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Learning
The process of acquiring new and relatively enduring information or behaviors
Habituation
An organismâs decreasing response to a stimulus with repeated exposure to itâdifferent from sensory adaptation
Associative Learning
Learning that certain events occur together. The events may be two stimuli (as in classical conditioning) or a response and its consequences (as in operant conditioning)
Stimulus
Any event or situation that evokes a response
Cognitive Learning
The acquisition of mental information, whether by observing events, watching others, or through language; involves understanding, knowledge, or mental processes, rather than just changes in behaviorâsuch learning challenges behaviorist ideas
Classical Conditioning
A type of learning in which one learns to link two or more stimuli and anticipate eventsâin which a neutral stimulus comes to elicit a response after being paired with a stimulus that naturally triggers that response.
Behaviorism
The view that psychology should be an objective science that studies behaviors without reference to mental processes
Neutral Stimulus
In classical conditioning, a stimulus that elicits no response before conditioning
Unconditioned response
In classical conditioning, an unlearned, naturally occurring response (such as salivation) to an unconditioned stimulus (such as food in the mouth)
Unconditioned Stimulus
In classical conditioning, a stimulus that unconditionallyânaturally and automaticallyâtriggers a response
Conditioned Response
In classical conditioning, a learned response to a previously neutral (but now conditioned) stimulus
Acquisition
The initial stage, when one links a neutral stimulus and an unconditioned stimulus so that the neutral stimulus begins triggering the conditioned response
Higher Order Conditioning
A procedure in which the conditioned stimulus in one conditioning experience is paired with a new neutral stimulus, creating a second (often weaker) conditioned stimulus
(e.g. an animal that has learned that a tone predicts food might then learn that a light predicts the tone and begin responding to the light alone (thru salivation))
Extinction
The diminishing of a conditioned response; occurs in a classical conditioning when an unconditioned stimulus does not follow a conditioned stimulus (e.g. ringing the bell several times without bringing food to the dog)
Spontaneous Recovery
The reappearance, after a pause, of an extinguished conditioned response
Generalization
The tendency, once a response has been conditioned, for stimuli similar to the conditioned stimulus to elicit similar responses
(e.g. Pavlovâs dog responds to a bell that sounds similar to the original tone)
Discrimination
The learned ability to distinguish between a conditioned stimulus and stimuli that do not signal an unconditioned stimulus
Respondent Behavior
Type of behavior that refers to the involuntary, reflexive actions automatically elicited by antecedent stimuli
Cognitive Map
an internal, mental representation of spatial relationships and environmental layouts that allows humans and animals to navigate, understand their surroundings, and plan routes (e.g. after exploring a maze, rats act as if they have a mental concept of the maze)
Latent Learning
Learning that occurs but is not apparent until there is an incentive to demonstrate it
Insight learning
A sudden realization of a problemâs solution; learning that occurs after little or no systematic interaction with our environment
Intrinsic Motivation
A desire to perform a behavior effectively for its own sake (e.g. studying psychology out of curiosity)âhaving the freedom of choice can fuel this
Extrinsic Motivation
A desire to perform a behavior to receive promised rewards or avoid threatened punishment
(e.g. studying or doing homework to earn high grades)
Overjustification
The overuse of bribes/bribing someone to do something they already enjoyâ-leads people to see their actions as externally controlled rather than intrinsically appealing
(e.g. rewarding children with toys or candy for reading diminishes the time they spend reading)
Operant Conditioning
A type of learning in which behavior is strengthened if followed by a reinforcer or diminished if follow by a punisher
Law of Effect
Psychologist Edward Thorndikeâs principle that behaviors followed by favorable consequences become more likely, and that behaviors followed by unfavorable consequences become less likely
Operant Chamber
In operant conditioning research, a chamber containing a bar or key that an animal can manipulate to obtain a food or water reinforcer; attached devices record the animalâs rate of bar pressing or key peckingâalso known as a Skinner box
Reinforcement
Any event that strengthens the behavior it follows
Shaping
An operant conditioning procedure in which reinforcers guide behavior toward approximations of the desired behaviorâgenerally utilizes successive approximations method, which teases out behavior until you reach desired action/rewarding responses ever-closer to the desired behavior
Discriminative Stimulus
In operant conditioning, a stimulus that elicits a response after association with reinforcement (in contrast to related stimuli not associated with reinforcement)
Positive Reinforcement
A behavioral technique that strengthens desired actions by immediately adding a motivating reward (e.g., praise, rewards, tokens) after the behavior occurs, making it more likely to recur
Negative Reinforcement
Increasing behaviors by stopping or reducing negative stimuliâany reinforcer that, when removed after a response, strengthens the response (e.g. turning your alarm off to keep sleeping)
Primary reinforcer
An innately reinforcing stimulus, such as one that satisfies a biological need (e.g. getting food when hungry)
Conditioned reinforcer
A stimulus that gains its reinforcing power through its association with a primary reinforcer (e.g. turning on a light delivers food)
Reinforcement schedule
A pattern that defines how often a desired response will be reinforced
Continuous Reinforcement
Schedule reinforcing the desired response every time it occursâlearning occurs rapidly, most desirable for mastering a behavior (but extinction can also occur rapidly)
Partial Reinforcement
Reinforcing a response only part of the time; results in slower acquisition of a response but much greater resistance to extinction than continuous reinforcement
Fixed Ratio Schedule
Reinforcement schedule that reinforces a response only after a specified number of responses (e.g. receiving a free coffee after buying 10 drinks)
