CompTIA ITF+ Part 5 & 6

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49 Terms

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Processors

Execute instructions and processes data by performing basic arithmetic, logical, control, and input/output operations

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Clock Speed

Measured in Gigahertz (Ghz) to indicate how many instructions a processer can execute in a second

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Bus Speed

Refers to how fast a processer can communciate with other components in the system

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Hyper-Threading (HT)

Innovative technology implemented in select intel processers, enabling a single processor core to manage multiple threads of execution simultaneously

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Virtualization Technology (VT)

Improves the performance of software virtualization solutions, allowing multiple operating systems to run simultaneously on the same machine, each with its own resources

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Graphics Processing Unit (GPU)

Specialized processer designed to accelerate rendering images and videos on a devices screen

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Integrated GPU

Thery are built into the processer, sharing system memory and resources w/ the CPU

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Discrete GPU

Seperate components that can be added to a computer system

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Random Access Memory (RAM)

Provides temporary storage for data that the processer needs to access quickly only retains data while on

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Dynamic Random Access Memory (DRAM)

It stores each bit of data in a separate capacitor within an integrated circuit

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Synchonous Dynamic Random Access Memory (SDRAM)

Type of DRAM that synchronizes with the clock speed of the computer, which enhances the overall speed of the system

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Fixed Storage

Provides a permanent place to store data and applications, unlike volatile memory like RAM

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Hard Disk Drive (HDD)

Utilizes magnetic storage technology to read and write data, non volatile keeping data even when the power is turned off.

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Solid State Drive (SDD)

A type of storage device that uses flash memory to store data permanently.

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Network Interface Card (NIC)

Provides a dedicated full time connection to a network translating the data produced by the computer into a format that can be transmitted over the network and vice versa

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System Bus

Critical component of a computers architecture, serving as the primary communcation channel the various components of a computer system

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Peripheral Component Interconnect (PCI)

Hardware bus used for attaching peripheral devices to a computer

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Accelerated Graphics Port (AGP)

Specifically designed to handle the demands of high performance 3D graphics in the mid 90’s.

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Peripheral Component Interconnect Express (PCIE)

Uses an serial interface w/ higher data transfer rates that provides a dedication connection between devices

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System Cooling

The process of dissipating heat produced by electronic components to keep them within a operating safe temperature

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Passive Cooling

Relies on conduction, convection, or radiation to dissipate heat

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Active Cooling

Uses power and includes components that move, like fans or pumps to cool down the system

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Basic Input/Output System (BIOS)

Initializes the hardware during the booting process and provides runtime services to operating systems and programs

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Unified Extensible Firmware Interface (UEFI)

Operates in either a 32-bit or 64-bit mode, allowing it to access all of the systems memory and enables faster boot times

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Optical Disc Drive

A storage device that reads and writes data to optical discs such as CDs, DVDs, and Blu-ray discs.

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Flash Memory

A type of non-volatile storage that retains data even when the power is turned off, commonly used in USB drives and SSDs.

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Network Attached Storage (NAS)

Dedicated server connected to a network, designed for storing data in a central location

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Storage Area Network (SAN)

High speed network of storage devices that can also be accessed by multiple servers

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Tape Storage

Used in enviornments that need to store large amounts of data for longer periods

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Flash Arrays

Storage systems exclusively composed of flash memory drives instead of traditional spinnig hard drives

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Graphics Devices

Essential Components that transform abstract 1s and 0s into the colorful images and videos that we see on our computer screens

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Refresh Rate

Measured in Hertz (Hz) determines how many times your display updates w/ new information per second

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Mini-Display Port

Offers high definition video output up to 4K resolution, audio output, and multi-stream transport for daisy-chaining multiple displays.

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Firewire

Legacy Connection type that was based on the IEEE 1394 standard SCSI protocol

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Universal Serial Bus (USB)

A standard for connecting devices to computers for data transfer and power supply, allowing multiple peripherals to be connected.

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Thunderbolt

Technology used on apple desktops and laptops

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Bluetooth

Short-range, radio frequency-based technology w/ several classes that allows for wireless communication between devices.

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Radio Frequency ID (RFID)

Using specifically encoded tags, RFID allows objects to be identified and scanned

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Registered Jack (RJ)

Commonly used for landline telephones and networks over ethernet

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Wireless Fidelity (Wi-Fi)

Provides high speed internet access within a particular range, typically around 150 ft but can vary

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Near Field Communication (NFC)

Requires devices to be close to each other typically a few inches

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Human Interface Devices (HID)

Enables users to enter data and execute commands

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Keyboard

Input device that allows users to enter text and commands into a computer system.

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Mouse

Pointing device allowing users to interact with a computer's graphical user interface by moving a cursor on the screen.

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Scanners

Imaging devices designed to create digital files from physical objects, such as documents or photographs

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Digital Camera

Store images on flash memory based cards and offer several methods to transfer these images to a computer

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Graphics Tablet

Used primarily by artists and designers to precisely control images instead of using a mouses cursor movement

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Track Balls

Input devices that allow users to manipulate a pointer on the screen by rotating a ball with their fingers or palm.

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Output Device

Generic term to refer to any piece of computer hardware that communicates the result of data processing carried out by a computer.