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Macroeconomics
Study of the economy as a whole—looks at GDP, unemployment, inflation, growth, and trade.
Business Cycle
Recurring pattern of expansion, peak, recession, and trough in real GDP over time.
Expansion
Period of rising output, employment, and income.
Peak
Highest point before a downturn.
Recession
At least two consecutive quarters of declining real GDP.
Trough
Lowest point before recovery begins.
GDP (Gross Domestic Product)
Total dollar value of all final goods and services produced within a country's borders in a specific time.
Real GDP
Adjusted for inflation → true output.
Nominal GDP
Uses current prices → can rise from inflation alone.
Requirements to Be Unemployed
1️⃣ Without a job 2️⃣ Able and willing to work 3️⃣ Actively seeking work.
Economic Investment
Buying new capital (machines, buildings).
Financial Investment
Buying existing assets (stocks, bonds).
Demand Shock
Sudden change in desire to buy goods.
Supply Shock
Sudden change in ability to produce goods.
Sticky Prices
Prices don't change quickly in short run → cause recessions and business cycles.
Final Goods
Products ready for consumption; counted in GDP.
Intermediate Goods
Used to make other goods; not counted separately.
Value Added
= Output Value - Input Value; prevents double counting.
Expenditure Approach
GDP = C + Ig + G + Xn; C = consumption Ig = investment G = gov't purchases Xn = exports - imports.
Net Investment
= Gross Investment - Depreciation. If positive → economy's capital stock grows.
Disposable Income (DI)
= Personal Income - Taxes = C + S. Money households can spend or save.
What's Excluded from GDP
Transfer payments, non-market work, used goods, financial transactions, imports.
Economic Growth
Increase in real GDP or real GDP per capita over time.
Real GDP Per Capita
= Real GDP ÷ Population → best measure of living-standard change.
Labor Productivity
= Total Output ÷ Hours of Work.
Real GDP Formula
= Labor Productivity × Hours of Work.
5 Factors Raising Productivity
1 Tech advances (≈ 40%) 2 Capital per worker 3 Education/training 4 Economies of scale 5 Better resource use.
Economies of Scale
Larger production lowers per-unit cost.
Human Capital
Skills + knowledge of workers that raise productivity.
Network Effects
Value of a product increases as more people use it (e.g., social media).
Increasing Returns
% output rise > % input rise.
Labor Force
= Employed + Unemployed (excludes discouraged workers, retirees, students).
Unemployment Rate
= (Unemployed ÷ Labor Force) × 100.
Frictional Unemployment
Temporary—between jobs or entering workforce.
Structural Unemployment
Skills no longer match job demand (automation, new industries).
Cyclical Unemployment
Caused by downturns or recessions.
Natural Rate of Unemployment
Frictional + Structural (~4-5%); economy at potential output.
GDP Gap
= Potential GDP - Actual GDP. Large gap → underused resources & high unemployment.
Inflation
Average rise in price levels.
Demand-Pull Inflation
"Too much money chasing too few goods."
Cost-Push Inflation
Higher input costs push prices upward.
Core Inflation
CPI change excluding food & energy; used by Fed.
Real vs. Nominal Income
%Δ Real Income ≈ %Δ Nominal Income - %Δ Price Level. Example: If income ↑ 5% & prices ↑ 3% → real income ↑ 2%.
Main Determinant of Consumption
Income.
MPC (Marginal Propensity to Consume)
ΔC ÷ ΔY. If MPC = 0.6, you spend $0.60 per extra $1 earned.
MPS (Marginal Propensity to Save)
ΔS ÷ ΔY. MPC + MPS = 1.
APC (Average Propensity to Consume)
C ÷ Y (total consumption ÷ total income).
Dissaving
Spending more than current income (using savings or debt).
45° Line
Where C = Y; above = dissaving, below = saving.
Investment Rule
If Expected Return (r) > Interest Rate (i) → Invest. Otherwise don't.
Real Interest Rate
= Nominal Rate - Inflation Rate.
Multiplier Formula
= 1 ÷ (1 - MPC) or 1 ÷ MPS. Example: MPC = 0.75 → Multiplier = 4.
Change in GDP
= Multiplier × Initial Spending Change.
Why Actual Multiplier Smaller
Imports, taxes, and inflation leak spending out of economy.
Key Assumption
Prices are fixed (sticky).
Equilibrium Condition (Private Closed)
C + Ig = GDP.
Equilibrium Condition (Mixed Open)
C + Ig + Xn + G = GDP.
Leakages vs. Injections
Leakages: S, M, T. Injections: Ig, X, G. Equilibrium when Leakages = Injections.
Unplanned Inventories Rule
At equilibrium, no unplanned inventory changes.
Below Equilibrium GDP
C + Ig > GDP → inventories fall → firms increase production.
Above Equilibrium GDP
C + Ig < GDP → inventories rise → firms cut production.
Government Spending Multiplier Effect
If G ↑ by $20B & multiplier = 4 → GDP ↑ by $80B.
Tax Effect on GDP
Tax × MPC = ΔC; then multiply by multiplier to find ΔGDP.
Government vs. Tax Impact
Gov't spending has bigger impact per dollar than tax cuts.
Recessionary Expenditure Gap
Aggregate spending too low → GDP < potential → unemployment.
Inflationary Expenditure Gap
Aggregate spending too high → demand-pull inflation.
Keynesian Solution to Recession
↑ Government spending or ↓ Taxes to close gap.
Say's Law vs. Keynesian View
Say's Law: "Supply creates its own demand." Keynes: Spending can be too low; gov't should stabilize economy.