Macroeconomics and Business Cycle: Key Concepts and Indicators

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68 Terms

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Macroeconomics

Study of the economy as a whole—looks at GDP, unemployment, inflation, growth, and trade.

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Business Cycle

Recurring pattern of expansion, peak, recession, and trough in real GDP over time.

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Expansion

Period of rising output, employment, and income.

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Peak

Highest point before a downturn.

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Recession

At least two consecutive quarters of declining real GDP.

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Trough

Lowest point before recovery begins.

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GDP (Gross Domestic Product)

Total dollar value of all final goods and services produced within a country's borders in a specific time.

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Real GDP

Adjusted for inflation → true output.

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Nominal GDP

Uses current prices → can rise from inflation alone.

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Requirements to Be Unemployed

1️⃣ Without a job 2️⃣ Able and willing to work 3️⃣ Actively seeking work.

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Economic Investment

Buying new capital (machines, buildings).

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Financial Investment

Buying existing assets (stocks, bonds).

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Demand Shock

Sudden change in desire to buy goods.

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Supply Shock

Sudden change in ability to produce goods.

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Sticky Prices

Prices don't change quickly in short run → cause recessions and business cycles.

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Final Goods

Products ready for consumption; counted in GDP.

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Intermediate Goods

Used to make other goods; not counted separately.

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Value Added

= Output Value - Input Value; prevents double counting.

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Expenditure Approach

GDP = C + Ig + G + Xn; C = consumption Ig = investment G = gov't purchases Xn = exports - imports.

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Net Investment

= Gross Investment - Depreciation. If positive → economy's capital stock grows.

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Disposable Income (DI)

= Personal Income - Taxes = C + S. Money households can spend or save.

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What's Excluded from GDP

Transfer payments, non-market work, used goods, financial transactions, imports.

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Economic Growth

Increase in real GDP or real GDP per capita over time.

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Real GDP Per Capita

= Real GDP ÷ Population → best measure of living-standard change.

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Labor Productivity

= Total Output ÷ Hours of Work.

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Real GDP Formula

= Labor Productivity × Hours of Work.

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5 Factors Raising Productivity

1 Tech advances (≈ 40%) 2 Capital per worker 3 Education/training 4 Economies of scale 5 Better resource use.

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Economies of Scale

Larger production lowers per-unit cost.

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Human Capital

Skills + knowledge of workers that raise productivity.

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Network Effects

Value of a product increases as more people use it (e.g., social media).

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Increasing Returns

% output rise > % input rise.

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Labor Force

= Employed + Unemployed (excludes discouraged workers, retirees, students).

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Unemployment Rate

= (Unemployed ÷ Labor Force) × 100.

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Frictional Unemployment

Temporary—between jobs or entering workforce.

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Structural Unemployment

Skills no longer match job demand (automation, new industries).

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Cyclical Unemployment

Caused by downturns or recessions.

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Natural Rate of Unemployment

Frictional + Structural (~4-5%); economy at potential output.

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GDP Gap

= Potential GDP - Actual GDP. Large gap → underused resources & high unemployment.

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Inflation

Average rise in price levels.

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Demand-Pull Inflation

"Too much money chasing too few goods."

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Cost-Push Inflation

Higher input costs push prices upward.

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Core Inflation

CPI change excluding food & energy; used by Fed.

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Real vs. Nominal Income

%Δ Real Income ≈ %Δ Nominal Income - %Δ Price Level. Example: If income ↑ 5% & prices ↑ 3% → real income ↑ 2%.

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Main Determinant of Consumption

Income.

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MPC (Marginal Propensity to Consume)

ΔC ÷ ΔY. If MPC = 0.6, you spend $0.60 per extra $1 earned.

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MPS (Marginal Propensity to Save)

ΔS ÷ ΔY. MPC + MPS = 1.

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APC (Average Propensity to Consume)

C ÷ Y (total consumption ÷ total income).

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Dissaving

Spending more than current income (using savings or debt).

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45° Line

Where C = Y; above = dissaving, below = saving.

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Investment Rule

If Expected Return (r) > Interest Rate (i) → Invest. Otherwise don't.

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Real Interest Rate

= Nominal Rate - Inflation Rate.

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Multiplier Formula

= 1 ÷ (1 - MPC) or 1 ÷ MPS. Example: MPC = 0.75 → Multiplier = 4.

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Change in GDP

= Multiplier × Initial Spending Change.

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Why Actual Multiplier Smaller

Imports, taxes, and inflation leak spending out of economy.

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Key Assumption

Prices are fixed (sticky).

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Equilibrium Condition (Private Closed)

C + Ig = GDP.

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Equilibrium Condition (Mixed Open)

C + Ig + Xn + G = GDP.

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Leakages vs. Injections

Leakages: S, M, T. Injections: Ig, X, G. Equilibrium when Leakages = Injections.

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Unplanned Inventories Rule

At equilibrium, no unplanned inventory changes.

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Below Equilibrium GDP

C + Ig > GDP → inventories fall → firms increase production.

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Above Equilibrium GDP

C + Ig < GDP → inventories rise → firms cut production.

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Government Spending Multiplier Effect

If G ↑ by $20B & multiplier = 4 → GDP ↑ by $80B.

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Tax Effect on GDP

Tax × MPC = ΔC; then multiply by multiplier to find ΔGDP.

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Government vs. Tax Impact

Gov't spending has bigger impact per dollar than tax cuts.

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Recessionary Expenditure Gap

Aggregate spending too low → GDP < potential → unemployment.

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Inflationary Expenditure Gap

Aggregate spending too high → demand-pull inflation.

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Keynesian Solution to Recession

↑ Government spending or ↓ Taxes to close gap.

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Say's Law vs. Keynesian View

Say's Law: "Supply creates its own demand." Keynes: Spending can be too low; gov't should stabilize economy.

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