Module 1 Key Concepts

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Last updated 8:30 PM on 2/26/25
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18 Terms

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Four phases of decision-making
1) Framing, 2) Gathering Intelligence, 3) Coming to Conclusions, 4) Learning from Experience
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Overconfidence
The belief that one's knowledge, skills, or judgments are more accurate than they actually are.
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Types of overconfidence
1) Misestimation (incorrect predictions), 2) Misplacement (thinking you are better than others), 3) Misprecision (overestimating accuracy).
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Decision frame
The perspective or mental structure that influences how a decision is perceived and approached.
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Groupthink
A psychological phenomenon where the desire for harmony in a group suppresses dissenting viewpoints, leading to poor decision-making.
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Availability heuristic
A mental shortcut where people judge the probability of an event based on how easily examples come to mind.
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Regression to the mean
The tendency for extreme performances or outcomes to move closer to the average over time.
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Importance of framing in decision-making
Frames shape what information is considered relevant and how options are evaluated.
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Main issue with group decision-making
Groups may fall into premature consensus, groupthink, or conflict avoidance.
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Improving learning from experience
By conducting structured postmortems, keeping failure resumes, and unlearning outdated beliefs.
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Overconfidence and the Challenger disaster
Engineers were overconfident in the O-ring's performance, ignoring cold weather risks.
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Example of framing in business
Viewing product development as 'poker' (betting) vs. 'gardening' (nurturing ideas).
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Bay of Pigs invasion and groupthink
Kennedy's advisors suppressed dissent, leading to a flawed decision.
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Optional phase of decision-making
Framing.
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Heuristic explaining fear of plane crashes
Availability heuristic.
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Failure to learn from experience
They ignore feedback, rationalize mistakes, and confuse luck with skill.
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Avoiding groupthink
Encourage dissent, assign a devil's advocate, and gather anonymous feedback.
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Difference between affect heuristic and availability heuristic
Affect heuristic is driven by emotions; availability heuristic is based on recallable examples.