AP Psych - Unit 2

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123 Terms

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Perception

the process by which our brain organizes and interprets sensory information, transforming it into meaningful objects and events. 

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Bottom Up Processing

is a way our brain makes sense of information by starting with the small details and then building up to a complete perception.

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Top Down Processing

involves interpreting sensory information based on the larger context, prior knowledge, and expectations.

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Selective Attention

the process of focusing on a specific aspect of information while ignoring others. It allows us to prioritize sensory information that is most relevant to our current goals or tasks, playing a key role in how we perceive and interact with our environment.

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Cocktail Party Effect

our ability to focus on a single conversation in a noisy environment, like a crowded party, while tuning out other stimuli.

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Inattentional Blindness

an individual fails to notice an unexpected stimulus in their visual field when their attention is focused on something else. 

  • It highlights the limits of our perceptual and cognitive processing, demonstrating that we can miss significant information in our environment when we are not directly paying attention to it.

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Change Blindness

the failure to notice large changes in one's environment when the change occurs simultaneously with a visual disruption.

  • Illustrates the limits of our visual perception and attention, showing that our awareness of changes in our surroundings is often less acute than we might assume.

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Intelligence

the ability to learn from experience, solve problems, and use knowledge to adapt to new situations.

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g (General Intelligence)

the overarching mental ability that influences performance on various cognitive tasks.

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Multiple Intelligence

theory suggests that individuals possess different types of intelligence beyond traditional measures, such as linguistic, logical-mathematical, musical, spatial, bodily-kinesthetic, interpersonal, intrapersonal, and naturalistic intelligences.

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Growth Mindset

the belief that abilities and intelligence can be developed through dedication and effort.

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Fixed Mindset

the belief that intelligence is predetermined and cannot be significantly changed.

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Intelligence Quotient (IQ) 

numerical measure of an individual's cognitive abilities compared to others in their age group, typically assessed through standardized tests.

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Standarization 

the process of establishing consistent testing procedures and norms for administering and scoring psychological assessments.

  • It ensures fairness and reliability by providing a basis for comparison among test-takers.

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Achievement Tests

assess a person's knowledge or skills in a specific area, such as academic subjects or job-related tasks. They measure what an individual has learned or accomplished.

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Aptitude Tests

measure a person's potential for learning or mastering specific skills or tasks in the future. They assess innate abilities and predict future performance.

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Validity

the extent to which a test accurately measures what it is intended to measure.

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Construct Validity

checks if a test really measures what it's supposed to. It helps make sure the test gives the right results for what it's trying to find out.

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Predictive Validity

shows how well a test can forecast future outcomes or behaviors. It measures if test scores can predict future performance accurately.

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Reliability

consistency in test results over time and among different scorers. It assures that a test yields stable and dependable measurements.

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Test Retest Reliability

assesses consistency by administering the same test to the same group twice. It measures how stable scores are over time

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Split Half Reliability

divides a test into two halves and compares scores between them. It measures internal consistency by checking if both halves yield similar results.

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Flynn Effect

the trend of average IQ scores increasing over generations. It suggests a rise in general intelligence due to environmental and cultural factors

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Stereotype Threat

the phenomenon where individuals underperform in situations where they feel at risk of confirming negative stereotypes about their social group.

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Stereotype Lift

the opposite of stereotype threat, occurs when individuals from stereotypically advantaged groups perform better on tests due to the positive expectations associated with their group. 

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Schemas

mental frameworks that help us organize and interpret information in the world around us. 

  • They influence perception by shaping our expectations and guiding our attention. 

  • Organize and interpret unfamiliar information

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Perceptual Set

a tendency to perceive or notice some aspects of the available sensory data and ignore others.

  • It's influenced by our expectations, experiences, and context, shaping our perception by predisposing us to see what we expect to see.

  • Perceive one aspect of a thing, but not another

  • Top down processing-existing schema affects our perception 

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Gestalt Psychology

we perceive whole objects or figures (gestalts) rather than just a collection of parts. 

  • It suggests that our brains are wired to see structure, pattern, and organization in the world, guiding how we interpret sensory information and experience perception.

