Ch 9: Language and Thought

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Last updated 3:43 PM on 12/14/25
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68 Terms

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language

a system for communicating with others using signals that are combined according to rules of grammar and that convey meaning

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grammar

a set of rules that specify how the units of language can be combined to produce meaningful messages

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phonemes

the smallest unit of speech that distinguish one word from one another (ex. m, ah-ee, th)

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phonological rules

indicate how phonemes can be combined to form words

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morphemes

the smallest meaningful units of language

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morphological rules

indicate how morphemes can be combined to form words

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content morphemes

things and events (ex. cat, dog)

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function morphemes

serve grammatical functions (ex. but, and, -ed)

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syntactic rules

indicate how words can be combined to form phrases and sentences

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telegraphic speech

devoid of function morphemes and consist mostly of content words

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nativist theory

language development is best explained as an innate, biological capacity

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universal grammar

collection of processes that facilitate language learning, humans are born with an innate, biologically determined ability to learn language

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aphasia

difficulty in producing or comprehending language

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Broca’s aphasia 

understand language relatively well but they have increasing comprehension difficulty in grammatical structures

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Wernicke’s aphasia

produce grammatical speech but it tends to be meaningless and they have difficulty comprehending language

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linguistic relativity hypothesis

the idea that language shapes the nature of thought (correct version = language influences thought)

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concept

mental representation that groups or categorizes shared features of related objects, events, or other stimuli

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prototype theory

the concept that we classify new objects by comparing them to the “best” or “most typical” member of a category

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exemplar theory

we make category judgements by comparing a new instance with stored memories of other instances in that category

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category-specific deficit

a neurological syndrome characterized by an inability to recognize objects that belong to a particular category, even when the ability to recognize objects outside the category is undisturbed

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rational choice theory

the classical view that we make decisions by determining how likely something is to happen, judging the value of the outcome, and then multiplying the two

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availability heuristic

a rule of thumb that items that are more readily available in memory are judged as having occurred more frequently

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heuristic

fast and efficient strategy that may facilitate decision making but does not guarantee that a solution will be reached

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algorithm

a well-defined sequence of procedures or rules that guarantees a solution to a problem

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representativeness heuristic

a mental shortcut that involves making a probability judgement by comparing an object or event with a prototype of the object or event

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conjunction fallacy

people think that 2 events are more likely to occur together than the individual event

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framing effects

people give different answers to the same problem depending on how the problem is framed

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sunk-cost fallacy

a framing effect in which people make decisions about a current situation on the basis of what they have previously invested in the situation

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optimism bias

people believe that, compared with other individuals, they are more likely to experience positive events and less likely to experience negative events in the future

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prospect theory

explains how people make choices under risk, suggesting they are not always rational and evaluate potential gains and losses differently

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means-ends analysis

a process of searching for the means or steps to reduce the differences between the current situation and the desired goal

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analogical problem solving

an attempt to solve a problem by finding a similar problem with a known solution and applying that solution to the current problem

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functional fixedness

the tendency to perceive the functions of objects as unchanging

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reasoning

a mental activity that consists of organizing information or beliefs into a series of steps in order to reach conclusions

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belief bias

the idea that people’s judgements about whether to accept conclusions depend more on how believable the conclusions are than on whether the arguments are logically valid

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syllogistic reasoning

assesses whether a conclusion follows from 2 statements that are assumed to be true

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illusory truth effect

an error in reasoning that occurs when repeated exposure to a statement increases the likelihood that people will judge the statement to be true

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illusion of explananatory depth

an illusion that occurs when people overestimate the depth of their understanding

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semantics

the relationship between symbols and the things they refer to

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syntax

relation of signs to each other in formal structures

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deep structure grammar

general sense of what speaker is talking about due to order of words, underlying + abstract meaning of a sentence

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surface structure grammar

sentence diagram, actual visible and audible form

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  1. Babbling

  2. One-word

  3. Two-word

  4. Sentences

4 stages of language acquisition

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Babbling

production and detection of rudimentary speech and sounds, (4-6 months)

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One-word stage

  • production and detection of words

  • 10-12 month

  • social referencing and novelty mapping, category assumption, linguistic context

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Social referencing

social cues that can direct intention (gestures, touching things, looking somewhere specific)

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novelty mapping

encounter a new word and only 1 object you don’t know the name of, that new word stands for the unfamiliar object

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category assumption

generalize knowledge of what 1 thing is to other things to define a category

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Two-word stage

use syntax and telegraphic speech, 18-24 months

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Sentence stage age

2+ years

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The parsing problem

how the human brain rapidly structures a linear sentence of words into meaningful phrases and clauses to understand a sentence despite the ambiguity and complexity of language

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Language acquisition device

children are born with a natural predisposition to learn grammar, when is then triggered and shaped by the linguistic input they receive from their environment

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  • stages always progress in same order

  • existence of sensitivity periods

  • dedicated brain structures (Wernicke’s and Broca’s areas)

  • other species cannot acquire true language

Language acquisition device evidence

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  1. Mental representation

  2. Problem solving

  3. Decision making

Thinking

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The amygdala

Part of the brain that codes info about the value of outcomes

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prefrontal cortex

part of brain that uses info to guide decisions

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Expected utility(A) = probability of outcome(A) x value of outcome(A)

Rational choice theory formula

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gambler’s fallacy

false judgement that the probability of an event in a random sequence is dependent on preceding events

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the “hot hand” fallacy

cognitive bias that incorrectly leads people to believe that a person who has a string of successes will have a higher chance of success in their next attempt

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law of large numbers

larger sample = more likely to reflect population

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misunderstanding chance, sample size neglect

gambler’s fallacy (hot hand) due to…

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memory retrieval biases

availability heuristic due to…

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base-rate neglect

representativeness heuristic due to…

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base rate neglect, match to sample

conjunction fallacy due to…

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prospect theory relativism

increasing absolute values have diminishing impacts

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prospect theory loss aversion

losses are more impactful than gains

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social brain theory

proposes that the evolution of large brains, particularly the neocortex, is a response to the demands of living in complex social groups

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  1. Pattern detection

  2. Doing things

  3. Doing things with other people

What is thinking for?