edhd460: Cognitive Learning Processes

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Last updated 6:19 AM on 4/2/26
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43 Terms

1
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cognitive learning

focus on how information is received, organized, stored, and retrieved by the mind

  • social cognitive theories

  • information processing theories

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metacognition

refers to the deliberate conscious control of cognitive activity

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types of knowledge: declarative

knowing that, ex. historical dates, numbered facts, knowing what happened when

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types of knowledge: procedural

knowing how, ex. mathematical algorithms, reading strategies, goal setting

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types of knowledge: conditional → metacognition

knowing when, why, ex. skimming the text to find the main idea; adapting teching method to meet a student’s need

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conditional knowledge

understanding when and why to employ forms of declarative and procedural knowledge. we need to have an adequate base of conditional knowledge to think abt our own cognition

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link to prior constructs

  • conditional knowledge helps students select and employ declarative and proedural knowledge to fit task goals

  • learners who don’t possess conditional knowledge abt when and why skimming is valuable will employ it at inappropriate time

  • conditional knowledge is an integral part of self-regulated learning

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skills sets related to metacognition

  • understand what skills, strategies, and resources a task requires

  • one must know how and when to use these skills and strategies to ensure the task is completed successfully

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developmental perspective

  • metacognitive abilities begin to develop around 5-7

  • young children aren’t fully aware of which cognitive processes various tasks involve

  • monitoring activities are employed more often by older children and adults than by young children

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variables influencing metacognition

  • learner variables (developmental lvl, individual differences)

  • task variables (task difficulty, task features, familiarity)

  • strategy variables (note-taking, rehearsal, self testing)

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epistemic thinking

cognitive and metacognitive processes involving learners’ beliefs abt how they learn

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development of epistemic metacognition

  • at first, children develop the understanding of a theory of mind, meaning they understand that the mind exists and that ppl have different knowledge and beliefs

  • later, they develop an understanding that the same information can be interpreted in different ways

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implications for instruction

  • metacognitive strategies can’t be taught in isolation

  • students need the underlying knowledge and skills to make strategies meaningful

  • students need opportunities to practice using strategies across different tasks

  • teachers should provide feedback on how well those strategies are working

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metacognition and reading

metacognition is relevant to reading bc it involved in understanding and monitoring reading purposes and strategies

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skilled readers don’t approach all reading tasks identically

  • determine their goal: find main ideas, read for details, skim

  • use a strategy they believe will accomplish the goal

  • when reading skills are highly developed, these processes may occur automatically

children develop metacognitive abilities through interactions w/ parents and teachers

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metacognition and reading strategies

  • summarizing

  • questioning

  • clarifying

  • predicting

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bruner, goodnow, and austin (1956)

explored the nature of concepts

  • learners were presented w boxes portraying geometrical patterns

  • the task was to identify the concept represented in different subset of the boxes

  • conjunctive, disjunctive, and relational concepts were studied

bruner found that learners formulated a hypothesis abt the rule underlying the concept

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features analysis theory

postulates that concepts involve rules that define the critical features or the needed attributes of the concepts

predicts that different instances of a concept should be recognized equally quickly bc each instance is judged against critical features

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prototype theory

  • a prototype is generalized image of the concept, only include some concept’s defining attributes

  • when confronted w an instance, one recalls the most likely prototype from long-term memory and compares it to the instance to see if they match

  • prototypes often are thought of as schemas, or organized forms for the knowledge we have abt a particular concept

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concepts attainment

  • one way to develop protoypes is to be exposed to a typical instance of the conept tha reflects the calssic attributes

  • second way is by abstracting features from 2+ examples

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multistage process of concept learning

in gagné view, concept learing involves a multistage sequence

  • the stimulus feature is presented as an instance of the concept along w a non instance

    • discrimination

  • the learner identifies instances and non instances

    • generalization

  • the stimulus features-which is to become the concept-is varied and presented along w non instance

    • concept attainment

throughout the process, correct responses are reinforced and contiguity learning occurs by presenting several instances of the concept in close association

