5 - Elastic Collisions in 2D

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4 Terms

1
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what is e using vectors and components when a particle is colliding with a wall

e=vsinβ/usinα=v.I/-u.I

2
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what is e using vectors and components when a particle is colliding with another particle?

e=v1.I+v2.I/-(u1.I+u2.I)

3
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what is the angle of deflection

α+β

4
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how could you use the scalar product to find the angle of deflection?

cos(α+β)=u.v/mod(u)mod(v)