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Figure Ground

refers to the ability to distinguish an object (figure) from its surroundings (ground).

  • It involves the brain's organization of sensory information, highlighting important stimuli while filtering out irrelevant background details.

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Binocular Depth Cues

visual information that requires both eyes to perceive depth and distance

  • These cues help us perceive the world in three dimensions.

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Retial Disparity

when each eye sees a slightly different picture because of their separate positions on our face. 

  • Our brain uses these differences to figure out how far away things are, helping us see the world in 3D.

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Convergence

when our eyes move inward toward each other to focus on a close object. 

  • This eye movement helps us understand how near something is, aiding in our perception of depth.

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Monocular Depth Cues

visual indicators of distance and space that can be perceived using just one eye

  • Monocular Cues help us understand how far away things are (depth).

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Relative Clarity

a depth cue where objects that are clearer and more detailed are perceived as closer, while objects that are hazier or less clear seem farther away. 

  • This helps us gauge distance and depth in what we see.

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Relative Size

a visual cue where objects closer to us appear larger, while objects further away appear smaller. 

  • Our brain uses this difference in size to help determine the distance between objects and how far away they are from us.

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Texture Gradient

the way we perceive texture to become denser and finer as it recedes into the distance. 

  • This cue helps us understand depth, as closer objects have clearer, more distinguishable textures, while further objects appear smoother and less detailed.

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Linear Perspective

a depth cue where parallel lines appear to converge as they recede into the distance. 


  • This visual phenomenon helps our brain perceive depth, allowing us to judge how far away objects are based on how the lines come together.

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Perceptual Constancies

our brain's ability to see objects as unchanging, even when the image on our retina (like size, shape, or color) changes. 

  • This helps us recognize objects under different conditions, maintaining a stable perception of the world.

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Shape Constancy

our ability to perceive an object as having the same shape, even when our angle of view or the distance from which we see the object changes.

  • This helps us recognize objects regardless of the perspective from which we view them.

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Size Constancy

our perception that an object remains the same size, even when its distance from us changes, causing the image on our retina to grow or shrink.

  • This allows us to accurately judge the size of objects regardless of changes in their apparent size due to distance.

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Color Constancy

ability to perceive colors of objects as stable under varying lighting conditions.

  • This means that even when the lighting changes, we still see the object as having the same color, helping us identify and differentiate objects in our environment consistently

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Apparent Movement

the perception of motion when there isn't any actual movement. 

  • It's how we see still images, like in animations or movies, as moving. This occurs when our brain fills in the gaps, creating the illusion of motion from a series of still images.

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Metacognition

thinking about one's own thinking processes

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Executive Functions

cognitive processes that allow individuals to generate, organize, plan, and carry out goal-directed behaviors and experience critical thinking.

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Prototypes

A mental image or best example of a category that aids in recognizing and categorizing objects or concepts.

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Schemas

Cognitive frameworks or blueprints that help organize and interpret information based on past experiences and knowledge.

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Assimilation

The cognitive process of fitting new information into existing schemas.

  • simplifies new information, making it easier to understand and remember by integrating it with what is already known.

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Accommodation

The cognitive process of modifying existing schemas or creating new ones in response to new information.

  • allows for more accurate understanding of the world by adjusting schemas when they no longer fit with new information.

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Convergent Thinking

cognitive process that focuses on finding a single, correct solution to a problem by applying logical steps.

  • It is particularly effective in situations where a single correct answer is needed, and it relies heavily on logic and existing knowledge.

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Functional Fixedness

A cognitive bias that limits a person to using an object only in the way it is traditionally used.

  • Restricts problem-solving by hindering the ability to see alternative uses for familiar objects.

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Algorithms

Step-by-step procedures or formulas for solving problems that guarantee a correct solution.


  • powerful for organizing an approach to complex problems and achieving consistent results.

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Divergent Thinking

A thought process or method used to generate creative ideas by exploring many possible solutions.

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Heuristics

Mental shortcuts or "rules of thumb" that simplify decision-making by reducing the cognitive burden.

  • speed up problem-solving and decision-making processes, especially under conditions of uncertainty.

