Project 3

0.0(0)
studied byStudied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/80

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 10:45 AM on 3/17/25
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

81 Terms

1
New cards

4 change theories (van de Ven & Poole)

Lifecycle

Teleology

Dialectics

Evolution

2
New cards

Lifecycle theory

Birth → Growth → Maturity → Decline

Change is imminent, unitary sequence. Characteristics from earlier are retained later on. Stages derive from an underlying process

3
New cards

Teleology change theory

End state or purpose or goal is the final cause for change. Assumes the entity is purposeful and adaptive.

Development is a sequence of goal formulation, implementation, evaluation and modification of goals

4
New cards

Rogers 5 stages of innovation

Need recognition

Research on problem

Development of idea in useful form

Commercialization

Diffusion and adoption

5
New cards

Dialectics change theory

Stability and change are explained by the balance of power between entities. Change occurs when oppossing values, forces or events gain sufficient power to confront the status quo.

Thesis and antithesis lead to conflict leads to synthesis

6
New cards

Evolution change theory

recurrent, cumulative progression of variation, selection and retention. Selection occurs through the competition for scarce resources.

7
New cards

Hard change

Change in patterns of resource allocation, organization structure and processes

8
New cards

Soft change

Change in central believes that members of an organization hold about the organization, the nature of its environment and the competition and how it competes

9
New cards

Change content

The way and what of change, required future state of the organization and its relationship to the current state

10
New cards

Change process

How is the change implemented?

11
New cards

Outer context

External environment

12
New cards

Inner context

Internal organizational context: control systems, power and politics of the organization

13
New cards

Managerial capablities for change agents

AJTI

Analytical

Judgemental

Translation

Implementation

14
New cards

Analytical skills of change agent

Create a holistic picture of the organization (inner context)

15
New cards

Judgemental skills of change agent

Recognize what is critical in a particular change context and design a change process that adresses it

16
New cards

Translation skills of change agent

Moving between vocabularies associated with formulation of strategy and vocabularies of change implementation

17
New cards

Implementation skills of change agent

Take action and decide which intervention to make and in what order to apply them

18
New cards

Change path

Type of change in terms of nature of the change and desired end result

19
New cards

Change start-point

Where the change is initiated and developed. (top-down, bottom-up, pockets of good practice)

20
New cards

Change style

Management style such as highly collaborative or more directive

21
New cards

Change target

Targets of interventions such as attitudes, values, behaviours or outputs

22
New cards

Change levers

Range of levers across the four subsystems: technical, political, cultural, interpersonal

23
New cards

Change roles

Who is responsible for change?

24
New cards

Results of change: transformation

Redefinition of mission or purpose, touching all cultural, structural and processual aspects

25
New cards

Results of change: realignment

Change in the way of doing thins that does not involve major re-appraisal of central assumptions and beliefs. Example: closing stores in a city and opening some in another city

26
New cards

Incremental or big bang

Long or short term. Incremental is longer than 1,5 years (18 months)

27
New cards

Incremental and transformation

Evolution

28
New cards

Incremental and realignment

Adaptation

29
New cards

Big bang and transformation

Revolution

30
New cards

Big bang and realignment

Reconstruction

31
New cards

Change start points

Top-down

Bottom-up

Pockets of good practice

32
New cards

Pockets of good practice

Change initiated in one part of the organization. The department becomes a role model for the rest of the organization

33
New cards

Emperical cycle

Observation → Induction (developing theory) → Deduction (generating hypotheses) → Testing of hypotheses → Evaluation

34
New cards

Problem solving cycle

Driven by a certain business problem:

Problem definition → Analysis and diagnosis → Solution design → Intervention → Evaluation and learning

35
New cards

Generic solutions

Use the problem solving cycle in a number of cases and compare them to find a common solution

36
New cards

5 phase model of field problem solving

  1. Problem definition

  2. Analysis and diagnosis

  3. Solution design

  4. Intervention

  5. Learning and evaluating

37
New cards

Design approach and development approach

Design: Solution is designed in one go and realized in one go.

Development approach: Solution is designed and realized in a step-by-step learning approach

38
New cards

Conclusion from kellog’s article about hospitals

Even if members of an organization have cultural toolkits available, they can’t implement change unless they have sufficient political toolkits.

