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Bandwidth
Sample Rate x Bit depth x # of channels
Professional Audio Sample Rates
48, 96, 192 Hz
Professional Bit Depths
24, 32
Compression
Eliminates processing overhead and signal latency, required for bandwidth limits
Pulse code modification in CD, MPEG, AIFF, HDMI, AES3, WAV
Lossless Audio Compression
Requires high processing power which may introduce latency but reduces stream 50-70% and retains all audio of original signal (FLAC, Monkey, ALAC, 2 file wavepac)
Lossy Audio Compression
enables files and stream size reduction but accuracy is lowered, so best preforming in high ambience noise level environments (MPEG-2, MP3, AAC)
AVB
IEEE Standard; transports uncompressed video and up to 200 channels of 4kHz, 24 bit audio in real time with control and monitoring using ethernet frames
Dante
TCP/IP networks, do not rely on ethernet, no separate infrastructure required
Audio over Ethernet
CobraNet, Ethersound - no tcp/i[
AES67
Simplified choice of equipment and protocols used
Unicast
One to one connection between sender and reciever, each having a direct relationship to host server and taking up bandwidth. May be send between networks with buffering
Multicast
One to many transmission, as client subscribes to host addresses and server sends stream through class D IP
Can only be sent across LAN and private nwks