  • While efficient, they can sometimes lead to biases or errors in judgment.

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Representativeness Heuristic

cognitive shortcut wherein individuals make judgments about the probability of an event under uncertainty based on how much it resembles existing stereotypes or typical cases.

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Availability Heuristic

A mental shortcut that relies on immediate examples that come to a person's mind when evaluating a specific topic, concept, method, or decision.

  • Anything that enables information to “pop into mind” quickly and with little effort (vivid, distinctive)—we presume such events are common

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Mental Set

a tendency to approach situations in a certain way because that method worked in the past, which can sometimes prevent seeing alternative solutions

  • Leads to rigid thinking “inflexibility”

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Priming

exposure to one stimulus influences the response to a subsequent stimulus, without conscious guidance or intention.

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Framing

How information is presented influences decisions and perceptions.

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Gambler’s Fallacy

cognitive bias that occurs when individuals believe that the outcome of a random event is influenced by previous outcomes, even though each event is independent and has no bearing on future results. 

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Sunk-Cost Fallacy

cognitive bias where individuals continue investing time, money, or effort into a project or decision because they have already invested so much, even if the returns are poor or the endeavor no longer aligns with their goals.

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Retrieval Cues

stimuli that help bring previously learned information to mind. They play a critical role in the process of retrieving memories and can be:

  • External Cues: Environmental factors or objects that trigger memories.

  • Internal Cues: Thoughts or feelings associated with the original learning. 

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Recall

type of memory retrieval that involves accessing information without the aid of cues (retrieve information from memory spontaneously.)

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Recognition

type of memory retrieval that involves identifying information when it is presented. It includes:

  • Familiarity: Sensing that something has been encountered before.

  • Identification: Matching new information with stored knowledge (e.g., recognizing the correct answer on a multiple-choice test).

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Context-Dependent Memory

when you remember information better in the same environment where you first learned it. 

  • Physical surroundings: Like being in the same room where you studied.

  • Similar conditions: Such as the same background noises or smells.

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State-Dependent Memory

the phenomenon where memory retrieval is most effective when an individual is in the same state of consciousness as they were when the memory was formed.

  • Physical State: Such as being tired or energized.

  • Emotional State: Such as being happy or sad.

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Mood-Congruent Memory

the tendency to recall information that is consistent with one's current mood

  • Memories are more easily retrieved when they match the emotional state at the time of recall.

  • This can lead to a selective recall of memories that reinforce one's mood, either positive or negative.

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Serial Position Effect

the tendency to remember items at the beginning (primacy effect) and end (recency effect) of a list better than those in the middle.

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Primary Effect

cognitive phenomenon where individuals tend to remember items presented at the beginning of a list better than those that follow.

  • Items presented first can be rehearsed more as the list continues, allowing them to be more deeply encoded into long-term memory.

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Recency Effect

phenomenon observed in memory recall where the most recently presented items in a list are recalled more clearly and accurately than the items in the middle.

  • Items at the end of a list are still in short-term memory at the time of recall, making them more accessible.

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Testing Effect

phenomenon where long-term memory is enhanced when some of the learning period is devoted to retrieving the information through testing.

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Metacognition

the awareness and understanding of one's own thought processes, especially in relation to learning and memory.

  • Self-Monitoring: Assessing one's own learning and memory processes, such as knowing when one knows something or not.

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Explicit Memories

involves conscious recall of facts and experiences.

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Semantic Memory

type of explicit memory that involves the recall of general facts and knowledge about the world.

  • Knowledge of concepts, words, symbols, and meanings.

  • Information is independent of personal experience and context.

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Episodic Memory

type of explicit memory that involves the recollection of personal experiences and specific events.

  • Remembers the "what," "where," and "when" of past experiences.

  • Recalled from a first-person viewpoint.

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Autobiographical Memory

type of memory that encompasses events and experiences from an individual's own life. It combines:

  • Episodic Memory: Personal experiences with specific contexts and emotions.

  • Semantic Memory: General personal information and knowledge that defines the self.


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Implicit Memories

This type of memory does not require conscious thought and is crucial for performing everyday tasks automatically.

