Literary (Stylistic) Devices Flashcards

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Flashcards for literary and stylistic devices.

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14 Terms

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Literary (Stylistic) Devices

Techniques used by an author to make a story more exciting to read, more interesting to analyze or more meaningful.

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Allusion

An indirect reference to a well-known person, thing, place, quality, piece of literature, event in history or the Bible.

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Foreshadowing

A hint to events that will occur later in the story (an indication of things to come).

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Flashback

A move back in time to an earlier incident that perhaps affects the outcome of the story.

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Symbolism

The use of an object (or colour, animal, etc.) which represents more than it would seem on the surface (stands for something larger than itself - idea, belief, value).

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Verbal Irony

When a character says one thing but means the opposite.

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Situational Irony

When the outcome of a situation is opposite of what the reader is led to expect (reversal of events).

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Dramatic Irony

When the reader/audience knows something that another character(s) does not know.

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Pathetic Fallacy

When the setting is used to echo or symbolize what is happening emotionally to the characters.

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Personification

Giving human traits to inanimate objects.

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Suspense

A feeling of tension/anticipation created when the reader is unsure of what is going to happen next (often created by foreshadowing or by speeding up/slowing down the action before a crucial moment).

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Simile

A comparison between two seemingly unlike things using the words like or as.

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Metaphor

A comparison between two things where one becomes the other rather than making a comparison using like or as.

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Imagery

Using language that appeals to the senses - touch/taste/feel (tactile), smell (olfactory), sound (auditory), sight (visual) - through the use of concrete details, adjectives and figures of speech.