AP Psychology - Unit 2: Cognition Flashcards

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Vocabulary flashcards based on Mr. Sin's Unit 2 summary video for AP Psychology, covering key concepts related to cognition, perception, memory, intelligence, and testing.

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147 Terms

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Perception

The process of interpreting the information we obtain through our five senses.

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Sensation

Raw data or information that we receive from our sensory receptors.

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Top-down Processing

Processing that occurs when you use your prior knowledge and experiences to interpret information.

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Proofreader Illusion

The phenomenon where you overlook spelling or grammar mistakes when proofreading your own paper because you already know what you intended to write.

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Bottom-up Processing

Processing that occurs when the stimuli or experience is complex and not familiar, and you are building your perception from the ground up.

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Schema

A mental framework that's built from our past experiences that guides our perception and helps us interpret and organize our environment.

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Perceptual Set

A mental shortcut your brain uses to quickly interpret what you're experiencing, often influencing our immediate perception based on our expectations or emotions.

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Selective Attention

When we focus on a particular stimulus, we often tune out other stimuli in our environment.

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Cocktail Party Effect

The ability to focus on a specific conversation or sound in a noisy setting.

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Inattentional Blindness

The failure to notice stimuli in our visual field due to our attention being focused elsewhere.

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Change Blindness

A type of inattentional blindness where we fail to notice changes in the environment.

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Apparent Movement

When we perceive motion even though nothing is actually moving; created by specific visual cues and contexts that trick our brain.

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Stroboscopic Motion

The illusion of movement created by showing a series of images in rapid succession.

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Phi Phenomenon

Occurs when lights blink on and off in a sequence, resulting in us perceiving objects as moving even though objects are stationary.

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Induced Movement

When a stationary object appears to move because of the motion of surrounding objects.

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Autokinetic Effect

When a stationary point of light in a dark environment appears to move because the eyes and brain have difficulty maintaining stable perception of the light's position.

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Gestalt Psychology

Focuses on how humans naturally group elements together to form meaningful patterns, interpreting a stimulus as a unified whole.

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Figure and Ground

Describes how our visual system separates what we see into the object of focus and the background.

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Continuation

Our eyes naturally follow continuous lines or paths.

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Closure Principle

Our brain subconsciously fills in missing information when viewing a familiar but incomplete object.

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Similarity

We perceive a group of similar objects or patterns as one cohesive unit.

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Proximity Principle

When objects are placed close to each other, they are often perceived as one single group.

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Symmetry

Objects that are symmetrical to each other are perceived as one rather than individual separate elements.

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Depth Perception

The ability to perceive relative distance of an object in one's visual field.

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Binocular Cues

Cues that rely on both eyes working together to judge depth and spatial relationships.

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Convergence

When we look at something close to us, our eyes move inward, and when we focus on something farther away, our eyes straighten out.

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Retinal Disparity

When looking at an object, each of our eyes sees a slightly different view of the object, creating a sense of depth.

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Monocular Cues

Cues that only require one eye to perceive depth on flat or two-dimensional surfaces.

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Relative Size

Allows us to determine how close an object is to us, with closer objects appearing larger and farther objects smaller.

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Interposition

Occurs when one object blocks another; the object being blocked is perceived as farther away.

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Relative Height

Objects higher in our visual field appear farther away, while objects lower in our field of view seem closer.

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Shading and Contour

Parts of an image that are hazy and have less detail appear farther away, while clearer, sharper parts are perceived as closer.

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Texture Gradient

Objects that are clear in focus and full of detail appear closer than objects that lack details and appear more blurry.

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Linear Perspective

Parallel lines seem to converge in the distance, giving us a sense of depth and positioning.

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Motion Parallax

Objects closer to you appear to move quickly, while those that are farther away seem to move more slowly when in motion.

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Perceptual Constancy

The ability to perceive objects as having consistent shape, size, color, and lightness even when their appearance changes due to varying conditions.

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Size Constancy

Our brain's tendency to perceive objects as the same size, even when distance varies.

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Color Constancy

We perceive the color of an object to remain constant even if the lighting changes.

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Shape Constancy

A tendency of the brain to perceive an object's shape as the same even when it moves.

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Lightness Constancy

Our ability to perceive the blackness, whiteness, and grayness of an object as constant even under different lighting conditions.

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Cognition

All forms of knowing and awareness, such as perceiving, conceiving, remembering, reasoning, judging, imagining, and problem-solving.

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Concepts

Mental categories that help us organize and understand the world.

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Prototype

The most typical or basic example of a concept; serves as a mental image that illustrates the concept.

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Schemas

More complex mental frameworks that organize and interpret information about the world, guiding our expectations and actions.

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Assimilation

When we fit new information into existing schemas.

