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Vocabulary flashcards based on Mr. Sin's Unit 2 summary video for AP Psychology, covering key concepts related to cognition, perception, memory, intelligence, and testing.
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Perception
The process of interpreting the information we obtain through our five senses.
Sensation
Raw data or information that we receive from our sensory receptors.
Top-down Processing
Processing that occurs when you use your prior knowledge and experiences to interpret information.
Proofreader Illusion
The phenomenon where you overlook spelling or grammar mistakes when proofreading your own paper because you already know what you intended to write.
Bottom-up Processing
Processing that occurs when the stimuli or experience is complex and not familiar, and you are building your perception from the ground up.
Schema
A mental framework that's built from our past experiences that guides our perception and helps us interpret and organize our environment.
Perceptual Set
A mental shortcut your brain uses to quickly interpret what you're experiencing, often influencing our immediate perception based on our expectations or emotions.
Selective Attention
When we focus on a particular stimulus, we often tune out other stimuli in our environment.
Cocktail Party Effect
The ability to focus on a specific conversation or sound in a noisy setting.
Inattentional Blindness
The failure to notice stimuli in our visual field due to our attention being focused elsewhere.
Change Blindness
A type of inattentional blindness where we fail to notice changes in the environment.
Apparent Movement
When we perceive motion even though nothing is actually moving; created by specific visual cues and contexts that trick our brain.
Stroboscopic Motion
The illusion of movement created by showing a series of images in rapid succession.
Phi Phenomenon
Occurs when lights blink on and off in a sequence, resulting in us perceiving objects as moving even though objects are stationary.
Induced Movement
When a stationary object appears to move because of the motion of surrounding objects.
Autokinetic Effect
When a stationary point of light in a dark environment appears to move because the eyes and brain have difficulty maintaining stable perception of the light's position.
Gestalt Psychology
Focuses on how humans naturally group elements together to form meaningful patterns, interpreting a stimulus as a unified whole.
Figure and Ground
Describes how our visual system separates what we see into the object of focus and the background.
Continuation
Our eyes naturally follow continuous lines or paths.
Closure Principle
Our brain subconsciously fills in missing information when viewing a familiar but incomplete object.
Similarity
We perceive a group of similar objects or patterns as one cohesive unit.
Proximity Principle
When objects are placed close to each other, they are often perceived as one single group.
Symmetry
Objects that are symmetrical to each other are perceived as one rather than individual separate elements.
Depth Perception
The ability to perceive relative distance of an object in one's visual field.
Binocular Cues
Cues that rely on both eyes working together to judge depth and spatial relationships.
Convergence
When we look at something close to us, our eyes move inward, and when we focus on something farther away, our eyes straighten out.
Retinal Disparity
When looking at an object, each of our eyes sees a slightly different view of the object, creating a sense of depth.
Monocular Cues
Cues that only require one eye to perceive depth on flat or two-dimensional surfaces.
Relative Size
Allows us to determine how close an object is to us, with closer objects appearing larger and farther objects smaller.
Interposition
Occurs when one object blocks another; the object being blocked is perceived as farther away.
Relative Height
Objects higher in our visual field appear farther away, while objects lower in our field of view seem closer.
Shading and Contour
Parts of an image that are hazy and have less detail appear farther away, while clearer, sharper parts are perceived as closer.
Texture Gradient
Objects that are clear in focus and full of detail appear closer than objects that lack details and appear more blurry.
Linear Perspective
Parallel lines seem to converge in the distance, giving us a sense of depth and positioning.
Motion Parallax
Objects closer to you appear to move quickly, while those that are farther away seem to move more slowly when in motion.
Perceptual Constancy
The ability to perceive objects as having consistent shape, size, color, and lightness even when their appearance changes due to varying conditions.
Size Constancy
Our brain's tendency to perceive objects as the same size, even when distance varies.
Color Constancy
We perceive the color of an object to remain constant even if the lighting changes.
Shape Constancy
A tendency of the brain to perceive an object's shape as the same even when it moves.
Lightness Constancy
Our ability to perceive the blackness, whiteness, and grayness of an object as constant even under different lighting conditions.
Cognition
All forms of knowing and awareness, such as perceiving, conceiving, remembering, reasoning, judging, imagining, and problem-solving.
Concepts
Mental categories that help us organize and understand the world.
Prototype
The most typical or basic example of a concept; serves as a mental image that illustrates the concept.
Schemas
More complex mental frameworks that organize and interpret information about the world, guiding our expectations and actions.
Assimilation
When we fit new information into existing schemas.
