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Main Phases of Projectile motion
preparatory phase
force production phase
critical instant
follow through (discrete skills) or recovery phase (continuous skills)
discrete skills
fixed start and end and have a short duration (throw, jump)
Continuous skills
repetitive cycles with no clear start or end (running, cycling)
Sporting example of phases of motion
long jump - run up(prep), take-off(force production), airborne (critical instant), landing (follow-through)
Follow through (discrete skills)
occurs immediately after critical instant
ensures proper deceleration and prevents injury
improves accuracy, consistency and feel of the skill
Preparatory phase
mental and physical readiness: focus balance and alignment
positioning to optimise force production (stance, grip)
anticipation of skill demands is critical
Recovery phase ( continuous skills)
re-positions the body for the next cycle
maintains rhythm and efficiency in cyclic skills
crucial for endurance sports to minimise wasted energy
Benefits for health & safety
identifies biomechanical flaws which could prevent overuse injuries
used in designing corrective exercises & rehab plans
video analysis + motion capture give accurate identification of weakness
force production phase
skeletal and muscular systems produce the force to complete the movement
requires coordination, timing, and sequential activation of muscle groups
in continuous skills, force is applied repeatedly to sustain motion
Critical instant
single most important moment of the skill
determines outcome (direction, accuracy, speed)
technique errors in critical instant could ruin performance
benefits for sporting performance
improved technique gives more efficient force production
helps refine timing, coordination, and consistency
allows tactical adjustments
tracks athlete workload and readiness which could prevent burnout