PE- Infomation processing

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Last updated 9:28 AM on 10/16/23
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24 Terms

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Information processing:

  1. Input 

  2. Decision making 

  3. Output

  4. Feedback

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Short-term sensory store  - STSS

  • Collects all info entering the body from a sensory system

  • Huge capacity 

  • Only retained for one second

  • Info prioritised and irrelevant stimuli discarded 

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Short-term memory - STM

  • Compares filtered info to stored info from past experience

  • Limited capacity 5-9 pieces of info

  • Retained for approximately 30 seconds

  • If info is practised and learned transferred to LTM

  • Coaches should not overload performers with information 

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Long term memory 

  • Hold unlimited information

  • Stored as a motor program

  • Lasts a lifetime

  • Receives and turns information to working memory 

  • Compares memory trace 

To-way link between working memory and long-term memory (LTM)

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Effector

impulses sent from the brain to working muscles

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Memory-

the storage, recognition and transfer of information between memory stores

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Feedback

information after the response, to aid movement correction

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Display-

he sporting environment contains information to be collected by the senses

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Muscles-

- Muscular contractions during movement

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Response

Action

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Senses- 

 Five senses used to pick up information from the display- hearing vision touch equilibrium and kinestheses

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DCR-

 Detection, Comparison, Recognition

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Selective attention-

information is collected from the senses and filtered by selective attention into relevant and irrelevant parts.

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How Selective attention helps

  • Avoids overload and allows the performer to concentrate on the important cues

  • Speeds up decision-making

  • Between long and short-term memory

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Translatory mechanisms

Compare, Adapt

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Environment-

surroundings which from info is collected 

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