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Vocabulary flashcards created from the lecture notes on Application Prototyping, covering key terms and concepts relevant to the course.
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Application Prototyping
A process used to visualize and test ideas and solutions in the context of software development.
Critical Thinking
The objective analysis and evaluation of an issue in order to form a judgment.
Client to IT Solution Translation
The process of converting vague client requests into specific IT solutions.
Added Value
The additional benefits or advantages provided by a course or process compared to others.
Software Development Cycle
The series of phases that software goes through from initial conception to deployment and maintenance.
Documentation
Written records that outline the processes, requirements, and designs of a software project.
Iteration
A repeated cycle of development in which improvements or refinements are made based on feedback.
Flowchart
A diagram that represents a process, showing the steps as boxes and the flow of control as arrows.
Continuous Evaluation
An assessment method where performance is regularly reviewed throughout a course or project.
End Point
A marker in a chart that denotes the conclusion of a process or workflow.
Binary Choice
A decision point in a flowchart that has two possible outcomes: yes or no.
Collaborative Methodology
An approach to development that emphasizes teamwork and shared responsibility.
Use Case Diagram
A visual representation of the interactions between users and a system to achieve a goal.
Wireframe
A visual guide that represents the skeletal framework of a website or application.
Ethical Considerations
The moral implications and responsibilities involved in the development of software.