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Agent
Anything that can be viewed as perceiving its environment through sensors and acting upon the environment through effectors.
State
At any given moment in time a system can be in one of multiple states
Start State
One of the possible states that the system begins in
Goal State
One or more states which we want the system to be in
Action
At any moment in time it is possible for an agent to execute one action out of a well defined set of actions
Rational agent
Agent that chooses and executes actions to optimally achieve pre-defined goals
Transition model
Describes what each action does, defined by a function taking an action s and a state s and returns the state resulting in performing a in s.
Successor
Refers to any state reachable from a given state by a single action
State space
Set of all states reachable from the start state from any sequence of actions
Path
Sequence of state-action pairs
Path cost function
Function assigning a numeric cost to each path
Solution
Path from the start state to the goal state
Optimal solution
The solution with the lowest path cost
Problem solving steps
Figure out how to represent problem as a graph
Figure out reasoning with the chosen graph