Accommodation
When we change a schema to incorporate new information.
Executive Functions
Cognitive processes that help individuals generate, organize, plan, and carry out goal-directed behaviors, as well as engage in critical thinking.
Algorithms
Tackling a problem step by step in a systematic way.
Heuristics
Mental shortcuts based on past experiences used to solve problems.
Representative Heuristics
Involves making judgments based on how much something resembles or is a representation of a typical case or stereotype.
Availability Heuristics
Involves making judgments based on how easily examples come to mind.
Mental Set
A cognitive framework that relies on past experiences and successful strategies to solve new problems.
Priming
The phenomenon where exposure to one stimulus influences how we respond to a later stimulus.
Repetition Priming
Occurs when you are exposed to a specific stimulus that makes it easier to recognize that same or similar stimulus later.
Semantic Priming
Involves the influence of one word on the interpretation of another related word.
Framing
Refers to how information is presented, which can shape how we interpret and react to it, often influencing our decisions and judgments.
Divergent Thinking
When a person explores many possible solutions, expanding the range of options for solving a problem.
Convergent Thinking
Involves narrowing down the possibilities to identify the single best solution.
Functional Fixedness
Limits a person to using an object only in its traditional way.
Gambler's Fallacy
The mistaken belief that if an event occurs more frequently than normal during a given period, it'll happen less frequently in the future, or vice versa.
Sunk Cost Fallacy
The tendency to continue to pursue an action in which you've already invested money, time, or resources into, regardless of its future value.
Memory
The information that persists over time, acquired through various experiences, and can be stored and retrieved later.
Metacognition
The awareness of your own cognitive processes.
Explicit Memory
Involves information that we consciously recall, requiring effort and thought.
Episodic Memory
Relates to personal experiences or events.
Semantic Memory
Involves knowledge, facts, and general information.
Implicit Memory
Consists of information or skills we learn without being fully aware of it.
Procedural Memory
Helps us recall how to perform tasks such as motor skills and routines.
Prospective Memory
Involves remembering to perform future actions.
Long-Term Potentiation (LTP)
The process of strengthening the synaptic connections between neurons in the brain through repeated activation.
Working Memory Model
Explains how our primary memory system processes and temporarily holds information for different cognitive tasks.
Visual-Spatial Sketchpad
Handles visual and spatial information, allowing us to visualize objects and their locations.
Phonological Loop
Deals with verbal and auditory information.
Phonological Store
Holds spoken words and sounds for a short period of time.
Articulatory Rehearsal Process
Helps you repeat and rehearse verbal information to keep it active in your working memory.
Central Executive
Acts as the control center of working memory, managing and coordinating the other components.
Episodic Buffer
Explains how long-term memory integrates with working memory and how different types of information are combined.
Multi-Store Model of Memory
Explains how information is processed, stored, and retrieved, focusing on three key systems that information must pass through if it's going to be remembered.
Iconic Memory
Our visual sensory memory that only lasts for a fraction of a second.
Echoic Memory
Our auditory sensory memory, which lasts anywhere between 1 to 4 seconds.
Automatic Processing
The information is gathered with little or no conscious effort.
Maintenance Rehearsal
When you repeatedly go over the information to prevent forgetting.
Elaborative Rehearsal
When you connect new information to something you already know, which makes it easier to remember.
Encoding
The process of moving information from working memory to long-term memory.
Levels of Processing Model
The model where memory is encoded on three levels: structural, phonemic, and semantic.
Structural Processing
Focuses on the physical appearance or structure of the information.
Phonemic Processing
Focuses on how the information sounds.
Semantic Processing
Focuses on the meaning of the information.
Visual Encoding
When we encode information by the visual elements we observe.
Acoustic Encoding
When the different sound elements help with the encoding process.
Tactile Encoding
When we use the feeling of touch when encoding the information.
Organizational Encoding
When we process information in terms of a specific sequence.
Elaborative Encoding
When you pair new information with prior knowledge.
Semantic Encoding
When you focus on the meaning or context of the information.
Mnemonic Devices
Help people remember information more easily by organizing it in a way that's easier to recall, often using patterns like acronyms, visual images, rhymes, or associations.
Method of Loci
Helps you remember information by associating it with specific locations in a familiar setting.
Chunking
Involves grouping individual pieces of information into larger, more manageable units.
Distributed Practice
Spacing out our studying to let your brain better encode and store information.
Testing Effect
When we take tests, it assesses your understanding of the information, but it helps improve your memory as well.
Serial Position Effect
Refers to how the order in which information is presented affects our ability to remember it.