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Intelligent Agent
Anything that can be viewed as perceiving its environment through sensors and acting upon that environment through its effectors to maximise progress towards its goals.
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Percepts
Actions
Goals
Environment
Rational Agent
An agent should strive to do the right thing based on what it can perceive and the actions it can perform.
The right action will cause the agent to be most successful.
Performance Measure
An objective criterion for success of an agent's behaviour
PEAS
Performance measure
Environment
Actuators
Sensors
Specifies the settings for intelligent agent designs
Characteristics of Rational Agents:
Can perform actions in order to modify future percepts so as to obtain useful information
Autonomous
When is an agent autonomous?
If its behaviour is determined by its own experience (with ability to learn and adapt)
Agent classes
Based on their degree of perceived intelligence and capability.
Rational Action
The action that maximizes the expected value of the performance measure given the percept sequence to date
Russell & Norvig (2003) group agents into five classes based on their degree of perceived intelligence and capability
Simple reflex agents
Model-based reflex agents
Goal-based agents
Utility-based agents
Learning agents
How many Features we Need to measure for any Agent
Autonomy
Intelligence
Reaction & Pro-action
Social Ability
Cooperation
Migration
Autonomy
How much it is capable of acting on its own.
Intelligence
Ability to learn, solve problems, and adapt to changes.
Level of Reaction
Agents should be both reactive(answers with prompt) and proactive(works without input).
Social Ability
Machine has ability to interact with other systems.
Migration
Portable, and able to move from one system to another.
Environment Types
Accessible/Inaccessible
Deterministic/Nondeterministic
Episodic/Nonepisodic
Hostile/Friendly
Static/Dynamic
Discrete/Continuous
Accessible/Inaccessible
Sensors give access to complete state of the environment.
Deterministic/Nondeterministic
The next state can be determined based on the current state and the action.
Episodic/Nonepisodic
Episode: each perceive and action pairs
The quality of action does not depend on the previous episode.
Sequential
Static/Dynamic
Dynamic if the environment changes during deliberation
Discrete/Continuous
Limited number of actions and each action depends on the other party or can act without waiting.
Semi-Dynamic
If the environment itself does not change with the passage of time but the agent’s performance score does.