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Procedural Memory

type of implicit memory that involves the recall of how to perform tasks or skills automatically. It includes:

  • Skill-Based Actions: Such as driving, typing, or playing musical instruments.

  • Actions performed routinely without conscious thought.

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Prospective Memory

remembering to perform a planned action or recall a planned intention at some future point. 

  • Remembering to perform an action triggered by specific cues (e.g., giving a message when you see someone).

  • Remembering to perform an action at a specific time (e.g., taking medication at noon).

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Massed Practice “Cramming”

learning strategy where content is studied intensively over a short period without breaks. 

  • This approach may yield quick results but is less effective for long-term memory retention compared to spaced practice.

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Spacing Effect “Distributed Practice”

the phenomenon where learning is more effective when study sessions are spaced out over time, rather than crammed into one session. 

  • Spacing study sessions allows for better consolidation of memories (short-term to long-term storage).  

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Maintenance Rehearsal

learning technique that involves repeatedly reviewing information to keep it in short-term memory.

  • Effective for retaining information temporarily but less useful for long-term retention.

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Elaborative Rehearsal

memory technique that involves deep processing of information by adding meaning or connecting it to existing knowledge. 

  • Promotes stronger, more lasting memory storage by linking new information to prior knowledge.

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Encoding

Level of encoding depends on: 

  • Attention

  • Rehearsal 

  • Depth of processing

  • Organizing/patterns

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Effortful Processing

type of memory encoding that requires active work and attention to embed information into long-term memory.

  • Actively focusing on and thinking about the material.

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Automatic Processing

the unconscious encoding of information about space, time, frequency, and well-learned tasks.

  • Information is processed automatically without deliberate attention.

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Encoding Failure

Occurs when a memory was never formed in the first place (without effort, many memories never form)

  • “In one ear and out the other” 

  • We cannot learn or recall what we do not perceive and attend to 

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Levels of Processing Model

proposes that the depth at which information is thought about affects how well it is remembered. 

  • This model argues that the deeper the processing, the more connections are made within the brain, thereby enhancing the likelihood of recalling information later.

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Shallow Encoding

a basic level of processing that focuses on surface characteristics of information, such as the sound or appearance of words, without engaging with its meaning. 

  • Involves Minimal Attention: Relies on repetition or simple recognition.

  • Leads to Fragile Memories: Results in memories that are less likely to be retained over time.

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Structural

type of shallow processing that focuses on the physical structure of

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Phonemic

type of shallow processing that focuses on the auditory aspects of information.

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Deep Encoding

involves thoroughly processing information by focusing on its meaning and connecting it to existing knowledge. This type of encoding:

  • Analyzes the significance and implications of information.

  • Creates durable and easily retrievable memories.

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Chunking (Grouping)

memory strategy that involves grouping individual pieces of information into larger, meaningful units. This technique helps to:

  • By organizing information into chunks, more items can be held in short-term memory.

  • Makes it easier to remember and retrieve information by reducing cognitive load.

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Categories (Grouping)

method of organizing information by grouping related items together into categories. This process enhances memory by:

  • Helps structure information in a more logical way.

  • Makes it easier to access information through associated links between items within the same category.

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Hierachies (Grouping)

organizing information into a system of ranked categories or levels. This method enhances memory by:

  • Facilitates efficient search and recall through a structured format.

  • Helps in understanding complex relationships between concepts by viewing them in a layered approach.

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Method of Loci

mnemonic technique that involves associating items to be remembered with specific physical locations. It enhances memory by:

  • Links information to visual representations of familiar locations.

  • Allows for retracing the mental path through these locations to retrieve the associated information.

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Memory

the persistence of learning over time; it is information that has been acquired and stored and can be retrieved

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Encoding

the first stage of memory, where perceived information is transformed into a format that can be processed and stored in the brain.

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Storage

the process of retaining information in the brain over time.

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Retrival

the process of accessing and bringing stored information back into conscious awareness.

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Multi-Store Model

describes memory as a three-part system that includes: Sensory Memory,  Short-term Memory &

Long-term Memory.