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what is e using vectors and components when a particle is colliding with a wall
e=vsinβ/usinα=v.I/-u.I
what is e using vectors and components when a particle is colliding with another particle?
e=v1.I+v2.I/-(u1.I+u2.I)
what is the angle of deflection
α+β
how could you use the scalar product to find the angle of deflection?
cos(α+β)=u.v/mod(u)mod(v)