part of its Starting Pin Support is within the volume of the Pin at the end of the Match.
<SC8>
A Robot will receive 2 points for ending the Match in contact with Scoring Objects in the following scenarios: two or more scoring objects
<S1>
Stay safe, don’t damage the Field.
<S2>
Students must be accompanied by an Adult.
<S3>
Each Student Team member must have a completed participant release form on file for the event and season.
<G1>
Treat everyone with respect.
<G2>
VIQRC is a student-centered program.
<G3>
Use common sense
<G4>
Each Student can only belong to one Team, and all work must represent the skill level of the Students on the Team.
<GG1>
Drivers drive your Robot, and stay in the Driver Station.
<GG2>
A Team’s Robot should attend every Match.
<GG3>
Robots on the field must be ready to play.
<GG4>
Hands out of the Field.
<GG5>
Match Replays are allowed, but rare.
<GG6>
Disqualifications
<GG7>
There are no timeouts.
<GG8>
Keep your robot together.
<GG9>
Don’t damage the field.
<GG10>
Handling the Robot mid-match is allowed under certain circumstances.
<GG11>
A Team’s two Drivers switch Controllers midway through the Match.
<GG12>
Stop Moving at the End of a Match.
<GG13>
Ending a Match early.
<SG1>
Starting a Match.
<SG2>
Horizontal expansion is limited. Robots cannot expand horizontally beyond the 11” x 20” starting size limit at any time in the Match.
<SG3>
Vertical expansion is limited. Once the Match begins, Robots may expand vertically beyond the 15” starting size limit with no limits.
<SG4>
Keep Scoring Objects in the Field.
<SG5>
Each Robot gets one Pin as a Preload.
<SG6>
Using the load zone.