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Accommodation

When we change a schema to incorporate new information.

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Executive Functions

Cognitive processes that help individuals generate, organize, plan, and carry out goal-directed behaviors, as well as engage in critical thinking.

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Algorithms

Tackling a problem step by step in a systematic way.

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Heuristics

Mental shortcuts based on past experiences used to solve problems.

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Representative Heuristics

Involves making judgments based on how much something resembles or is a representation of a typical case or stereotype.

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Availability Heuristics

Involves making judgments based on how easily examples come to mind.

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Mental Set

A cognitive framework that relies on past experiences and successful strategies to solve new problems.

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Priming

The phenomenon where exposure to one stimulus influences how we respond to a later stimulus.

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Repetition Priming

Occurs when you are exposed to a specific stimulus that makes it easier to recognize that same or similar stimulus later.

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Semantic Priming

Involves the influence of one word on the interpretation of another related word.

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Framing

Refers to how information is presented, which can shape how we interpret and react to it, often influencing our decisions and judgments.

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Divergent Thinking

When a person explores many possible solutions, expanding the range of options for solving a problem.

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Convergent Thinking

Involves narrowing down the possibilities to identify the single best solution.

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Functional Fixedness

Limits a person to using an object only in its traditional way.

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Gambler's Fallacy

The mistaken belief that if an event occurs more frequently than normal during a given period, it'll happen less frequently in the future, or vice versa.

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Sunk Cost Fallacy

The tendency to continue to pursue an action in which you've already invested money, time, or resources into, regardless of its future value.

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Memory

The information that persists over time, acquired through various experiences, and can be stored and retrieved later.

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Metacognition

The awareness of your own cognitive processes.

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Explicit Memory

Involves information that we consciously recall, requiring effort and thought.

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Episodic Memory

Relates to personal experiences or events.

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Semantic Memory

Involves knowledge, facts, and general information.

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Implicit Memory

Consists of information or skills we learn without being fully aware of it.

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Procedural Memory

Helps us recall how to perform tasks such as motor skills and routines.

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Prospective Memory

Involves remembering to perform future actions.

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Long-Term Potentiation (LTP)

The process of strengthening the synaptic connections between neurons in the brain through repeated activation.

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Working Memory Model

Explains how our primary memory system processes and temporarily holds information for different cognitive tasks.

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Visual-Spatial Sketchpad

Handles visual and spatial information, allowing us to visualize objects and their locations.

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Phonological Loop

Deals with verbal and auditory information.

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Phonological Store

Holds spoken words and sounds for a short period of time.

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Articulatory Rehearsal Process

Helps you repeat and rehearse verbal information to keep it active in your working memory.

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Central Executive

Acts as the control center of working memory, managing and coordinating the other components.

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Episodic Buffer

Explains how long-term memory integrates with working memory and how different types of information are combined.

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Multi-Store Model of Memory

Explains how information is processed, stored, and retrieved, focusing on three key systems that information must pass through if it's going to be remembered.

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Iconic Memory

Our visual sensory memory that only lasts for a fraction of a second.

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Echoic Memory

Our auditory sensory memory, which lasts anywhere between 1 to 4 seconds.

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Automatic Processing

The information is gathered with little or no conscious effort.

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Maintenance Rehearsal

When you repeatedly go over the information to prevent forgetting.

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Elaborative Rehearsal

When you connect new information to something you already know, which makes it easier to remember.

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Encoding

The process of moving information from working memory to long-term memory.

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Levels of Processing Model

The model where memory is encoded on three levels: structural, phonemic, and semantic.

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Structural Processing

Focuses on the physical appearance or structure of the information.

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Phonemic Processing

Focuses on how the information sounds.

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Semantic Processing

Focuses on the meaning of the information.

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Visual Encoding

When we encode information by the visual elements we observe.

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Acoustic Encoding

When the different sound elements help with the encoding process.

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Tactile Encoding

When we use the feeling of touch when encoding the information.

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Organizational Encoding

When we process information in terms of a specific sequence.

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Elaborative Encoding

When you pair new information with prior knowledge.

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Semantic Encoding

When you focus on the meaning or context of the information.

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Mnemonic Devices

Help people remember information more easily by organizing it in a way that's easier to recall, often using patterns like acronyms, visual images, rhymes, or associations.

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Method of Loci

Helps you remember information by associating it with specific locations in a familiar setting.

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Chunking

Involves grouping individual pieces of information into larger, more manageable units.

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Distributed Practice

Spacing out our studying to let your brain better encode and store information.

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Testing Effect

When we take tests, it assesses your understanding of the information, but it helps improve your memory as well.

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Serial Position Effect

Refers to how the order in which information is presented affects our ability to remember it.