Experiment in multiple hospitals where interns were used for cheap labour and having long shifts

39
New cards

Pacific hospital

70s, weak cultural opportunities, weak political toolkit

Made no changes

40
New cards

Bootcamp hospital

90s, strong cultural opportunities and toolkit, weak political toolkit

only slight changes

41
New cards

Advent hospital

00s, Strong cultural toolkits and strong political toolkits

Successfully changed practices

42
New cards

8 contextual features (balogun)

  1. Time

  2. Scope

  3. Preservation

  4. Diversity

  5. Capability

  6. Readiness for change

  7. Power

43
New cards

Transition curve

  1. Shock (when encountering the need for change)

  2. Denial (rationalise the change is not applicable to them

  3. Awareness (develop recognition for the need for change)

  4. Acceptance

  5. Testing

  6. Search

  7. Integration

44
New cards

Change equation

C = A*B*D>X

Change = level of dissatisfaction * Desirability of proposed change * Practicality.

Needs to be bigger than the personal cost of changing

45
New cards

4 levels of change

  1. Technical

  2. political

  3. Cultural

  4. Interpersonal

46
New cards

Technical change

Changing all formal and informal structures and systems

47
New cards

Political change

Changing al formal and informal networks and power systems

48
New cards

Cultural change

Changing all routines, symbols and stories

49
New cards

Interpersonal change

Changing communication, training, management development and education

50
New cards

HR systems

  1. Recruitment and selection

  2. Performance evaluation

  3. Reward

  4. Training

  5. Development

51
New cards

Vigour (defining engagement)

When work is experienced as stimulating and employees want to devote time and effort to it

52
New cards

Dedication (defining engagement)

When work is percieved meaningful and significant

53
New cards

Absorption (defining engagement)

When employees want to fully concentrate on their work and get immersed in it

54
New cards

Ways to boos engagement

  • Have managers facilitate and empower rather than control and restrict

  • Managers displaying integrity

  • Overarching strategic narrative or big picture provided by leadership

  • An effective and empowered employee voice where employees are listened to

55
New cards

Distributive justice

How fair outcomes are. Who gets the job, who gets the bonuses

56
New cards

Procedural justice

How fair the process is used to get to decisions

57
New cards

Interactional justice

Perceptions of actions from people making decisions towards the people affected by decisions

58
New cards

Anticipatory justice

Expectations to which future outcomes will reflect the other 3 types of justice

59
New cards

3 legitimacy strategies

  1. Isomorphic adaptation strategy

  2. Strategic manipulation strategy

  3. Strategy of moral reasoning

60
New cards

Isomorphic adaptation strategy

Corporations changing their organisational practices and adapt to social expectations in order to maintain legitimacy

Coercive isomorphism, mimetic isomorphism and normative isomorphism

61
New cards

Coercive isomorphism

Corporation is driven by pressure to adapt to cultural or institutional expectations of its societal environment

62
New cards

Mimetic isomorphism

Imitating best practices of examplary firms or managers

63
New cards

Normative isomorphism

Managers have the same background and adhere to the same professional standards

64
New cards

Strategic manipulation strategy

When corporations actively influence social expectations through advertisement, dissemination of (mis)information or lobbying

65
New cards

Moral reasoning strategy

Organising an open discourse with stakeholders to discuss pros and cons of practices

66
New cards

2 factors that determine the choice of legitimacy strategy

  1. Cost of organizational change

  2. Consistency of societal expectations

67
New cards

4 criteria of trustworthiness

  1. Ability (to do their job)

  2. Benevolence (extent to which trustor detects a concern in the trustee for the welfare of others)

  3. Integrity (moral code or set of value)

  4. Predictability (Consistent pattern of behaviour)

68
New cards

One best way approach (response strategy)

Even though organisations are different, there is one best way of responding to legitimacy threats.

69
New cards

Contingency approach (response strategy)

Each situation has its one best response, it depends on the circumstances

70
New cards

Paradox approach (response strategy)

Multiple different response strategies can be employed, even if these are in conflict with eachother

71
New cards

Stage management

Manipulating the situation to deliver a message more clearly. For example using an outside facilitator.

72
New cards

Injustice frames

Arguments that allow less powerful members to define traditional practices as questionable or wrong

73
New cards

Alternative identities

Activists outside of the organisation challenging the expectations of a role

74
New cards

Contentious tactics

Collection of practices, often created by social activists, that the less powerful can draw from to challenge the status quo

75
New cards

High costs of change and low consistency of environmental expectations

strategic manipulation or moral reasoning

76
New cards

Moral legitimacy

The acceptability of the organisation and its actions

77
New cards

Cognitive legitimacy

The perception that an organization's actions are appropriate and align with cultural norms and values.

78
New cards

Pragmatic legitimacy

The practical justification of an organization's actions based on the benefits it provides to stakeholders. Can be influenced by strategic manipulation

79
New cards

Political opportunities

Shifting supply/demand, public policies, shifting demographics

80
New cards

Political toolkits

New staffing system, evaluation system, accountability system

81
New cards