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Dataflow Transmission
simplex
half-duplex
full-duplex
simplex transmission,
data can only flow in one direction, which is usually from the source to the sink
half-duplex transmission (HDX),
data can flow in both directions, but never simultaneously. It first flows in one
direction, and then in the other direction
full-duplex transmission (FDX),
data can flow in both directions simultaneously. It can be viewed as a pair of simplex lines between the source and sink with one line going from the source to the sink and the other going from the sink to the source
Serial data transmission
when data is sent or received, the data bits are organized in a specific order since they can only be sent one after another
Asynchronous transmission
is used when data is transmitted as individual characters. In this method, each character is preceded by one start bit and one or two stop bits that are used by the receiver for synchronization purposes.
Synchronous transmission
is used to transmit large blocks of data at a time. In this scheme, data is usually organized in frames and each frame is preceded by a flag that consists of a few bits and terminated by another flag
Parallel data transmission
multiple data bits are transmitted over multiple channels at the same time.
Transmission media
is a communication channel that carries the information from the sender to the receiver in which data is transmitted through the electromagnetic signals via copper wire, fiber optics, atmosphere, water, and vacuum.
Guided media
enables the transfer of information between two or more points that are connected by an electrical conductor
Twisted Pair
- it consists of two insulated copper wires that are typically about 1mm thick and twisted together in a helical form
Coaxial Cable
- to facilitate two-way communication, the cable bandwidth is split into two sets of channels: upstream channels and downstream channels
Optical Fiber
- refers to the medium and the technology associated with the transmission of information as light pulses along a glass or plastic wire or fiber the optical cable.
Unguided media
do not require physical links between two or more devices. Wireless communication is based on radio waves communications in the frequency spectrum
Radio waves
–These are easy to generate and can penetrate through buildings. The sending and receiving antennas need not be aligned. Example: AM and FM radios and cordless phones
Microwaves
– It is a line of sight (LOS) transmission i.e. the sending and receiving antennas need to be properly aligned with each other. The distance covered by the signal is directly proportional to the height of the antenna. These are majorly used for mobile phone communication and television distribution
Infrared
– Infrared waves are used for very short distance communication. They cannot penetrate through obstacles. This prevents interference between systems. It is used in TV remotes, wireless mouse, keyboard, printer, etc
Antennas
It is the metal rod or dish that catches radio waves and turns them into electrical signals feeding into something like a radio or television or a telephone system
Log Periodic Antennas
• It is a directional antenna that is made of a series of dipoles placed along its axis at different space intervals of time followed by a logarithmic function of frequency.
Wire Antennas
• These antennas use a length of wire for transmitting and receiving wavelengths of signals
Traveling Wave Antennas
• It is a directional aperiodic antenna that uses a travelling wave as its guiding structure. is a temporary wave that creates a disturbance and moves along the transmission line at a constant speed.
Microwave Antennas
• This type of antenna uses microwave transmission to broadcast signals between two or more locations.
• is a form of electromagnetic radiation that is used mostly in point-to- point communications and radar.
Frequency Spectrum
It is the range of frequencies contained by a signal
EXTREMELY LOW FREQUENCY
Frequency: 3 KHz to 30 KHz
Wavelength: 100 km to 10 km
LOW FREQUENCY
Frequency: 30 KHz to 300 KHz
Wavelength: 10 km to 1 km
MEDIUM FREQUENCY
Frequency: 300 KHz to 3000 KHz
Wavelength: 100 km to 10 km
HIGH FREQUENCY
Frequency: 3 MHz to 30 MHz
Wavelength: 100 m to 10 m
VERY HIGH FREQUENCY
Frequency: 30 MHz to 300 MHz
Wavelength: 10 m to 1 m
ULTRA HIGH FREQUENCY
Frequency: 300 MHz to 3000 MHz
Wavelength: 1 m to 100 mm
SUPER HIGH FREQUENCY
Frequency: 3 GHz to 30 GHz
Wavelength: 100 mm to 10 mm
EXTREMELY HIGH FREQUENCY
Frequency: 30 GHz to 300 GHz
Wavelength: 10 mm to 1 mm
Wave Propagation
These waves are basically defined as superimposed oscillations of an electric and a magnetic field in space with their direction of propagation perpendicular to both.
• Ground Wave
This is used for a low-frequency range transmission, mostly less than 1 MHz. This type of propagation employs the use of large antennas order of which is equivalent to the wavelength of the waves and uses the ground or Troposphere for its propagation
• Sky Wave
This is used for the propagation of EM waves with a frequency range of 3-30 Mhz.
• Space Wave
This is used for a line of Sight communication (LoS). Space satellite communication and very high- frequency waves use this propagation
method.
Multiplexing (MUX)
is a way of sending multiple signals or streams of information over a communications link at the same time in the form of a single, complex signal
demultiplexing
The receiver recovers the separate signals, a process called
Media Sharing Technique
The utilization of such media can be increased by allowing multiple users to transmit their data simultaneously, or close to simultaneously
• Frequency-division multiplexing (FDM)
where the frequency spectrum of the medium is partitioned into multiple frequency blocks called channels that are assigned to users who can use these channels simultaneously without interference from each other
• Time-division multiplexing (TDM)
where transmission time is divided into non-overlapping time slots that are assigned to users.
Spread spectrum (SS)
• where the output signal, which appears like noise, occupies more bandwidth than the original signal
Carrier Sense Multiple Access with Collision Detection (CSMA/CD)
Carrier Sense
Multiple Access
Collision Detection
Carrier Sense
o means that each station on the LAN continually listens to (tests) the cable for the presence of a signal before transmitting
Multiple Access
o means that many computers are attempting to transmit and compete for the opportunity to send data
Collision Detection
o means that when a collision is detected, the stations will stop transmitting and wait a random length of time before retransmitting the data
• Carrier Sense Multiple Access with Collision Avoidance (CSMA/CA)
o Instead of detecting and reacting to collisions, CSMA/CA tries to avoid them by having each computer signal its intention to transmit before transmitting.
• Token passing
o It is a media access method by which collisions are prevented. Collisions are eliminated under token passing because only a computer that possesses a free token (a small data frame) can transmit. This method also allows different priorities to be assigned to different stations on the ring.
• Demand priority
an active hub is an essential requirement that can control access to the network.