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model of concept attainment

klausmeier developed and tested a model of concept attainment. this model postulates a 4-stage sequence

  • at the concrete lvl, learners can recognize an item as the same one previously encountered when the context or spatial orientation in which it was originally encountered remains the same

  • identity lvl is characterized by recognizing as item as the same one previously encountered when the item is observed from a different pov or in a different modality

  • classificatory lvl requires that learner recognize at least 2 items as being equivalent

  • formal lvl requires the learner to identify examples and nonexamples of the concepts, name the concept and its defining attributes, give a definition of the concept, and specify the attributes that distinguish the concept from other closely related ones

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conceptual change

the process of restructuring the concepts that are foundational to the beliefs surrounding relevant knowledge and information

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pintrich, marx, and boyle and their 4 conditions are necessary for conceptual change to occur

  • dissatisfaction w/ one’s current conception is needed

  • the new concept must be intelligible

  • the new concept must be plausible

  • they much perceive the new concept as fruitful

the literature suggests that conceptual change involves an interaction of students’ cognitions and motivational beliefs

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conceptual change and science education

  • an interesting issue is how student develop scientific misconceptions and simplistic scientific models

  • an important task is to help student challenge and correct misconceptions

  • this might entail having students engage in hands-on activities and work w/ others to interpret their experience through selective questions

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3-stage model of belief change

nussbaum and novick proposed 3-stage model for changing student beliefs:

  • reveal the understand student preconceptions

  • create conceptual conflict w those conceptions

  • facilitate the development of new or revised schemas abt the phenomena under consideration

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problem solving

the ppl’s efforts to achieve a goal for which they don’t have an automatic solution

all problems have certain commonalities: problems have an initial state, a goal, and require operations

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historical perspectives on problem solving are:

  • trial and error

  • insight

  • heuristics

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trial and error

  • thorndike conceived of problem solving as trial and error

    • the problem: cats escape from the cage

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insight

wallas formulated a 4-step model of insight:

  • preparation: a time to learn abt the problem and gather info that might be relevant to its solution

  • incubation: a period of thinking abt the problem, include putting the problem aside for a time

  • illumination: a period of insight when a potential solution suddenly comes into awareness

  • verification: a time to test the proposed solution to ascertain whether it’s correct

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rule learning

compared with memorization

  • rules lead to better learning and retention than memorization bc rules give a simpler description of the phenomenon so less info must be learned

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functional fixedess

inability to perceive different uses for objects of elements in situation

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heuristics

general methods for solving problems that employ principles and usually lead to a solution

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polya’s list of mental operations

  • understadn the problem

  • devise a plan

  • carry out the plan

  • review

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bransford and stein heuristic, IDEAL

  • identity the problem

  • define and represent the problem

  • explore possible strategies

  • act on the strategies

  • look back and evaluate the effects of ur activities

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general strategies

applied to problems in several domains regardless of content

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specific strategies

useful only in a particular domain

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generate-and-test strategy

useful when a limited number of problem solutions can be tested to see if they attain the goal

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means-ends analysis

one compares the current situation w the goal and identifies the difference between them

  • subgoals are set to reduce the differences

  • when subgoals are properly identified, means-ends analysis is mostly likely to solve the problem

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analogical reasoning

general problem-solving strategy that involves:

  • drawing an analogy between the problem situation (target) and

  • a situation with which one is familiar (the base/source)

successful application requires that the familiar situation be structurally similar to the problem situation, although the situations may differ in surface features

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brainstorming

general problem-solving strategy that’s useful for formulating possible problems solutions. steps:

  • define the problem

  • generate as many solution as possible w/o evaluating them

  • decide on criteria for judging potential solution

  • use these criteria to select the best solution

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production systems

which are networks of condition-action sequences (rules) in which the conditions are the set of circumstances that activate the system and the actions are the set of activities that occur

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experts and novices

experts:

  • posses more declarative knowledge

  • have better hierarchical organization of knowledge

  • spend more time planning and analyzing

  • recognize problem formats more easily

  • represent problems at a deeper lvl

  • monitor their performances more carefully

  • understand better the value of strategy use

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