Variable Ratio Schedule
Reinforcement schedule that reinforces a response after an unpredictable number of responses (e.g. casino slot machines)
Fixed Interval Schedule
Reinforcement schedule that reinforces a response only after a specified time has elapsed (e.g. checking for mail more and more as delivery time approaches)
Variable Interval Schedule
A reinforcement schedule that reinforces a response at unpredictable time intervals
Punishment
An event that tends to decrease the behavior it follows
Response Cost
Punishment that involves taking away a reinforcer or privilege a person has already earned (e.g. 2 kids fighting over a toy gets the toy taken away from both of them)
Time Out
Type of punishment that involves removing a favorite reinforcer for a period of time following an undesirable behavior
Can create fear and avoidance, suppresses a behavior and doesnât unlearn it, it can interfere with motivation and learning
What are some limitations of punishment? (3)
Biofeedback
A system for electronically recording, amplifying, and feeding back info regarding a subtle physiological state, such as blood pressure or muscle tension; these instruments mirror the results of a personâs own efforts, allowing someone to learn techniques for controlling a particular physiological responseâ-used to help people gain voluntary control over involuntary bodily functions (like heart rate, muscle tension, skin temperature) to manage stress, pain, anxiety, and various conditions
Respondent Behavior
Behavior that occurs as an automatic response to some stimulus
Operant Behavior
Any voluntary, learned behavior that acts upon the environment to produce consequences, which in turn determine the likelihood of that behavior recurring
Token Economy
Behavioral modification system in which people earn tokens for displaying desired behaviors and can later redeem these tokens for rewards or privileges
Instinctive Drift
Tendency of animals to revert to natural, instinctive behaviors despite operant conditioning; occurs when learned behaviors are overshadowed by innate biological tendencies
Coping
Alleviating stress using emotional, cognitive, or behavioral methods
Problem-Focused Coping
Attempting to alleviate stress directly by changing the stressor or the way we interact with that stressor
Emotion-Focused Coping
Attempting to alleviate stress by avoiding or ignoring a stressor and attending to emotional needs related to oneâs stress reaction
Learned Helplessness
The hopelessness and passive resignation an animal or human learns when unable to avoid repeated or aversive eventsâperceiving a loss of control can lead to increased vulnerability to stress and illness
External Locus of Control
The perception that chance or outside forces beyond our personal control determine our fate
Internal Locus of Control
The perception that you control your own fateâthis mindset generally leads to greater achievements
Self-control
The ability to control impulses and delay short-term gratification for greater long-term awards
Observational Learning
The process of acquiring new behaviors, skills, or information by watching others (models) and observing the consequences of their actions
Modeling
The process of observing and imitating a specific behavior
Bobo Doll Experiment
An experiment by Albert Bandura (1961) showed that children learn aggressive behavior through observation, mimicking adults who hit, kicked, and verbally abused an inflatable Bobo doll, even when just watching videos or cartoons. Key findings demonstrated observational learning (kids see, kids do) and social learning theory: children imitate aggression without direct rewards/punishments, especially from same-sex models, highlighting that behavior can be learned purely by watching others, not just through direct reinforcement.
Vicarious Reinforcement
learning by observing someone else (a model) get rewarded for a behavior, which makes you more likely to do that behavior yourself, as if you were directly rewarded
Mirror Neurons
Frontal lobe neurons that some scientists believe fire when performing certain actions or when observing another doing so. The brainâs mirroring of anotherâs action may enable imitation and empathy
Social Learning Theory
Developed by Albert Bandura, posits that people learn new behaviors, attitudes, and emotional reactions by observing and imitating others in social contexts. It emphasizes that learning is a cognitive process involving attention, retention, reproduction, and motivation, rather than just direct reinforcement
John B Watson
Psychologist who founded behaviorism, rejecting internal mental states like consciousness, feelings, and motives as unscientific because they can't be measured objectively. Argued psychology should focus on predicting and controlling behavior through stimulus-response relationships, much like a natural science, famously demonstrated in his controversial "Little Albert" experiment, which conditioned a baby to fear a white rat.Â
Ivan Pavlov
Russian physiologist who founded the concept of classical conditioning in psychology, demonstrating that neutral stimuli can be paired with natural, reflexive stimuli to create learned, involuntary responses. His famous experiments showed that dogs could be trained to salivate to a bell, fundamentally impacting behaviorism and learning theory
John Garcia
Psychologist who showed that organisms are biologically predisposed to develop certain conditioned associations, such as taste aversions (associating taste and nausea), which indicates that not all associations are learned equally, quickly, or contiguously. Discovered this by giving rats flavored water before exposing them to radiation that made them sick.
Taste Aversion
A learned avoidance of a food or drink that was associated with illness or discomfort.
Negative Punishment
Removing a desirable stimulus to decrease behavior
Positive Punishment
Adding an aversive stimulus to decrease a behavior
BF Skinner
A pioneering American psychologist and behaviorist famous for defining operant conditioning, the idea that behavior is shaped by its consequences (reinforcement or punishment) rather than internal mental states, viewing free will as an illusion; developed the operant chamber
Albert Bandura
Psychologist known for his Social Learning Theory, which posits people learn by observing others (modeling) and imitating behaviors, attitudes, and emotional reactions, not just through direct reinforcement; well-known for his Bobo doll experiment